Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Been looking at Zee's Strategic Resource Overhaul and feel that mod combined with this one and its extension have a really great synergy, that I like the idea of.
Just checking. Thanks for a great mod.
But that is way outside this mod's scope of creation, in my opinion.
Thank you!
Is there a certain action perhaps that isn't refunding as expected for you?
It doesn't appear to work with the axemen unit mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=879072894) , but this mod redefines copper to be strategic. Would that be why or should it work with your extension mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1970459160
Maybe it's not compatible with steel and thunder?
@Zugaikotsu, Thanx for the great mod, i was looking for iit! I was thinking exactly the same idea for unit resource consumption! This way strategic resource consumption is more realistic.
CO2 not refunding on the other hand has proven much more difficult. I'll need to get a bit more creative on that front, and will take some time.