Stellaris

Stellaris

Miniature Parallel Universe
232 opmerkingen
Sirius 19 jun om 0:54 
Seems to work fine for 4.0
victoriousdread07 (private) 10 mei om 11:44 
Can anyone confirm that this is safe for 4.0?
Stachman 11 mrt om 16:39 
Here is a interesting fact, there are mini galaxys pretty close to ours, would be cool to see a mod add something like that
77Watts 6 feb om 13:14 
@matador try discovering another wormhole or type event distar.13060 in the console
it might be that the clusters didnt generate as they fail to sometimes
Wormhole doesn't work for me
Sirius 7 jul 2024 om 18:42 
@fanclub I had the same issue, but running event miniature_universe.1 fixes it
Fanclub 15 mei 2024 om 17:24 
Love this mod and the other one, ESNS. Have been using them for a long time. I've run into a problem recently where the clusters/sectors/whatever you call them will not spawn when i click the button at the start. It seems to be completely random, probably 50% of games it will not spawn, so i will exit out and trying starting another one. I like to start new games until i get a spawn near the center of the galaxy, so it stinks having to reset a few times before finally getting one, then the clusters dont spawn so i have to start all over again and hope for another good spawn. Is there any solution to this? Can't figure out what the problem is
Old Ways 13 mei 2024 om 2:26 
Hello, does this still works?
Taipan 22 sep 2023 om 5:53 
Also, sorry for pestering you, the mod works fine as it is too :))
Taipan 22 sep 2023 om 5:53 
Suggestion from a modder, sadly I have no idea how to implement it.

"I think you can make it work if you make an event with your capital system as a scope and then fires the distar event for your country. Note, this requires you to have a wormhole in your home system, otherwise it can't trigger." - You already have the wormhole in the home system.
Taipan 22 sep 2023 om 3:38 
Well, it works fine when you discover other wormholes, so it's very good.
ChivotoHirovato  [auteur] 22 sep 2023 om 2:15 
i tried to add this as popup option, copy and rename this country_event, add event to another event to start next one after previous, it dont start
Taipan 20 sep 2023 om 4:40 
Or check the way Gigastructures or Crisis Manager launches the new game popups, and create a similar popup that deals with 13060?
Taipan 20 sep 2023 om 4:38 
Maybe you can tie that "event distar.13060" to on_press_begin?
Taipan 14 sep 2023 om 23:46 
Thank you.
ChivotoHirovato  [auteur] 14 sep 2023 om 23:29 
@Noire i will add this start option and some others from comments request later, i read and remember all requests, will be realized in ESNS mod
@Taipan i dont test in older versions of game but no reasons for incompatibilty except new initializers changed from old version of mod, so i think it will be worked
Noire 14 sep 2023 om 20:18 
can you make this available for toxic god origin?
Taipan 14 sep 2023 om 12:54 
Question, does this work with 3.8.4 now that it\s updated? I want to do another 3.8.4 run until all my mods are updated, I have a local copy for all mods I use, so I can do it.
ChivotoHirovato  [auteur] 13 sep 2023 om 10:26 
For surveying the wormhole use command 'event distar.13060'.
In future i tried to add this as event.
Write me if you have an idea how to start this country_event at game start (https://forum.paradoxplaza.com/forum/threads/stellaris-2-7-2-60bf-anomaly-wormhole-cant-be-explored.1420679/)
Taipan 13 sep 2023 om 10:02 
So it works for 3.9, thanks for the update.
ChivotoHirovato  [auteur] 13 sep 2023 om 7:30 
@Ish9001 it still works and updated now
Ish9001 15 aug 2023 om 7:43 
I suppose this mod has been abandoned?
Taipan 6 jul 2023 om 13:11 
Given the comments I suspect this does not work on 3.8. I've tried it too, can't seem to be able to survey the wormhole, it's there, but not accessible, even if you have the wormhole travel tech.
Gizil 3 apr 2023 om 11:32 
So I rolled back to version 3.6.1 and still nothing happens. The event does not occur, clusters are not created, there is no wormhole.
Tried together with Everything spawn near start - several systems with curators and Gargantua appear nearby and that's it.
Tried together Everything Spawns for Vanilla - no effect on 3.7.4 and crashes on 3.6.1.

What am I doing wrong?
Gizil 3 apr 2023 om 2:03 
#Vee Gees
Neither wormholes nor clusters spawn. Leviathans are scattered across the galaxy.
Vee Gees 27 mrt 2023 om 23:55 
Ok, it seems to sometimes just not work and then other times it just works. No change to mod list, it just sometimes decides not to spawn the extra galactic clusters? IDK
Vee Gees 27 mrt 2023 om 7:54 
Has anyone gotten this to work with the current version? When I start a game (even with only this and ESfV) it spawns a wormhole but it doesn't spawn any of the extra galactic clusters and having a science ship explore the wormhole ends up with it just sitting there attempting to explore it but not actually doing anything.
sheyten 23 mrt 2023 om 7:12 
Is there a way to make galaxy generation smaller or add APSR tom the cluster?
Noire 14 feb 2023 om 11:55 
some of the unique systems are still not in the mini cluster, namely ubogleelt and Larionessi Refuge
camberiu1 14 dec 2022 om 19:16 
Thank you so very much for updating this.
camberiu1 1 dec 2022 om 16:43 
In my opinion it is one of the most interesting mods ever made for Stellaris. Hopefully it will be updated soon.
BubonPioche 24 nov 2022 om 2:05 
thanks
ChivotoHirovato  [auteur] 23 nov 2022 om 23:36 
@BubonPioche
The update will be released after 3.6 patch available i hope

Compatibility with other mods can be done if they doesn't use initiators such my one, but radius of spawning clusters is static so clusters could be inside galaxy

MPU and ESNS mods complement each other. If you want all elements to spawn choose starting system with miniature parallel universe
BubonPioche 23 nov 2022 om 16:42 
Everything spawn near start is listed as required, doezs this mean I need to use a starting system from it ?
BubonPioche 23 nov 2022 om 16:21 
@ChivotoHirovato

Can we have an update to add systems from the fornax update ?
And will it work with mod that add bigger galaxies like wild space ?
Jedipony1 19 okt 2022 om 6:49 
I think i might have been mistaken. I was trying to narrow down a crash at the time
ChivotoHirovato  [auteur] 19 okt 2022 om 1:39 
@Jedipony1 can u send screenshots describes ur issues? In each corner of map there is enough space for placing clusters but to the left or right of the map not. So we have 3 spawned clusters to the upper and lower left corners and lower right, in upper right corner appears l-cluster.
Jedipony1 10 okt 2022 om 18:57 
Having issues with this mod, since it spawns in the same place as a new system. Could you move the cluster on the lower right corner of the map elsewhere?
demiclise 1 jun 2022 om 3:21 
This works great. Minor gripe, the spawned salvage and shroudwalker enclaves are missing their portraits. Apart from that no crashes or bugs I am able to enter the wormholes.
Silver Crescent 29 mei 2022 om 23:36 
Is there a version that doesnt spawn the wormhole in the home sector?
dRuPpI 20 mei 2022 om 16:30 
yeah finde that out ... but thanks :lunar2019grinningpig:
ChivotoHirovato  [auteur] 19 mei 2022 om 14:00 
Updated
@dRuPpI u need to explore any other system with wormhole until you get popup about wormhole discovering
dRuPpI 9 apr 2022 om 6:42 
don't know whats going on but after researching wormhole stabilization tech I still can't explore the wormhole
a_red_kitsune 4 apr 2022 om 1:12 
does this work on 3.3?
napamathguy 9 feb 2022 om 17:24 
Also, second question. The traders spawn nearby, middle range, and long range. Any chance of getting all three in easy distance?
napamathguy 9 feb 2022 om 17:10 
Ahhh. Okay, got it. :)

Quick question. I don't know if it's one of the mods I'm using (about 60...), but I'm only getting two out of three caravaneers per game. Is that something you can fix?
ChivotoHirovato  [auteur] 9 feb 2022 om 10:26 
@napamathguy one of the requests for compatibility with real space mod
napamathguy 16 jan 2022 om 11:41 
What are the three options at startup? For example, what's the difference between "all available clusters" and "all for real space star cluster"?
ChivotoHirovato  [auteur] 30 sep 2021 om 9:25 
oh, it seems i found a reason, clusters will spawn only in 800 stars or 1000 stars galaxies, maps with 600 stars and less generate much little area and my minimal distance from center to clusters goes beyond this area and clusters cannot spawn.
Please choose 800 or 1000 stars galaxies
ChivotoHirovato  [auteur] 30 sep 2021 om 9:12 
i dont know what really happens, i made new install on new pc, first run it spawned only wormhole wo clusters, starting new games not helps. But after next stellaris start wh and clusters spawned successfully.