Sid Meier's Civilization V

Sid Meier's Civilization V

Wars of religion
139 Comments
Bear  [author] 11 Jul @ 4:34pm 
As far as I remember, I tried to separate the files by purpose, so I think it is doable without extensive knowledge in modding.

All my work is yours, use it at your discretion. If you succeed, I will be glad. If you indicate the author of the original - this is a plus to your karma
Beefy Burrito 10 Jul @ 4:07pm 
oh ok, any chance I can do it, if I figure out how, and credit you?
Bear  [author] 10 Jul @ 3:39pm 
sorry, its very obsolete mod, I cant return to it
Beefy Burrito 10 Jul @ 7:52am 
Can you make synagogues, Ziggurats and churches as a standalone mod separate from everything else pls?
Justin 17 Jun, 2024 @ 12:23pm 
could probably use an update but thanks for uploading
Hans Landa 23 Nov, 2019 @ 8:43am 
Bug: This mod has made it so that I can't click on anything.
Bear  [author] 20 Jan, 2019 @ 11:55pm 
it's legacy mod, i'm play in civ 6, u can try use it as is
Mr. Jizzard The Tentacle Wizard 10 Jan, 2019 @ 9:24pm 
Is this mod compactible with the current version of Vox Populi?
Bear  [author] 1 Aug, 2018 @ 11:54pm 
yes
left4bass 1 Aug, 2018 @ 6:05pm 
So, what's benefit of using a great prophet to declare a holy war over just declaring war? Does it cause all other nation following your religion to declare war on them too?
TankMaster 31 Mar, 2018 @ 11:26am 
oh ok
Bear  [author] 31 Mar, 2018 @ 2:41am 
nope, 43 civ gamed need modfy DLL, incompatable
TankMaster 30 Mar, 2018 @ 2:41pm 
is there a way i can play this with the tsl map with 43 civs
Zach 28 Mar, 2016 @ 6:26am 
Alright, thanks :D
Bear  [author] 28 Mar, 2016 @ 5:38am 
if u have Holy City, u get 100% from both cities. if u just founder with lost Holy City, u get only 75%.

fot Immortal Holy Cities toggle checkbox in game settings where create game
Zach 28 Mar, 2016 @ 2:31am 
So, if I understand this correctly: The real followers aspect means you get 75% of a city's faith generation, including your own? So say I have converted two cities: One is mine, one is another civ's, and each produce 100 faith per turn. Would I recieve 75 faith per turn from each? Also, is there a way to toggle off immortal holy cities?
Bear  [author] 18 Mar, 2016 @ 9:27am 
nope
Socrates 18 Mar, 2016 @ 7:59am 
can ai issue holy orders?
Виталий 17 Feb, 2016 @ 11:15am 
Удалять не вариант... Просто бесит переигрывать по 5-6 раз чтоб успеть основать Православие... Все остальные веры... ни варик -)))
Bear  [author] 17 Feb, 2016 @ 9:20am 
Можно, как минимум, полностью удалив его, но я не собираюсь)
Виталий 16 Feb, 2016 @ 11:52pm 
Приветствую. Подскажи, можно ли добавить или сделать отдельным модом, запрет на основание Православия ИИ?
Bear  [author] 15 Feb, 2016 @ 12:09pm 
Without
diademic111 13 Feb, 2016 @ 8:49pm 
inquisitors will kill oposing missionaries without a resulting war? or this declares war?
Bear  [author] 19 Dec, 2015 @ 6:15am 
And? I do not understand what this example.
Husky 19 Dec, 2015 @ 4:27am 
Such as give you the option to ask the enemy civ to move its troops away fromthe borders or of youre friends with a civ for help instead of the demand option
Bear  [author] 18 Dec, 2015 @ 3:28am 
what is the same? example?
Husky 17 Dec, 2015 @ 3:12pm 
Hehe I ment if there is a mod that does the same that wont use a DLL
Bear  [author] 17 Dec, 2015 @ 2:08pm 
Yes, he use modified DLL
Husky 17 Dec, 2015 @ 8:09am 
Thanks Bear. im guessing you heard about the Civ IV Diplomatic Features mod and do you know if there is one that has the same concept that doesnt use this a DLL?
Bear  [author] 16 Dec, 2015 @ 5:55pm 
If it would be possible to implement the functionality without modified DLL - I would have done. Unfortunately, I do not work with the modes and can realize compatibility with other modes DLL (this is a lot of work). All information about the differences between the versions in changelog. However, older versions also contain modified DLL.
Husky 16 Dec, 2015 @ 5:49pm 
Also, whats the different between this version and version 13?
Husky 16 Dec, 2015 @ 1:19pm 
Bear, I love this mod but can you do something to allow it to work without a DLL or maybe so it add the Civ IV Diplomatic Features to your Composite mod?
Dovakim 17 Jul, 2015 @ 3:14am 
Im addicted to burn infidels
axatoramus 16 Jul, 2015 @ 3:30pm 
Hahahahahah whole world is wrong hahahahahahh AWSOME :) :) :) :) :)
Bear  [author] 26 Apr, 2015 @ 8:37am 
Dominate and your opponent will receive very few points of religion
I wanna meet Richard Dreyfuss 25 Apr, 2015 @ 7:17pm 
Thank you so much. The worst thing in the world is when a civ wont stop spreading their religion to you and u have to slaughter them in masses.
Bear  [author] 11 Apr, 2015 @ 4:59pm 
thanks)
Warwick🐺 11 Apr, 2015 @ 1:28pm 
I like what you did with the Inquisitors, so annoying how i have to war an AI 10 times to get rid of their missonaries and end up having the whole world hate me for being "blood thirsty"
Bear  [author] 26 Jan, 2015 @ 9:41am 
Nope, AI is poor, difficult to add new features
Hugh 26 Jan, 2015 @ 9:35am 
Nice mod. One quick question, will AI declare Holy War on me?
Bear  [author] 15 Jan, 2015 @ 12:52am 
Requires Whoward's DLL Mod, sorry, but no :)
Walker 14 Jan, 2015 @ 7:23pm 
http://forums.civfanatics.com/showthread.php?t=529810

^^Here it is^^

I would beyond happy if you'd do that DLL man, just please :)
Bear  [author] 13 Jan, 2015 @ 11:40pm 
perhaps you meant the other mod, share link
Bear  [author] 13 Jan, 2015 @ 11:37pm 
JFD mods requires his own DLL mod. Sources my DLL is open, but merge two DLL's is hard work for many days
Walker 13 Jan, 2015 @ 4:04pm 
I would be so estastic if you were somehow able to make this compatible with JFD's Piety and Prestige....
Bear  [author] 13 Jan, 2015 @ 12:28am 
no warmongering
Cozzie livs Dingus 12 Jan, 2015 @ 9:14am 
great mod does the holy war still yield the diplo hit of warmongering?
Bear  [author] 18 Nov, 2014 @ 4:18am 
Denounce for ally/friend civ :)
tzouron 17 Nov, 2014 @ 5:59am 
Hi, great mod.
The Holy war is interesting, but I don't know if it bugged, I explain.
The first game I use the Holly war two civilizations follows my religion (All their cities). When I declare the holly war, my civilization and the city states declare the war but the two followers civilizations only report/denounce (i don't know the term in english) the enemy.
The second game the followers civilization declare the war, not problem.
Thanks for your work.
Loaned Jar 1 Oct, 2014 @ 2:45am 
That's what's bugging me out, I don't have any other mods that mess with militarism, might be a one-time thing though