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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1981535406
Thank you very much, sir!
If stitching is performed by ACE medic, then it`s working as it should.
If stitching is performed by not-medic (medics setting in ACE is disabled), then it glitches with:
'..."ACE_Medical_bandageWounds" , []]) * 4) |#|/ ((_this select 0) getVariable ["ACE_Me...'
It looks like this:
https://youtu.be/VohR_Ygyt6M
Recorded with CBA+ACE and these tweaks only.
Seems like I encountered a bug with surgical kit: using of it stitches only 1 wound with incredible speed. I can be mistaken.
Looking forward for updates on this modification!
1. When you bandage limb you bandage wound which your bandage has highest effectiveness for. There is no way to select which specific wound you want to treat.
2. When wound is bandaged it is bandaged, bandaging checks for open wounds only. So no, it does not make any sense to use 2 bandages for one wound, unless wound is not bandaged of course.
Thanks you very much in advance.
1. Is there any way to choose which wound on a limb you are going to treat? I mean, in a medical menu you can click on specific wound but this doesn't seem to do anything.
2. Bandages. On standart effectivness of bandages (advanced medical) is there any sense in applying different bandages on single wound?
Example: 1 large avulsion on left leg, first quickclot than elastic.
I've seen this in some guides, but does it make any sense? Or just elastic+surgical?
Can I ask you a couple of questions about ACE3 Medical in general? Since I`ve not found any answers/solutions for them.
Atropin is a "parasympatholytica". The Parasympathicus is the "chill" or "relaxe" nerve in your autonomic nervous System. Atropin "deactivate" the parasympathicus..it's like "Take your foot from the wheelbrake". So it push your Hearrate up because the "Brake" (Parasympathicus" is deactivate and so the "gas pedal" (Sympathicus=opponent of parasympathic) works alone.
Atropin can decrease the HR if you applicate an way to low dose. That would be an "wrong usage" of atropin.
In civil-life Atropin is used at Bradycardy if the patient got SHIT Symptomatics
S (Syncope/unconscious)
H (hypotension/Shock) - the pathophysical shock, not the "pyschological
I (insufficient symptoms)
T (thoracle pain)
So:
Atropin raises the HR. Only if the dose is to low it works paradoxe and decreases the HR
Greetings
In standard advanced ACE medical, yes. But we changed it to increase HR to better reflect how it behaves and how it is used in real life.
XD
We'll look into that, thanks for info. XDD
That's standard ACE feature, you can do this without this mod using almost any medication.
Regarding Adenosine it might be a bit buggy, we did not perform any controlled, widescale tests with it yet, but I heard that there were uncontrolled tests (people injecting various medications to other people) and people with adenosine injected generally wake up if they should. XD
Thanks for tweaks :)
Epinephrine gives you instant boost to HR and peripheral resistance (provided that patient has HR, if not the effect is delayed and dimnishes with time). Default peripheral resistance is 100, 1x epi adds 50. With every other param not changed this would give you 50% blood pressure increase. This boost decreases linearly within 2-5 minutes (useful for keeping patient alive when he has low pressure and hearth rate, normally he would pass out of too low BP or HR).
Naloxone is for now boosted legacy epinephrine, will be changed in future.
Also WIP is Atropine which is changed to increase HR without changing BP.
Adenosine has 98% success chance when patient is totally healthy, with lowest possible chance of 50% when bleeding badly, no pressure and high pain.
By the way, what`s the difference between morphine/fentanyl and epinephrine/naloxone? Explanation above isn`t clear for me.
Also, using andenosine just stops HR of the patient.