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My updated version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2792913827
@OldSkollMatt - Happy to take down if you want to use/make the update.
Level 1 Walls:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568052980
Think I found a bit of an oversight. The tier 4 minor settlement for vampire coast does progress logically with garrison and effects, but it's income is reduced compared to tier 3. (Reverts back to 75 gold, same as tier 2). Tier 3 is 100. I would imagine income would either stay at 100 or go up to 125-150.
Cheers
I'll have a look at it
@rice_bowl_ninja
Technically wood elves were never meant to have T4 same as norsca, but i'll have a look to see if anything changed
Updated
Could you please explain me how THIS mod is meant to fuck around with T5 major settlements garrisons?
DING DONG!
Go to Rziha's comment, read what they wrote, and fix the problem yourselves. Works perfectly.
Use your monkey brains.
This mod uses a effect_scope which is no longer used by vanilia or SFO:
region_to_region_own_hidden
So a simple fix is to replace it with:
FROM :region_to_region_own_hidden TO region_to_region_own
You may simply fix it by yourself:
1.use Pack File Manager to open the mod .pack file
2.change line 128 and 133 at table @SFO_effects_T4 under folder building_effects_junction_tables
Thats all!
Thanks to @antonale who found this issue. I just tried to rewrite it in a more clear way..
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2155380770
thanks, but for me it is crashing when I try to load saved campaigns. Are you going to update it?