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Giant static Box for the sky.
The City is made with Brushes, then turn the city into a func_tracktrain.
In the futute I'm gonna use a prop_dynamic / prop_effect with a cutsom model.
The entire Skybox is a func_tracktrain parented with 3 func_rotating's.
His path_track's are in inverted directions.
Just keep jumping on the same button again and again
So this means, you need 6 players in, isnt it?
Most of the maps in Ultimate Chimera Hunt needs Team Fortress 2.