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out of the fifty minutes i spent on this, i enjoyed about two.
half of the level does not work and the other half is underwhelming or painfully difficult
overall terrible design that is not worth playing
skip this one in the trilogy
why are they 2D
why do they want to become part of me
i cannot tell what is me and what is leaf anymore
Pass it to me, but the truth is that I'm rebelling son of a bitch who made this map. It is more badly done than me, and see that it is difficult to achieve something like that.
将其传递给我,但事实是我正在反叛制作这张地图的a子。比我做的要糟糕得多,并且看到很难实现这样的目标。
TE LO ESCRIBO EN TODOS LOS IDIOMAS A VER SI ENTENDES QLIADO DE MIERDA.
:)
초록색 덕지덕지바르고 투명벽에 뾰록한 길을 만들어서 귀찮지만, 길만 안다면 쉽습니다. 이 사람 맵 중에선 최악이라고 생각하네요.
这么难玩个屁呀!!!!!!!1
最后,感谢作者能做出来这么多优质有挑战的图,给了我很多快乐,非常感谢!
3.二连铁索:最让我自闭的一个点,要点是要举手不停鬼跳,尽量跳到水平放置铁索的中间位置。铁索中间的孔是不会让你掉下去的!要多尝试,中间跳的时候不可以停。
说一下这张图的难点吧,我玩过以后认为这张图的难点有三个:
1.三连滚木 :前两个只能鬼跳过去,但跳到第三个滚木就可以抓住第三个滚木,通过荡秋千人猿泰山一直荡过去,具体操作是两只手分开距离大一点然后先松后边的手,换面朝的方向,左右荡,让另一只手抓住一段前边的滚木边缘,然后再反复重复操作一直到能荡到对面平台为止。
你吃不起肉了
一整段的辛苦可能就毀在存檔點前的穿模
但这毕竟是作者早期的图,作者近日做的图还是很给力的,值得一玩。
This map is super hard (probably the hardest i have ever played). Please be prepared for invisible leaves and very unsteady chain.... i agree that the chain is basically luck and wish there is a checkpoint in the middle. The map is incredibly big.
Go upward at the beginning if you have no clue for the right direction. Heading towards the flowers will always bring you to the next checkpoint. =w= gd luck.