Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
BTW, can you make a version of the void dweller start system with this mod, and support to the miniature universe? will be much appreciated as I love that origin.
for second comment try to use all anomaly spawned mod or 100000% spawn chance (number of digits may be different) this fires event every game
Is there a starting option for that?
The mod you've linked in the description is now outdated but basically, that's what I'm looking for
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1171614584
https://forum.paradoxplaza.com/forum/threads/stellaris-crashes.1526216/
See Update log
tnx for fast update and for keeping this mod alive.
Parvus
Polaris
Fumongus
Do not forget to change starting new system
Is it too much to ask for you to consider splitting the generation of all spawns near start into two systems branched off the spawn system? There is so much trying to show up and the outer edges are coming up with blank names on planets, and textures stop functioning properly.