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Some things to try:
1. Check to see if the mod is downloaded to the mods folder, and, if they are repack them correctly.
- They may be in a zipfolder and simply need to be extracted natively with windows explorer.
- They may be in an unnecessary folder containing the mods main folder.
All of this mods contents (incl. the modinfo etc.) should be in a single main directory under the mods folder. There shouldn't be a folder containing a single, redundant, folder in the mods section.
- It could be a combination of both.
2. Check your mods folder is on the right drive.
There could be a discrepancy to do with the game install not being on the default drive and something else, like the game launcher directory being different maybe?
This isn't very likely.
I suspect it's downloaded, even if not in the intended and uploaded format. Either way try the github link and add it manually with the game launcher.
If the soldier has a 40mm loaded into the GL at base they will bring that into the GCombat mission.
If the soldier is auto-equipped either by a loadout role or automatically taken off the selected chopper (such as due to any severe injuries( or any other loadout changing / resetting vanilla behaviour)) then you may need to reload the GL with a proper 40mm again.
The behaviour for reloading them into base should also be obvious as you can load a GL with alternative ammunition (burn, stun gas) - so vanilla rocket launcher loading-in-base behaviour.
This weapon is designed to fulfil its own unique roll in round combat - it's a lot different from the other heavy weapons but it's sort of like an MG in its role fulfilment and a Rocket, again, mostly in roll fulfilment - because it also behaves differently from each.
2. Can you arm them with 40mm in the base? Or are all the guys using this gonna be bringing an extra rocket into every crashsite for no reason?