Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Make Us Special: Vampirates Tech Lords (Update 2021-07-17)
190 Comments
Guvenoren  [author] 19 Jan, 2024 @ 1:36am 
I admire your respect in personal preferences.
It was my personal preference, to give her an identity different from the generic.
Glad you enjoy it regardless!
Leifreon 18 Jan, 2024 @ 5:17pm 
Gotta say, Love this mod, been using it since, forever it feels like. But i just can't not hate that the one girl in the bunch got her pistol replaced with a staff. Just personal preference. Not actually bad. Great mod regardless!
DDkiki 15 Jan, 2024 @ 2:29am 
Sad, but understandable.
Guvenoren  [author] 15 Jan, 2024 @ 2:07am 
Yeah not with the game's current state. I already have too many mods to monitor.
DDkiki 15 Jan, 2024 @ 2:06am 
Sorry for bothering, but any news about updating it to tww3? It became essential mod for me to play Coast in 2 :>
Echo 27 May, 2023 @ 9:52am 
I see. Well, that's going to take a few years :D
Guvenoren  [author] 27 May, 2023 @ 5:10am 
@Echo currently the porting is a slow process. This one has to wait until updates die down on WH3
Echo 27 May, 2023 @ 2:53am 
Would also love to see this in WH3. It's been a staple of my VC campaigns since it was released.
Silvřík 19 May, 2023 @ 6:49am 
Always loved this mod. Hoping for a TWW3 port!
Autumnchain 4 Jan, 2023 @ 10:33pm 
Hoping for a TWW3 port.
darthwagar 22 Oct, 2022 @ 5:28pm 
Yea I’m with Magic & Salmonella, playing without this mod makes VCoast feel lackluster. Hope you’ll get the chance to bring this mod to Warhammer 3 Guvenoren :)
Cheotank 3 Oct, 2022 @ 7:40pm 
Hoping for the same thing Magos, I loved this mod for warhammer 2 and having it in 3 would be amazing. Awesome mod!
Magos Naveen 24 Sep, 2022 @ 4:33pm 
Any plans to port this fantastic mod over to warhammer 3?
Guvenoren  [author] 22 May, 2022 @ 1:05pm 
should be ye, since sartosa has the same tech tree
El Gato 22 May, 2022 @ 12:12pm 
Is there an option to play them for Sartosa?
Echo 16 Apr, 2022 @ 1:03am 
I can confirm what @Scrapulous mentioned. The skill only increases melee attack.
Destroyosaur 15 Apr, 2022 @ 3:29am 
Thank you
Guvenoren  [author] 13 Apr, 2022 @ 1:47pm 
hm, I will check over it some time in the future.
Scrapulous 13 Apr, 2022 @ 12:13pm 
Thanks for making this mod, it's just what I was looking for.

I think there may be a bug with Burke Black's second skill. Your mod description says it increases attack and defense of Zombie Deckhands, but in my game it looks like it only increases attack. I am playing as Noctilus, in case that has an impact.
Destroyosaur 8 Jan, 2022 @ 4:19pm 
was an SFO submod ever made for this? I know somebody mentioned they were going to make one but i havn't found one
rossco437 1 Jan, 2022 @ 1:14pm 
Thanks Guv! Have a happy new year too!
Guvenoren  [author] 1 Jan, 2022 @ 6:22am 
Go for it man! Have fun!

Happy new year!
rossco437 30 Dec, 2021 @ 5:42pm 
Hey Guvenoren! Awesome mod you've got here, really makes the admirals all feel unique, however I have a request. I would like permission to add the admiral's lore to the Legendary Lore mod, please? I just don't wanna steal anything without asking first is all and it's fine if you say no.

Either way thanks for the mod mate.
Silvřík 15 Dec, 2021 @ 2:46am 
Genius!
Absolutely love it! Fantastic work, mate! <3
Lord Tarkiann 18 Nov, 2021 @ 4:23pm 
Hi Guv, thanks for this great mod !
Could you please make these 4 Lords available in Custom Battles ?
Guvenoren  [author] 22 Aug, 2021 @ 7:59am 
they do
老球 22 Aug, 2021 @ 5:38am 
These lords don't have mounts?
Guvenoren  [author] 4 Aug, 2021 @ 4:21am 
@Seven Samurott Maybe sometime. Maybe.

@PeeWee you're welcome :D
PeeWee 3 Aug, 2021 @ 1:03pm 
Thanks for keeping this up to date Guv!
Seven Samurott 24 Apr, 2021 @ 12:06pm 
Hey, Guv. If you decide to focus on WH2 again in the future, I'd be interested in seeing your take on all the Tech Lords available to factions
Ulysses 3 Apr, 2021 @ 4:33am 
It works with the Rakarth Update.
Not sure about saves though.
Mike 2 Apr, 2021 @ 6:14pm 
Hey there peeps, does anyone know if this mod works with the Rakarth update and if it's save game compatible?
Guvenoren  [author] 6 Mar, 2021 @ 8:26pm 
Maybe. I may think about it
skoobeldoobel 6 Mar, 2021 @ 2:37pm 
Would it be possible to make the animated hulks even better for two toes? Even with the buffs, they still suck ass. Maybe more armour and physical resistance?
Guvenoren  [author] 10 Dec, 2020 @ 8:55pm 
It should. I will test later
rossco437 10 Dec, 2020 @ 5:28pm 
Does this work after the T&T?
Guvenoren  [author] 5 Oct, 2020 @ 12:37am 
Should :)
DutchmanX 4 Oct, 2020 @ 7:46pm 
does this still work?
Guvenoren  [author] 8 Sep, 2020 @ 2:56am 
Go right ahead buddy!
Krimson 7 Sep, 2020 @ 6:40pm 
You cool if I make an SFO submod?
♥♥♥♥♥♥♥♥♥♥♥ 8 Jul, 2020 @ 3:09am 
Nah m8, not British enough - I will say tho, if you were to expand the VCoast tech tree and put yourself in there as a legendary lord by the name of 'Guv the Absolute Unit' or 'Guv the Madlad' I'd defo download it on release. Cheers pal ;)
Guvenoren  [author] 7 Jul, 2020 @ 7:17am 
Point out to me if there are any issues :P
Guvenoren  [author] 7 Jul, 2020 @ 7:17am 
"Guvenoren, the Lad" Would be my TW:WH character!
♥♥♥♥♥♥♥♥♥♥♥ 7 Jul, 2020 @ 3:47am 
Cheers Guv, you're an absolute lad - can't wait to get onto a VC playthrough now.
Guvenoren  [author] 4 Jul, 2020 @ 3:58am 
Depending on your point of view, yes. Apparently, the problem was already fixed. But, despite updating the mod 3 times or so, it never applied my changes. So it worked for me, but not you lot.

Blame the incompetent mod manager, I suppose.
Elitewrecker PT 4 Jul, 2020 @ 3:50am 
That was quick.
Guvenoren  [author] 4 Jul, 2020 @ 3:40am 
Mod should be functioning now! I have tested, no crashing now!
Guvenoren  [author] 4 Jul, 2020 @ 3:14am 
Alright boys, I feel rather bad not attempting to address issues with this mod. I will see what I can do. I am now currently working on fixing this mod. We'll see how long it lasts.
Guvenoren  [author] 20 Jun, 2020 @ 8:14am 
Just to let anyone know, there will be no new mods, mod updates, changes and fixed etc unit CA fixes the condition of this game. Last patch apparently broke even more things than fixed from what I have read in the comments. So far, I am not satisfied with this DLC release, which is pretty much ANY DLC release to date.

So, until the more major fixes are fixed, I will game something else.
Guvenoren  [author] 6 Jun, 2020 @ 10:38am 
Sigh, I will see what I can do. I honestly don't really know what is wrong right now. And right now I am rather tired of WH2 atm.