Cities: Skylines

Cities: Skylines

Terrain Level Of Detail (TLOD)
16 opmerkingen
StayHungryStayFoolish 28 apr 2023 om 2:03 
@jwt7000 afaik Common Ground is for the map editor.
jwt7000 27 apr 2023 om 20:59 
People, please use Common Ground as the new replacement mod since it has the functionality of this Terrain Level of Detail.
LeonardMT 7 dec 2022 om 12:30 
@kian.zarrin @Patient Ember The code is obfuscated.
Patient 14 nov 2022 om 23:22 
I started up compatibility report today and noticed that it believes that I should "UNSUBSCRIBE! This mod breaks the game." Huh? Why?
gteezy 9 okt 2022 om 8:18 
What's a good setting for this?
StayHungryStayFoolish 3 okt 2022 om 5:44 
TLOD is still working for me, please report if you have issues.
StayHungryStayFoolish 15 sep 2022 om 16:41 

Terrain Level Of Detail (TLOD) is fully compatible with Plazas & Promenades DLC.


Please follow the Plazas & Promenades DLC Compatible modlist.
StayHungryStayFoolish 19 feb 2022 om 11:52 
Great mod. Why this did not become part of ULOD?
kian.zarrin 23 mei 2021 om 15:19 
are you on discord? can we add you as fried if we want to improve this mod?
kian.zarrin 23 mei 2021 om 15:18 
does this increase resolution in unlocked tiles too?
Does it work in asset/map editor too?
kian.zarrin 23 mei 2021 om 15:17 
Where is code?
Overlord 20 mrt 2021 om 4:10 
What it does? I checked these images and I dont see any difference at all (I'm probably blind). Thanks
boformer 8 jun 2019 om 8:29 
cool stuff, following you! Actually, if you want, submit a pull request for ULOD so we can integrate it, and I will add you as a contributor ;)
Mæthos 5 jun 2019 om 10:59 
Ok, thank you. I'll give it a try.
Dendraspis  [auteur] 5 jun 2019 om 10:17 
@Mæthos There is a high chance they disappear - the question is at which value. You can give it a try. Regarding the terrain, buildings/networks, distance, .. I can't give you an exact answer.
TIP: Turn on the UI to play with the LOD value to see if it works and at which value.
Mæthos 5 jun 2019 om 9:36 
With this mod can I get rid of those ugly spikes of terrain on far away quays and such?