Garry's Mod

Garry's Mod

The Melon Troop V2
28 Comments
Zethon 12 Aug, 2024 @ 3:09pm 
Uhhh why is the hat under the melon?
AI Kinda Guy 30 Dec, 2022 @ 7:00am 
@paul_rose
I'd like to work with you with the melons.
mind if I add you?
Ligmatic 20 Mar, 2022 @ 1:52pm 
doesn't work anymore
chrima fish 26 Feb, 2022 @ 1:13pm 
corrupted ;(
chrima fish 26 Feb, 2022 @ 1:03pm 
Can this shoot?
Azure 13 Apr, 2021 @ 12:25pm 
immediately after unfreezing they will spaz out and die, how do i fix this
BeanSoule 5 Apr, 2021 @ 9:04pm 
So i have some issues. many of these melon units, including this one, it says like entity freeze doesnt exist blah blah blah or something, and doesnt spawn. Do you know how to fix the issue? also, i will be making melon soldiers (not wiremod) inspired by yours. if that is ok with you.
Christmas Clanker 6 Jul, 2020 @ 12:53pm 
Small sentient melons that wil destroy me in seconds. You have truly made me smle.
Ayami 26 Dec, 2019 @ 9:05am 
For some reason when i spawn it, it just starts flying until it dies, is this a problem on my side or i'm missing something?
paul_rose  [author] 15 Dec, 2019 @ 6:45am 
There will be some new ones soon!
stanky 15 Dec, 2019 @ 4:37am 
bruh, i thought there was a new melon troops
paul_rose  [author] 15 Dec, 2019 @ 3:21am 
No such Function "Weld(entity,entity) is a constraint core error,you need to enable ConstraintCore in the E2 Extentions tab.

this is located in spawn menu > Utilities > Admin > E2 Extentions simply check the box next to ConstraintCore and it will enable it! while your there, enable all of them because there pretty usefull. give the e2 a few seconds to reload the cores, if this dosent happen within a minute or 2 you can type " wire_expression2_reload " into console to reload it automatically
The Funkiest Dwarf 14 Dec, 2019 @ 9:37pm 
I tried to spawn it but a error popped up saying: No such function: weld (entity, entity) at line 47, char 5. How can i fix this?
stanky 26 Sep, 2019 @ 9:11pm 
o ok
paul_rose  [author] 26 Sep, 2019 @ 9:46am 
Yes, it’s gonna be made like a boss melon like the melon walker though I haven’t started yet was I have some other melons to make first
stanky 26 Sep, 2019 @ 4:52am 
will you fix the Melon tank?
paul_rose  [author] 25 Sep, 2019 @ 9:45am 
I used an e2 code which i made myself to automatically apply angle forces depending on the targets bearing to the melon to make it look at you, then the code applies a force forward if the target is in range. As for the turret its just a simple ranger test to find if the target is in range
stanky 25 Sep, 2019 @ 1:06am 
and how you make them move?
stanky 25 Sep, 2019 @ 12:50am 
How you make it shoot without any buttons?
paul_rose  [author] 12 Jul, 2019 @ 5:07pm 
You need to go to the admin tab, under the admin clean up is a tab called E2 extentions. Go on there and make sure every box is checked. That should fix the problem
Boss Hog 12 Jul, 2019 @ 11:48am 
No such function: entity:propFreeze(number) at line 31, char 10, this is what my problem is. I can't spawn them or see them, and their weapons all don't exist except for the Rocketeer. Any help?
paul_rose  [author] 11 Jul, 2019 @ 3:18am 
The way the last ones were made was they had a block surrounding them giving them extra protection, I wasn’t able to do that with these melons because the e2 wouldn’t work with the cube model, the e2 also pushes them forward with a LOT of force because the forces keeping them up are so strong,this means that once it hits a wall there basically crushed to death in an instant, im trying to find a way to fix this for the newer Mellon’s but so far I haven’t found a way
Bagel 10 Jul, 2019 @ 10:19pm 
something i have noticed about the new melons is that they are incredibly weak, if they even slightly bump something they will die immediately
paul_rose  [author] 9 Jul, 2019 @ 3:50am 
Make sure all the e2 extensions are checked, they can be foun at a tab called E2 Extentions next to the admin cleanup button
IntellectualPotato 8 Jul, 2019 @ 5:26pm 
No such function: weld(entity, entity) at line 47, char 5
paul_rose  [author] 8 Jul, 2019 @ 3:18pm 
Go for it!
CAPITAN BERD! 8 Jul, 2019 @ 1:07pm 
hmm,i might use this for a jugegrnaut build,u mind?
Father Andrew 7 Jul, 2019 @ 1:24pm 
Замечательно