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Really if these comments keep coming I'm going to have to intervene. I appreciate that you are all defending me, but seriously don't feed the trolls.
I said my piece: I made a re-texture, as statetd in the description, nothing more and nothing less. Anyone who wants to do something more with it can do so. It is free to use, change, repack... for everyone. So do with it whatever you want.
But please keep the comments on topic and don't lose yourselves in these kinds of arguments.
And good work on Textures, we will install it :)
Great mod!
Question - wolf infects the player with an infection?
How much time does a player have to death?
Is there a cure for the infection?
is this a mod conflict problem? i use DireWolf as well, the texture is not showing, thanks.
But to get you started, here is what I (believe to) know:
saferadius - necessary distance between player and spawn point before anything will spawn there
restock - time until one item of this type respawns at spawnpoint, if set to 0 it will spawn en masse
distanceradius - distance needed away from other similar zone of this type for AI/items to spawn
cleanupradius - if wolfs are this distance away from position (player), they will despawn after lifetime ticks down
children - means quite literally that one class (the child) is dependent on a parent class
Kind regards