Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

[Havies Mods] Overhaul Collection
45 Comments
Nébulya 17 Jun, 2020 @ 11:52pm 
Oh I see, well I'm playing both ^^ And no, it works perfectly never had any problems with it. Everything is in their place ^^ Or I never saw the difference, which would be weird :P (I've got a few mods for records who works on romance too)
Havie  [author] 17 Jun, 2020 @ 3:33pm 
Oh interesting,
This should be coming from Dynamic WuXing.However i swore i patched that. ( idont play records though)

Even stranger is youre able to use the Improved Skill Trees mod on records? this shouldnt work, and if anything- you could be getting romance skills on the battlefield..or its erasing ur records bodyguard nodes.
Nébulya 17 Jun, 2020 @ 5:04am 
https://ibb.co/BGzHd5Q Here is the screenshot. :)
Havie  [author] 16 Jun, 2020 @ 5:48pm 
Also @ Nagraal- you can share screenshots by uploading an image to a site like imgur.com and pasting the link here
Nébulya 16 Jun, 2020 @ 1:48am 
Oh I see, didn't know that. No problem then, thanks :)
Havie  [author] 15 Jun, 2020 @ 4:49pm 
yea- i dont support records mode for some of the mods. please disable it if it gives you trouble in records. Sorry
Nébulya 15 Jun, 2020 @ 2:27pm 
Okay I was wrong, the problem is only with the record mode because of bodyguards. Where can I send you the screenshot?
Nébulya 15 Jun, 2020 @ 3:51am 
It seems the order of mods are at fault ; I've fixed it a few times. For informations, the "bug" resolve add only general bodyguard ; maybe it's this attribute who're causing some problems? Everything else is the same.

I see, well I'm using almost all of your mods with others mods ; no problem so far. Greatly improve the experience ^^
Havie  [author] 14 Jun, 2020 @ 2:54pm 
@nagraal 2 resolve on screen? could you provide a screenshot.

Thanks for the support. I usually do overhauls, but I decided to be friendlier to the players and let them pick and choose what they want, that way i do not force them to use all my changes. This means they can overlap with other overhauls like MTU etc.
Nébulya 14 Jun, 2020 @ 9:57am 
Best mods out there. Though I have sometimes a problem with the skill tree, where 2 Resolve are on screen ; is it normal? Anyway thank you for your work! Honestly, an overhaul with your mods would be amazing.
Havie  [author] 21 Mar, 2020 @ 2:59pm 
It’s alright . Just glad my stuff isn’t bugged .
No I don’t believe my base mod will work with Wu. It does work for MTU I made an add on.
The Wu one I gave woodhawk the permission to make looks wildly unbalanced from what I can tell . I don’t believe he kept my design and added some crazy OP skills to it. It also has an extra row . If you feel the same way I’d recommend checking out my official version with MTU. I update it all the time and do what I can to keep things balanced .
Jdagamer 21 Mar, 2020 @ 2:24pm 
curious tho does your regular skill tree mod work with wu?
Jdagamer 21 Mar, 2020 @ 2:19pm 
havie i'm sorry the issue is not you i didnt realize the skill tree mod for wu wasn't yours lol and that is the likely culprit your mod works great as always i'm truly sorry for wasting your time i feel bad now :(

i wasted mine too lol last 2 days tryin narrow it down
Havie  [author] 21 Mar, 2020 @ 9:50am 
@JDBEST
Sadly there’s no way I know of to catch crash reports . There is a file that sometimes gets outputted to your appdata location but it’s full of nonsense only Ca can use .

I honestly don’t understand how you’re using MTU at all as it’s not updated yet? Also concerning is how you are saying you’re using MTU and WU together which makes no sense to me because they are both startpos mods .. so only one at a time should work?? What does running them both Do for you ??
Jdagamer 21 Mar, 2020 @ 8:11am 
@Havie
i just beat my sun ce campaign with only mtu/wu installed so i assume its not them or your prestige/reform mods

do you know how ican get crash reports btw?

since im stuck at home ima try 4 different attempts one with wu/your mods another with only your mods and then only wuxing mod and lately the skill tree mod

hopefully i can pin point what exactly is happening
Havie  [author] 21 Mar, 2020 @ 3:52am 
@JDBEST
As far as MTU/WU

MTU: their startpos isnt updated yet to support the new DLC? so how are you using it? this seems like it should crash or have problems on its own.

WU: assume they would be running into similiar issues with their startpos, as mtu author told me they are having troubles with new assembly kit. I also dont support the wu mod with my skill tree mod. Woodhawk made a branch of my skill tree mod and did his own thing with Wuking. I cant support anything with their mod as they add new skill tiers as well.
Havie  [author] 21 Mar, 2020 @ 3:52am 
@JDBEST
hmmm thats interesting. thanks for the info. Ive never heard or experience the crash from duel kill before.
However what youre describing kind of sounds like an issue i had last DLC, where when i made the MTU compt skill tree mod, for literally no reason SunQuans skill tree would be bugged and cause the game to crash around turn 30 when he was 3 years old... removing the links on SunQuans bottom row somehow fixed this issue and i havent gone back to repair it.
So i wonder if something similar is happening with a new character who is born around that time?

Jdagamer 20 Mar, 2020 @ 8:15pm 
ill do more testing later to see if i crash with wuxing/skill off to pin point exact one but after a day i just want to finnally finish my sun ce campaign lmao
Jdagamer 20 Mar, 2020 @ 8:14pm 
sun ce(194 dlc) between 10-20 only using your mods( im currently turn 30 with wu/mtu) which i use with your mods also but when i only use mtu/wu i dont crash but if turn them off and use yours i crash

using the skillpoint mod and the wuxing mod and advisors i have harder to prestige and turn year on and have zero issues right now

im going to assume its wuxing or skill mod because sometimes i crash if i kill an enemy with an ability mid duel ( pre patch)

the game crashes soon as turn ends even if i revert earlier save it just crashes around same time
Havie  [author] 20 Mar, 2020 @ 7:21pm 
Gonna need more info to trouble shoot - who you’re playing as , records / romance , exact year ? Is it every time u end turn and you can’t get past a specific turn or?
Jdagamer 20 Mar, 2020 @ 6:33pm 
i cant figure out which mod it is but one of ur mods is cashing crashes around 20-30 turn
PikaMan 11 Feb, 2020 @ 6:51am 
I've got in touch with @土嗨天王. The new cooperative translation work may start now.
Havie  [author] 11 Feb, 2020 @ 6:45am 
Spoke to Pikaman, he will get in touch with you about future translations and making a collection
Kraze· 11 Feb, 2020 @ 4:54am 
@Havie That's great!
Havie  [author] 11 Feb, 2020 @ 4:39am 
Hey , thanks for offering , however pikaman is already doing this . He has made many translations for my mods . They just aren’t organized anywhere in a collection
Kraze· 11 Feb, 2020 @ 3:53am 
Hi Havie, I am a Chinese fan of your mods. At the same time, I am an international student in UK.

Do you have interest to make a Chinese version for all your mods (since there are numbers of Chinese players in TW3K)?

I believe that my language is good enough to do this job well so that your mods will be more popular (most of TW3K players are Chinese)

I do not know how to make mods but I can help with the translation lol

I understand mods like skill trees is quite a large work, maybe we can start with others.

I will definitely do it for free if that is your concern.
Havie  [author] 26 Jan, 2020 @ 4:47am 
@Atomic Gandhi

Thats a good idea to rename this collection thanks

Also no. At one point I planned for it, but the skill trees are such a mess to work with, that id rather not set something up for records
Jotaro JoDiveStar 26 Jan, 2020 @ 4:32am 
Sidenote: Have you considered doing a Records mode general mod?
Jotaro JoDiveStar 26 Jan, 2020 @ 4:31am 
Hi Havie, you could package these together in a 'Modular Overhaul Modpack'. It's just a title, but it helps people understand that your mods are meant to work together.
Havie  [author] 20 Jan, 2020 @ 9:39am 
Thanks Parse.

I used to do overhaul mods,

Problem with them are:
1) people might only want a few changes from your mods, not all

2) when CA releases changes, and something breaks, its infinitely harder to track this error down in a giant overhaul mod, verses separate ones.


So sadly, i will not be doing an overhaul
perl 20 Jan, 2020 @ 8:15am 
Maybe you could make an overhaul mod with most of your mods combined since they're meant to be used together. Love your work
Havie  [author] 28 Oct, 2019 @ 4:52pm 
@alexu4326
Mod manager doesnt know what its talking about,
its only a warning based on last time a mod was uploaded.

Best thing to do is simply launch the game and try it.

Youll know if it crashes or not, and should be able to see most effects immediately.

I havent updated anything since the 1.3 but 99% of it should work, havent heard of any issues from anyone
alexu4326 28 Oct, 2019 @ 12:12am 
Hello havie, i want to start a new campaing with 14 mods of yours , is all of your mods compatible with 1.3 cause my mod manager say outdated , some mods i want to play guanx xi satisfaction, skill, population ....thx
Havie  [author] 4 Aug, 2019 @ 8:07pm 
Friendly reminder to everyone :
--With new DLC coming out on the 8th--
Try to wrap up any save games before then, as new content like that generally tends to break mods, and broken mods have to get patched, this could take time, and those edits can break saves, So a reminder to be aware.

Im optimistic on a smooth update to happen for all my mods, but you never know
Havie  [author] 4 Aug, 2019 @ 8:07pm 
@Gaiashield
Thanks, also If you feel that way, maybe try all of them. I havent led you wrong so far.
Gaiashield 1 Aug, 2019 @ 11:37am 
Amazing mods even though only using half of the entire series.
Havie  [author] 31 Jul, 2019 @ 12:28pm 
glad u were able to get it working for urself tho
Havie  [author] 31 Jul, 2019 @ 12:28pm 
@verdant shade,
thank you very much for testing this and replying,
I have added a warning to the two packs that they need to be used as movie type if used in conjunction.
Not much else I can do right now but will think ab it
Verdant Shade 30 Jul, 2019 @ 4:58pm 
Alright, diagnosis time.

8TPY (as requirement) with 8TPY Vanilla Events and Satisfaction is causing the crash.


Used rPFM, on Satisfaction, went from Mod to Movie, run the 3 mods and - the game itself runs fine!


Trying with all 21 havie mods now, with the load order described in the previous post and the game gets past startup.Whether it faces any crashes in game is another matter, but with this the steam user can actually play the modpack and try it out in full.


If Steam forces you to make uploaded .packs as only "mod type," it seems like you might have to consolidate the changes from conflicting mods as a result? Somet might think it a bit odd to throw together 8TPY Events + new Satisfaction mechanics but I don't see -much- of a problem with it besides there being less modularity with the mod list than before.


Perhaps a mod manager menu will come out later down the line?
Havie  [author] 29 Jul, 2019 @ 6:03pm 
@verdant shade:
hmm i have a theroy about this,
both satisfaction and 8TPY vanilla events overwrite the same "data__"
file for cdir_event_option_set_items_tables

This might not be an issue for "movie" type packs which I run on my PC, however the workshop insists we upload them as "mod" type packs and the load order gets all conflicted.
I would suggest toggling the two- and downloading a tool called PFM or rPFM off Twcenter.net and locating one of the packs under steam/steamapps/workshop/### , opening it, saving it as packtype move and resaving it to your 3k/data folder.

GL and let me know how it goes
Verdant Shade 29 Jul, 2019 @ 5:57pm 
Hello! I'm having the same issue as SaltShaker, so I've been going through the mods one at a time. This is both their load order and activation order.

1. 8TPY Prestige
2. 8TPY
3. 8TPY Reforms
4. Vanilla Events 8TPY
5. Behave - Character Events
6. Advisors - Rebalance Difficulty
7. Commander Skills
8. Wuxing
9. Effect Population
10. Encampment Fix
11. Forced March Fix
12. Guanxi Events
13. Improved Assignment
14. Improved Building
15. Improved Skill Trees
16. Improved Region Movement
17. Faction Colors

Running 18, the satisfaction mod, gave me a crash. Continuing on...

18 General Uniforms / Cav Stat UI
19. Havie Technologies
20. Zhao Yun Helmet


Crash was only on the Havie Satisfaction mod. Running it on its lonesome doesn't seem to produce a crash. I've not yet tested if moving the Satisfaction Mod's spot in load order or if certain specific combinations of mods are what produce the startup crash.
Havie  [author] 26 Jul, 2019 @ 2:18pm 
No order should not matter- however I would start with a few at a time and start a new campaign.

Try to narrow down what the issue is?

Sorry to hear that btw
SaltShaker 26 Jul, 2019 @ 1:56pm 
Is there an order i need this collection in? I'm running 1.1.1 and I'm crashing on startup, which is annoying since I really want to try these mods :(
Silverblue 23 Jul, 2019 @ 11:55pm 
Aight I just subscribed to all of this (I actually went and looked at each one, and whilst I have no idea how modding work is done, I bet you must have put a lot of effort into it), just hope future CA patches won't slam head first into all of the changes here.
Winter 21 Jul, 2019 @ 9:32pm 
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