Left 4 Dead 2

Left 4 Dead 2

(Campaign) Hypnotic Plague [REUPLOAD]
30 kommentarer
Fortnite Highwire 7 mar @ 18:11 
atleast the second map was nice enough to have ladders for the water, and a nice crackling noise from the adrenaline. third map got that O2 London vibe but no good music. fourth map so good it literally prevents a player from spawning in, fitting because its 4th. Should be renamed to Glubtasitc 0.5,
Darion5 18 feb @ 22:16 
This was one of the worst campaigns I ever wasted time of my life with playing.
星空下的小森林 30 okt, 2023 @ 10:15 
挺好的,好喜欢桥的设计 ,可以隔断背后的尸潮~~
Luigkilly 5 okt, 2023 @ 1:22 
That sad moment when you spawn inside of the car which leaves up to you having to start over:
虾仁猪心 17 dec, 2022 @ 11:37 
This map is an obvious beginner's work, but it's decent.
lady rainicornʚଓ 19 nov, 2022 @ 3:06 
dont mind the hate comments
又四貓 (4cats) 27 jun, 2021 @ 8:11 
there's a bug at the final stage. In the side room of the lighthouse, when you jump into the gap between sand bag and generator, you can't get out unless tank hits you out:(
Mordez 13 mar, 2021 @ 11:55 
вроде бы не плохая задумка, но лагает жутко. то сам в текстуры проваливаешься, то боты зависают
chon 3 feb, 2021 @ 13:13 
This map sucks **ck
Blackxmayne07 23 nov, 2020 @ 7:54 
it suckssssssss
BW 24 aug, 2020 @ 1:16 
trash map
IIIOR  [skapare] 23 jul, 2020 @ 19:16 
traaaashhhh:steammocking:
Yoshizumi 22 jul, 2020 @ 13:57 
trash
RUN 5 jul, 2020 @ 11:27 
not bad, very easy map
doctor sex 16 apr, 2020 @ 17:15 
trash
M0rk6zeri 14 okt, 2019 @ 10:25 
This is the second map i have tried from you and i must say.. It SUCKS: You have added random tanks around, a lot of times i have found myself without ammo cause you added the ammo pile only on the 4th and final stage. At the end of the champaign i found all the kills of my team on 0, but things apart it was better than Escape to Atlanta
Black Wolf 11 aug, 2019 @ 4:07 
It's clearly specified in the description that the finale is bugged and you can't win.

Simple as that, learn to read people.
東京甩尾貓 6 maj, 2019 @ 7:45 
太過於簡單:cozyovercooked2:
EscitaloChad 4 maj, 2019 @ 18:21 
FINALE SUCKS
i gave up after 50 tanks, maybe u can watch the end on youtube baaah
Jester_1978 4 maj, 2019 @ 4:58 
Great campaign! Only issue is that the finale lasted FOREVER! No matter how long I hold out I can't get to the end. I gave up after 25 tanks!
The Chosen One 21 apr, 2019 @ 0:52 
ok. :> ty so much
IIIOR  [skapare] 19 apr, 2019 @ 21:42 
Thank! I will try to do more campaigns). but it is noticeable a lot of time). wait!
The Chosen One 19 apr, 2019 @ 5:43 
But That is Great Map. can ui= make more campaign????? S.W.A.T Blasterz
The Chosen One 19 apr, 2019 @ 5:40 
Oh. i'm so sorry. i have fixed stringtable of your map for my host. but i forgot delete map fixed in workshop. :steamsad:
Fellex 7 apr, 2019 @ 18:48 
Found the finale very easy with the room with two turrets. You could try adding some walls that break behind them so the infected have multiple points of entry
fcmarker 7 apr, 2019 @ 10:48 
Great campaign. Couldn't get all survivors in the escape vehicle. They kept running up the stairs.
JHY 6 apr, 2019 @ 23:51 
any videos?
IIIOR  [skapare] 6 apr, 2019 @ 19:55 
Thank you very much! I will soon fix it.
小陈陈陈 6 apr, 2019 @ 18:56 
cool
Jishub 6 apr, 2019 @ 16:49 
For a first map, I suppose this isn't that bad, but there are definately a lot of issues with it.
-There is a mega horde every couple of seconds which makes progression slow and tedious.
-There are a bunch of lighting issues throughout the campaign.
-No special zombies spawn at all (prolly a good thing).
-Models in certain areas clip through each other.
-There is way too much empty space.
-Some invisible walls exist in areas that look treversable.
-Sometimes zombies straight up spawn on top of you.
-The finale can be easily camped out if a player stays on the ladder to the roof.
-Some map indicators are missing, most notabally the exit vehicle.
This is about all I found that may want some fixes in future patches.