Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thank you!
It's still very good, we can just say it's just your own unique twist on this architecture. Maybe the roof was changed or something; could go into the fictional aspect some people do and say it burned down and the roof is new.
First of all thanks for your criticism, this is my first attempt on this kind of buildings, so please be clement ;-)
Anyway.. sorry guys but I really can't see nothing wrong with the roof.. I mean, I've used seamless slate tiles for the textures which is a technique that often doesn't use "raised edges" (I don't know how they're actually called)..
I haven't understood if the problem is the textures or the shape or what...
Please be more precise so I can improve next time.
For the rest it is a great asset.
Odd?