XCOM 2
[WotC] PsykerTech Class
21 Komentar
Nero 18 Okt 2022 @ 8:43pm 
XD
Aranador  [pembuat] 18 Okt 2022 @ 7:04pm 
Oh Mitzu is a top class modder :) If I can salvage my old laptop enough to recover the files, yes I'll release the skirmisher based class, but, Rimworld is about to release a new DLC, so, umm, I might be 'busy' . . .
Nero 18 Okt 2022 @ 10:02am 
So mitzruti also released a fix for the skirmisher skill anims
So would you ever release that class that uses those skirmisher abilities?
Aranador  [pembuat] 29 Sep 2021 @ 3:30am 
Awesome. I wish you luck in your war with the Aliens.
KTSingularity 27 Sep 2021 @ 7:40pm 
It works perfectly with the Templar Gauntlets for Soldiers mod, I really enjoyed playing with this 2 mods, I've been testing ur other mods and I really like them.
Aranador  [pembuat] 26 Agu 2021 @ 8:47am 
Sounds like good fun ! All the best for your next playthrough :)
XpanD 26 Agu 2021 @ 8:13am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for making this.
Aranador  [pembuat] 8 Mar 2021 @ 2:52am 
So, a mod called Templar Gauntlets for Soldiers, might fix the animation appearance to remove the 'holding invisible gun' thing. I have not tried it out yet, but hey, it might be the magic bullet.
KTSingularity 2 Okt 2020 @ 11:29pm 
What a shame, hope somebody help u, this mod have so much potential, it is very fun and helpfull
Aranador  [pembuat] 2 Okt 2020 @ 11:23pm 
As mentioned in the previous post, I do not know how to hook in templar animations to base soldiers. And I have yet to see a mod where someone else has done this for me to blatantly copy. For this reason, I never released my class mod that made use of Skirmisher abilities - I can stomach seeing T-poses in my game, but it just wasn't good enough to publish. At least this mod just looks a little wierd, rather than a lot wierd :P
KTSingularity 2 Okt 2020 @ 11:19pm 
I really like this mod, but there's still no way this operator looks more like the templar?, it would be more pleasant with that animations
Aranador  [pembuat] 1 Sep 2019 @ 1:53pm 
There probably is, however, rehooking animations goes well beyond me. This sort of thing goes beyond terrible when you try and use skirmisher abilities, and I've yet to see anyone hook those up properly either, even though there are a lot more mods that use those. One day, maybe, someone brilliant will actually do it, and I can gleefully copy what they've done, but for now, all I can say is I am barely a modder at all, and what this is, is all it is.
Kragus 1 Sep 2019 @ 4:45am 
Is there a way to make this class use the Templar pose/attitudes? As it stands all my psykertechs look like they're holding invisible guns.
Aranador  [pembuat] 27 Apr 2019 @ 10:45pm 
Skirts are hard to do in XCom. Not that I have any 3d modelling skillz, but you can see the trickery the actual modders have to pull in order to get them to work and look passibly good.
Dizzy_Dares 27 Apr 2019 @ 10:44pm 
i just like skirts. :c
Arkhangel 27 Apr 2019 @ 3:05pm 
in Dizzy's defense, there ARE a lot of customization packs out there. the hat's from Lady Mechanika, and the cat-ear headphones... you can probably guess.
Aranador  [pembuat] 27 Apr 2019 @ 2:46pm 
Hah - I should have known the biggest question asked would have been about a different mod! It is from the Section 9 Mokoto pack
Dizzy_Dares 27 Apr 2019 @ 1:39pm 
what mod is that skirt from?
Arkhangel 25 Apr 2019 @ 6:47pm 
@Aranador: only really a surprise if you custom-made perks, like Grimy's or DL's classes.
Aranador  [pembuat] 25 Apr 2019 @ 6:27am 
Added a skill tree list - I confess I didnt think of that when I published the class - XCOM by default hides the tree and I was of the mindset that it was supposed to be a surprise.
Macho Chunko 25 Apr 2019 @ 1:54am 
Psykertech?
By the Omnisiah this sounds like tech heresy. Time to try the class out.