XCOM 2
Advent Spark Standalone
8 Comments
Deadput  [author] 4 May, 2020 @ 3:39am 
Probably mod tools, this mod doesn't have anything in here regarding Raider Faction code.
Valvatorez(Cox Cable = awful ISP 3 May, 2020 @ 7:21pm 
What does one have to change in .ini files to make Raider Faction rather than on the side of ADVENT. Or would the end user need to download the Dev Tools?
Flashstriker 5 Jun, 2019 @ 4:35pm 
Alright, thank god. Otherwise using it with Mechatronic Warfare would be bad news bears
Deadput  [author] 5 Jun, 2019 @ 3:03pm 
These use the same weapons as the original mod does which is their own version of the Xcom Spark guns.

Which would be Ballistics at tier 1, Xcom Mag rounds at tier 2 and Beam at tier 3.

I'd considered changing their tier 2 to use the Advent Mec Rifle but I didn't since I wanted to keep to the spirit of the original mod.
Flashstriker 5 Jun, 2019 @ 9:47am 
Hey quick question - do these use thier own rifles or the XCOM rifles?
Mac Dog64 1 Jun, 2019 @ 8:45am 
It would be awesome if there was a similar mod like this that replaces Vanilla advent MEC's with these spark prototypes, I always thought these look way cooler:)
Deadput  [author] 29 May, 2019 @ 4:59am 
This is just an enemy, there are no unique rewards or research, I'd say it's safe to add.

Keep a back up save ready though just in case.

Valvatorez(Cox Cable = awful ISP 28 May, 2019 @ 7:51pm 
Does it work mid-campaign?