Human Fall Flat

Human Fall Flat

The Golden Temple
33 Comments
sri_shroxsy 9 Oct, 2020 @ 4:35am 
There is a bug where there are tight ropes and then the matrix of numbers come. After crossing over to the other side to get the white orb, if we die, we only see infinite fall. Since, we cannot load checkpoint as that will reset both orbs, we ended up quitting and unsubscribing. Because we didnt wanna spend time on it again.
Chaos 2 Oct, 2020 @ 3:39am 
the worst map i have even played.
R_Revelation 6 Apr, 2020 @ 2:33pm 
chain is invisible !!!
AvoxPaine 30 Nov, 2019 @ 7:24pm 
Map seemed cool but didn't finish it because it doesn't work in multiplayer.
Syrt  [author] 9 Nov, 2019 @ 2:22pm 
Hey, this is due to a asset limit i passed and unfortunately i won't be able to fix this right now, apologies.
Meisterloki 9 Nov, 2019 @ 12:17pm 
so there is a bug or something wrong with multiplayer where the animations of objects that are supposed to move only move for the host. Is there a way to fix it or something on the creators end??
-TheBean

I agree i couldnt play the level, because i couldnt see all animations.
El_Freddy 11 Jul, 2019 @ 7:53pm 
Thanks! it helped with help of a friend xD
Syrt  [author] 9 Jul, 2019 @ 1:51pm 
Heya, you take the orb in both hands, lift your arms up and jump from pillar to pillar at the right time :) Hope it helps!
El_Freddy 9 Jul, 2019 @ 1:16pm 
how do i get out of the green orb cave with the orb? it is really hard for me
WufinDog 28 Jun, 2019 @ 10:13am 
The mushrooms are slimy, and sometimes it makes u stuck in it whenever it launches. Very evil but cool. The twigs and bones part are crazily hard because u have to aim it right at the bottom. Grabbin' on top will only makes u slide and fall.
Overall, it takes dedication to finish this map, if you don't have it, might as well Fall Flat on the floor yeeeeeeeeet.
TheBean 27 May, 2019 @ 7:31pm 
so there is a bug or something wrong with multiplayer where the animations of objects that are supposed to move only move for the host. Is there a way to fix it or something on the creators end??
Syrt  [author] 16 May, 2019 @ 2:45pm 
I will look into it thanks!
Ban ꑭ 16 May, 2019 @ 1:53pm 
And chekpoint after trap labitint
Ban ꑭ 16 May, 2019 @ 1:08pm 
Hey, check your fist chekpoint/ He respawn me on finish
Syrt  [author] 16 May, 2019 @ 2:51am 
Hey, I just rolled out an update that makes the pillars respawn on a press of a button and increased the size of the rock before the long chain to make things more visible. Unfortunately for the updates to take effect you do need to restart the map, but it should spawn you on your last checkpoint.
Maki 16 May, 2019 @ 2:23am 
Oh wait, speaking about the collapsing pillar : It's wasn't a bug... but it can be sad : The first time I try to jump on, (I failed obviously) but maybe 3 of them get stuck against a wall (half fall) so it cannot respawn. It happen 1 time, more bad luck than a bug.. And after 5 minutes or trying and retrying I was able to make them fall in lava to make it respawn good. The worst part is just next with the camera against the wall with the little rock just before the long metal chain

Hope my english is good enough to help you, don't hesitate to ask me to rewrite

One more time, your map is very beautifull, wanna change some things but it's your work and I really want to create a map too ! But... one day maybe :D Anyway last question : if you do an update : I have just to restart the game to update your work ? Thx for all and your time !
Syrt  [author] 16 May, 2019 @ 2:18am 
That would be great thanks!
Maki 16 May, 2019 @ 2:15am 
I'm gonna to play it today and give you all bug I can find, if anyone reading this want to come, you're free to help me to help the mapper xD Helpception
Kennox 15 May, 2019 @ 3:31pm 
also the inside of the temple loaded this time for me. Makes much more sense now instead of the empty room^^
Kennox 15 May, 2019 @ 3:22pm 
wow insane fast updates thank you! and the collapsing pillar part looks so easy when you do it haha :)
Syrt  [author] 15 May, 2019 @ 3:19pm 
Added a video on how to do the collapsing pillars. Best of luck!
Syrt  [author] 15 May, 2019 @ 3:07pm 
Pushed out the latest update, with the mushroom fix. I will make a video on how to do the pillars shortly.
Kennox 15 May, 2019 @ 2:45pm 
Well i tried that but i guess i just was not good enough. The problem with the mushrooms is that they have a very round surface, if you make them a bit more flat would solve the problem without making it much easier i think.
Syrt  [author] 15 May, 2019 @ 2:18pm 
Thanks for the feedback! I will definitely look into adding checkpoints for the red and white orb, I'll improve the mushroom jumps to make it easier. A tip for the collapsing pillars: keep jumping from pillar to pillar, don't try to climb them :P Best of luck and I'll update as soon as I can!
Kennox 15 May, 2019 @ 1:59pm 
I played through this with a friend and would like to share my opinion:

+ Very nice environment
+ Lots of room to explore

- Some buggy checkpoints (green orb one)
- No checkpoint after red or white orb
- Mushrooms are infuriating (but you can skip most of them soo....)
- No idea how you do these collapsing pillars in the volcano (I climbed up the outside of the volcano because it was easier)
- Disappointing/Non-existing ending

Overall a really nice and challenging map, but lacks refinement and quality of life improvements.
EarthdragoN 15 May, 2019 @ 1:57pm 
Nice map but horrible gameplay. The jumps are way too hard at some points, impossible when playing with a bad ping. At least add a checkpoint after the maze and lower the first mushroom
Syrt  [author] 14 May, 2019 @ 11:08am 
Checkpoints should be fixed now, let me know if you encounter more problems!
Maki 14 May, 2019 @ 11:05am 
Hum no just fix the problem with some who spawn you at the bottom and you have to kill yourself one or two time to spawn fine, it's the checkpoint near the green orb at the entrance of the cavern :)
Syrt  [author] 14 May, 2019 @ 5:39am 
Hey thanks for the response, I'll look into the camera problem part, I agree that it can be frustrating at times. As for the checkpoints do you mind elaborating a bit more?
Maki 14 May, 2019 @ 4:52am 
The part in volcano can be better... it isn't difficult, it's boring with the camera killing you more than yourself because you become invisible, but very beautifull

And maybe need to fix some check point
Teyota 13 May, 2019 @ 3:24pm 
Awesome design! Gather the orbs to open different parts of the map.
Some bits are (extremely) difficult, if you manage to finish this map then you're a pro Humans: fall flat player (like me).
Syrt  [author] 13 May, 2019 @ 1:50pm 
Hey thanks for the response, yes I've played through it multiple times. Make a walking approach, get as far back on the pillar as you can, with arms stretched run towards the pillar. As for the mushrooms they aren't random its really depended on where you stand when they launch you. Best of luck!
Dinamosaur 13 May, 2019 @ 1:10pm 
The design is really cool but....have you actually played through this?!?
I visited only 2 parts and both are flawed:
The bouncing mushrooms: they are fun, but 100% random and I cannot make it to the 4th one.
The green orb: I refuse to believe that you've tried to get it across those stupid pillars yourself and thought "This is fine".