Hearts of Iron IV

Hearts of Iron IV

Release Every Nation Through the UI
56 Comments
Milk 17 Mar @ 2:14pm 
i have no clue how to make this work pregame if even possible ?
Reyngade 27 Oct, 2024 @ 9:36am 
Hi I created a mod compilation, your is part of it, in case you don't want, I will immediately remove it.
Bennomite 26 Nov, 2023 @ 2:03am 
Ah cool, thx
CSRZ  [author] 18 Nov, 2023 @ 5:06am 
@Bennomite
It's done via another mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1765306570

To release Slovakia or Geman minor states I needed to edit additional decsion files to allow the Player to give these nations cores without the use of the focus trees. Yet again - I only wanted to give the Player an option to form these without changing the AI behavior during peace conferences - that's why it's done via decisions and via separate mod.
Bennomite 17 Nov, 2023 @ 11:47pm 
can u release the german states with this? Or do u still have to use the french focus to do that?
CSRZ  [author] 26 Oct, 2022 @ 12:40pm 
@76561198059722259
This mod doesn't affect the AI. The AI never releases nations outside of events/focus trees/decisions.
George F. Breathless 26 Oct, 2022 @ 12:22am 
Is the AI "aware" of this or does it still play as if it was unable to release?
CSRZ  [author] 12 Oct, 2022 @ 3:24am 
@John Wayne
Try to redownload this mod (unsubscribe and subscribe again).

I just updated it. Maybe it didn't download.
Anchovy 11 Oct, 2022 @ 5:38pm 
For the Soviet union i cannot release any nations
Jack 10 Oct, 2022 @ 8:13am 
@CSRZ Sorry for the late reply but thank you so much for this, I never play without your mod.
TF2 Madcap Official 8 Oct, 2022 @ 6:54pm 
@CSRZ Thank you vey much!
CSRZ  [author] 8 Oct, 2022 @ 2:37pm 
@Jack
@Paxton Fettel
I fixed it - it should work now. It seems that I missed part of the script that blocked the Soviet Union and Spain from releasing nations based on their DLC focus trees.
Jack 8 Oct, 2022 @ 1:58pm 
It doesn't fully work anymore even after the update to the newest dlc before the dlc you could release anything as any country now you can't example the Soviets require the focus now even with the mod but before BBA they didn't with your mod
TF2 Madcap Official 8 Oct, 2022 @ 12:53pm 
Is it possible to make it work with Soviet Union?
CSRZ  [author] 14 Dec, 2021 @ 3:25am 
Nope :)
Motor Runner 13 Dec, 2021 @ 6:21pm 
is the mod gonna be ironman comppatbe
CSRZ  [author] 1 Dec, 2020 @ 2:12pm 
I was unable to confirm this bug. The mod still works in my game...
Mr.Grizzly 29 Nov, 2020 @ 6:32pm 
I've been trying with no other mods though, I even put the mod in it's own playset and turned it off and on and again and reinstalled and everything is still locked. Maybe it'll fix itself one day, I don't know. Anyway, nice update on the vanilla patch.
CSRZ  [author] 29 Nov, 2020 @ 5:06am 
If you have another mod that replaces "diplomacy_scripted_triggers.txt" then it won't work.
Mr.Grizzly 28 Nov, 2020 @ 8:03pm 
I don't know what's been going on but this mod doesn't seem to work anymore, I reinstall it over and over and even try it bit itself and the game doesn't even recognize it as being on but I know for sure it is. Same with the Coat of Arms of formables you have. Maybe it's a weird issue on my end. Shame, all your mods are great!
Scotvince 27 Nov, 2020 @ 10:46am 
Thank ypu for the clarification, it is what I thought on this mod. I was just surprised this afternoon to see just after the main war all Africa decolinized. It is just the vanilla that sucks. Your mod is usefull and excellent, you rock !
CSRZ  [author] 27 Nov, 2020 @ 10:38am 
@Scotvince

The mod doesn't change the AI behavior nor adds any events after the war.
It just enables the player to release the nations freely without the need to use focus trees.

I made this mod because I often like to release other nations in the late game (to make the borders clean and believable) and without this mod it's often impossible to do so, if you play with the DLCs and already chose the wrong focuses in the early game.
Scotvince 27 Nov, 2020 @ 10:25am 
Do this mod give to the Ai the strategy of decolonization after war ? Or the mod's mechanics are just for players.
CSRZ  [author] 15 Nov, 2020 @ 1:52am 
@dibsondalmatian
I didn't change any capital cities in this mod :)
ballkanboi 14 Nov, 2020 @ 6:46pm 
Israel's Capital isnt in Tel-Aviv
CSRZ  [author] 15 Oct, 2020 @ 8:54am 
mod update is up
Mick258 13 Jun, 2020 @ 3:26pm 
Ahh yes finally can't understand why they didn't give us this option as UK. thanks for making this mod.
CSRZ  [author] 8 May, 2020 @ 3:01am 
@Kennert
It's done
KS30++ 7 May, 2020 @ 10:19pm 
please update to 1.9.2
Scotvince 18 Mar, 2020 @ 2:48am 
Thank you your mod is essential for historicity.
CSRZ  [author] 11 Mar, 2020 @ 1:14pm 
Updated it for the newest 1.9.1 BETA release. It now also includes POUM fix that allows POUM to release nations as well as the UK.
ComradeWinston 4 Mar, 2020 @ 5:03pm 
Given how broken it is, can't say I'm in a much different place. :sadcthulhu:
CSRZ  [author] 4 Mar, 2020 @ 8:23am 
@ComradeWinston

I was unable to enjoy a single game since La Resistance was released.
ComradeWinston 4 Mar, 2020 @ 6:37am 
Not sure but UK AI spams protectorates, along with any other country that can, and it seems to hurt game performance. Might even be what's nuking my MP performance into slideshow territory.

Obviously isn't your fault the AI is insane and doesn't care about lagging the game to death.
CSRZ  [author] 23 Dec, 2019 @ 9:25am 
@TricksterDAC
The mod is up to date.
TricksterDAC 23 Dec, 2019 @ 8:07am 
Update?
Moostache 17 Sep, 2019 @ 5:35pm 
Huh, must be i mod i have, sorry
CSRZ  [author] 17 Sep, 2019 @ 3:54pm 
@Purple Moostache
France can release all of it's puppets without any mods. Only the UK was limited and couldn't release them.
Moostache 17 Sep, 2019 @ 1:46pm 
Can you make a version for France maybe?
TricksterDAC 12 Jul, 2019 @ 4:08pm 
Love it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Objekt704 11 Jun, 2019 @ 7:48pm 
Thanks for the help!
CSRZ  [author] 11 Jun, 2019 @ 2:22am 
@Objekt704
Unfortunately Tiles Galore overwrites the "diplomacy_scripted_triggers.txt" (which is also overwritten by my mod) so the mods won't be compatible.

Two easy ways you could fix it yourself:
1. go to "Tiles Galore" mod folder, find "diplomacy_scripted_triggers.txt" files in "common/scripted_triggers", open the file, find the part called "DIPLOMACY_RELEASE_NATION_ENABLE_TRIGGER" and erase it entirely. Save the file and you should be able to release nations as UK by using the file from Tiles Galore
OR
2. force my mod to load later than Tiles Galore - open "C:\Users\[your user name]\Documents\Paradox Interactive\Hearts of Iron IV\mod", find "ugc_1702209487.mod", open it and in the file change the name of the mod: "name="zRelease Every Nation as the UK (decolonization quick fix)". Adding "z" before the mod name will force the game to load it after Tiles Galore.
Objekt704 10 Jun, 2019 @ 5:57pm 
for some reason, this dosent work with the tiles galore mod. Could you please see if they could work together?
CSRZ  [author] 4 Jun, 2019 @ 7:32am 
I updated the mod to 1.7.0. Previous version would still work in 1.7 though.
InfiniteZero 21 Apr, 2019 @ 11:13pm 
Thank you so much, I've been waiting for this
TropicBananasuns 19 Apr, 2019 @ 6:06pm 
@Soldyyaboi the "new countries" are part of man the guns
Astrolonomics 15 Apr, 2019 @ 1:50pm 
Are the new countries part of the mod?
CSRZ  [author] 15 Apr, 2019 @ 1:19am 
@SoldYaBoi
Yes, you will only need it if you have Man the Guns. If you don't have man the guns it will do literally nothing.
Astrolonomics 14 Apr, 2019 @ 4:54pm 
Is this a man the guns mod?
CSRZ  [author] 9 Apr, 2019 @ 7:06am 
@Gofredd

Right now I am focused on my new flag mod and other smaller projects, but if I had time I would like to make another mod like this that unlocks all of the ministers from national focus trees, so you can hire communist propaganda guy even when you earlier picked fascist focus branch and so on.