XCOM 2
Star Wars: Voice Pack WOTC (2 of 2)
17 Comments
Cal Kestis 27 Sep, 2024 @ 3:35pm 
CP3PO?
Epic Dovahkiin 19 Apr, 2024 @ 11:49pm 
awwww no starkiller?
Slackboy101 27 Jan, 2024 @ 8:41am 
Can someone PLEASE Bake this mod
Obi Dog Kenobi 10 Jan, 2024 @ 6:10pm 
Please add Padme's voice. Thanks.
Schlagschinken 2 May, 2022 @ 9:56am 
i have the exact same Issue. the voice lines are Way too loud and are not adjustable with the Ingame sliders. (put my Master volume on 0 and the voice was still on too loud)
Aryan Rodgers 23 Apr, 2022 @ 6:23pm 
These voices (and the ones in the 1st pack) are WAY louder than all the other voices. Is this intentional, or is my game borked?
CaptainKampfkeks 5 Apr, 2022 @ 12:16pm 
@Cad they're both in the first pack.
space is cool 24 Nov, 2021 @ 9:41pm 
obi wan and anakin's vioces?
armbarchris 17 May, 2021 @ 5:43pm 
Could we get a Mon Calamari and/or Akbar voice? Somewhere in all the SW mods are cosmetics for a MonCal officer, it's be nice to have a matching voice.
Premium Degeneracy 27 Oct, 2020 @ 7:28pm 
I was curious if you could add Starkiller from The Force Unleashed games, not sure if you're still doing this or if you're limiting yourself to one game
Slackboy101 4 Jul, 2020 @ 7:29pm 
hey, can you do more voicepacks? Like for IG-88, the OG Battlefront II voices (Mostly for the Stormtroopers and Rebels due to the Clones getting theirs already)
Jmoney 17 Feb, 2020 @ 11:30am 
Mace Windu?
Lacadis_Skren 31 Jul, 2019 @ 9:31pm 
Totally understand if incapable, but any chance for B1 voices from like, TPM? 'Cause every further iteration has them sound, well, lame. Whereas, IMO, E1 has them sound robotic and not entirely stupid.
T'erissk 2 Jun, 2019 @ 10:10am 
@Jango Bingo Bango, Okay ^^
JangoBingoBango  [author] 1 Jun, 2019 @ 7:27pm 
All my efforts are towards the Battlefront II voice sets currently
T'erissk 1 Jun, 2019 @ 5:37pm 
Is it possible to add in both Swamp Trooper voice 1 and 2?
JangoBingoBango  [author] 1 Jun, 2019 @ 3:29pm 
I have migrated all of the Jedi Knight content from SW VP 1 to here because it seemed to cause issues if I had too much in a single mod.

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