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回報翻譯問題
This one or the ++ one?
Don't try to use both at the same time ...
Try verifying your game files or making sure your not using conflicting mods etc.
Since your crashing when trying to load any kind of mission I highly doubt it's the fault of this mod alone.
I believe the Laser Rifle and LMG is technically still in the new one since I left them in the code if anybody wanted to use em, the conventional LMG is replaced however code wise technically I consider the Assault Rifles to take their role now, hence why in tier 3 it uses the LMG.
Also are the LMG's still coded into your new mod? I see you ditched the Heavy militia units for the Bullpup's. I'm just wondering if I could switch their loadout back to the LMG's if I installed the new mod. Another question I have is why do the militia on missions with the lost still use the base game militia? I'd still get the 4hp high aim ones.
Well that sucks but this version is pretty much no longer supported, but I'll apply an update to my new version in a few days.
If you replaced the old config file with the new one then the clothing shouldn't be part of the game anymore.
If you didn't already know, the file you downloaded is a 7zip archive [www.7-zip.org].
You would be looking for an ini file in the config folder.
So all I could really do is switch the groups around, but stay tuned I have been thinking of ways to further address balance of the mod.
They're perfect mid game though definitely helps alot.
A conflict with a mod (whether it's stated to be cosmetic or not) is my only guess sorry.
Alternatively try resubbing to the mod to see if it was a corrupted download.
Thanks for investigating, unexpected but appreciated.
So if you changed the loadouts (and remove the character stat for them) then you should have a basic Volunteer army soldier but with a claymore.
OK, cool. Thanks for the reply.
You could change the loadouts to be vanilla's.
But thank you for the in-depth comment, will be good for anyone who does show up here for the same reasons, and I apologize that Steam doesn't let users know their missing DLC because they really should.
Reading through the description and comments here now, I fully appreciate that the author of this mod makes it very clear this is a requirement. Ultimately though, I ran into this snafu using Christopher Odd's 2021 Curated pack. I (incorrectly) assumed I owned all Xcom 2 DLC, but turns out I indeed lacked this often forgotten specific cosmetic DLC. Just posting here for others searching for a related issue -- confirming this solved the crash!