Arma 3
The ISIL Foothold v1.28
45 Comments
Gunter Severloh  [author] 12 Aug, 2023 @ 3:08pm 
Just tested it and it works fine for me, you have a corrupt mission, i suggest
reinstalling it, and make sure your playing in MP lan too so you can access the MP parameters
to change different settings for things.
Gulag 12 Aug, 2023 @ 10:46am 
when i go to the white sign to recruit ai infantry, only a empty box appears with no sections. this also happened in the mission you made called 'knights in the sky" when i go to the white sign to spawn some planes. all mods needed for both of these scenarios are installed as well. do you know anyway i can fix this?
Gunter Severloh  [author] 26 Mar, 2023 @ 10:04pm 
UPDATE
v1.28
See change notes tab at the top for details!
Gunter Severloh  [author] 21 Jan, 2023 @ 10:11pm 
UPDATE
v1.27
See change notes at the top for details!
Gunter Severloh  [author] 29 Oct, 2022 @ 9:06pm 
UPDATE
v1.26
See change notes tab at the top for details!
Gunter Severloh  [author] 18 Oct, 2022 @ 7:53am 
UPDATE
v1.25
See change notes tab at the top for details, or see release thread.
Gunter Severloh  [author] 16 Oct, 2022 @ 6:55pm 
Gunter Severloh  [author] 20 Aug, 2021 @ 10:00am 
UPDATE
v1.23
See change notes tab at the top for details!
Gunter Severloh  [author] 15 Aug, 2021 @ 7:59pm 
UPDATE
v1.22
See change notes tab at the top for details!
Gunter Severloh  [author] 26 Dec, 2020 @ 5:33am 
UPDATE
v1.21
See change notes tab at the top for details!
Gunter Severloh  [author] 30 Nov, 2020 @ 5:06am 
UPDATE
v1.20
See change notes tab at the top for details!
Large update btw!
Gunter Severloh  [author] 22 Nov, 2020 @ 4:48am 
UPDATE
v1.19
See change notes tab at the top for details!
Gunter Severloh  [author] 22 Nov, 2020 @ 12:39am 
Thanks man, working on another update currently, stay tuned!
Dator 21 Nov, 2020 @ 11:37pm 
Спасибо!
Dator 21 Nov, 2020 @ 11:37pm 
my friend and I liked it.
Gunter Severloh  [author] 8 Nov, 2020 @ 11:36pm 
UPDATE
v1.18
Skipping to version 1.18 from v1.13 because all missions have the same build.
As for the update see change notes tab at the top for details!
Gunter Severloh  [author] 10 Oct, 2020 @ 9:53pm 
UPDATE
v1.13
See change notes tab at the top for details!
Gunter Severloh  [author] 10 Aug, 2020 @ 4:12am 
UPDATE
v1.12
See change notes tab at the top for details!
Gunter Severloh  [author] 7 Apr, 2020 @ 1:58pm 
UPDATE
v1.11
See change notes tab at the top for details!
Gunter Severloh  [author] 27 Mar, 2020 @ 10:19am 
UPDATE
v1.10
See change notes tab at the top for details!
Gunter Severloh  [author] 25 Mar, 2020 @ 5:47am 
UPDATE
v1.9
See change notes tab for details!
Gunter Severloh  [author] 10 Oct, 2019 @ 9:04pm 
Heres my winning strategy for the mission, so listen up!
Review the tasks, and set your priority, dont fly in with heli until you have eliminated the mg nests, and the antiair truck that is in one of the compounds, also take out the truck with mg too right away, once you have done that, only thing you need to worry about is the infantry in the compounds themselves.

Like i said the mission is very strategicly oriented, its a thinking man's mission, its not meant for beginners to the game or people that like to run and gun, this is more for spec ops, and sniping type players, as about 85% of the mission is CQB, the rest is MOUT tactics. Meant to be hard, and the enemy responds accordingly.

If you need help, tips, advice ask, i've beaten the mission many times since i started building it in November 2018, lastly and again read the tactical tips in the briefing.
Gunter Severloh  [author] 10 Oct, 2019 @ 8:52pm 
I just play tested the mission again for the 100th time and i went in recon'd the area, and took out all the mg nests with a sniper rifle. After killing the mg's in compound 5 the truck w/mg drove into my area to investigate, i shot the gunner out and the driver.

Nothing wrong with the mission, its a matter of strategy, i designed it this way its meant to be challenging, you cant go in guns blazing and not expect the truck with mg to hear that and respond and investigate, theres also infantry patrols that will investigate too.
Read the Tactical tips in the briefing and try again.
Gunter Severloh  [author] 10 Oct, 2019 @ 8:51pm 
Thanks for checking out the mission, let me point some things out to you:
1st - Its your strategy that is getting the helis destroyed.

2nd - Whatever noise, shooting, grenades, helis flying you have going on will attract the truck with the mg, helis will attract the truck to go there, truck is behind the compounds and he is only set with a guard waypoint, if you decide to make some noise, he will investigate, thats his job.

3rd - Plan your approach, recon the area. The area (field) where the Mg nests are looking at is their kill zone, you can still go into that area, but there is about a 4-500m range in which if the mg's see you they will open up on you, nothing i coded or scripted, thats just their placement and field of view they have, if you decide to walk or fly into their killzone then obviously thats a decision you made.
TooTall721 10 Oct, 2019 @ 3:34pm 
The machine gun nets are destroying all the helicopters at the very beginning. The enemy offroad is driving up to the base and destroying cars... needs to be fixed
Gunter Severloh  [author] 23 Sep, 2019 @ 10:46am 
UPDATE
v1.8
See change notes tab at the top for details!
Gunter Severloh  [author] 21 Sep, 2019 @ 10:49am 
Gunter Severloh  [author] 15 Sep, 2019 @ 9:20am 
UPDATE
v1.6
See my post here on the release thread which has changelog, and screenshots
of the details of this update:
https://forums.bohemia.net/forums/topic/223200-the-isil-foothold/?do=findComment&comment=3378149
Gunter Severloh  [author] 17 Aug, 2019 @ 10:04am 
UPDATE
v1.5
See change notes tab at the top for details!
Gunter Severloh  [author] 15 Aug, 2019 @ 7:36am 
UPDATE
v1.4
See change notes tab at the top for details!
Gunter Severloh  [author] 28 Jun, 2019 @ 11:44am 
Thanks, original mission is the best imo, check it out its harder because you only have 4 lives.
Croc 28 Jun, 2019 @ 8:34am 
nice..
Gunter Severloh  [author] 27 May, 2019 @ 6:22pm 
UPDATE
v1.3
See change notes tab for details.
Gunter Severloh  [author] 27 May, 2019 @ 5:33pm 
All information about the mission is in the briefing, its seperated by subject.
But basically to call for a mortar strike or heli transport , cas, or supply drop, press 0-8 on your keyboard, pressing 0 (zero) will bring up the menu, and then press 8 on the menu will list all the options.
Butter-Lips 27 May, 2019 @ 3:20pm 
how to call motors etc ??
Gunter Severloh  [author] 26 May, 2019 @ 6:49am 
Thanks, you should try the original mission with the Iraqi-Syrian Conflict mod then you'll have true ISIL enemy units your fighting against.
Boosterchen 26 May, 2019 @ 3:23am 
Good game. I like how ISIL act on you when approaching them.
Gunter Severloh  [author] 16 May, 2019 @ 10:19am 
You mean the Apache.
Hmm thats odd, i never had such experience and i been playing the mission on and off since November last year as i was building it, there was another player of the mission who said one of the heli's blew up when he got in it, something i need to look into, thanks for the feedback!
Shai`tan 16 May, 2019 @ 9:23am 
Awesome! Well maybe my 1st go round was glitched a tad. I noticed the AH Longbow just parked at the Base just blew up for no reason in that go through. I just was in again testing the Hermes, and the AH was fine. Can`t wait to try the updates and new version of the Original. Thx man!
Gunter Severloh  [author] 16 May, 2019 @ 9:02am 
Thanks, ya the HAS was a great project that Rydygier and myself built, love it.
As for the AI, nothing i did their on either missions, the A3 version is just using vanilla AI settings, and idk why the AI in the original is not as responsive like the vanilla version.
I can mess around with it, i do have a code, tbh i like how the original plays vs the A3 version.
That mounted truck btw is one of the objectives, so you'll want to blow that truck up to complete the task for it.

im working on a small update for all 3 missions, and then a new version of the original mission, coming soon!
Shai`tan 16 May, 2019 @ 8:56am 
Hey I tried the Original version in your link. Really dig the Hermes Heli part. Nice to be able to Halo, then have a pick up afterwards. But I gotta mention that the A.I. enemy in the no DLC version of this mission seem MORE aware and actively call in an HMG mounted truck for example. And look for me more with foot patrols. Their shooting is better as well. Maybe the original version needs the A.I. tweaked up a bit to match the No DLC version maybe.
Gunter Severloh  [author] 16 May, 2019 @ 6:04am 
Thanks, ya i hear you, the enemy isn't exactly fitting for the setting.
You should try the original version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1730884712
which is very fitting for the map, my favorite version.
Shai`tan 15 May, 2019 @ 2:37pm 
This is a very cool Mission scenario. The only thing missing is the enemy voices need to be more authentically ethnic. ;p
Gunter Severloh  [author] 13 May, 2019 @ 5:40am 
=UPDATE=
v1.2
See change notes tab at the top for details.
Gunter Severloh  [author] 8 May, 2019 @ 8:50am 
= UPDATE =
v1.1
See change notes tab at the top for details.