Garry's Mod

Garry's Mod

ttt_wrestling
34 Comments
Adam  [author] 27 Feb, 2024 @ 1:49pm 
I don't see why you couldn't play it in sandbox, although the traitor trap won't work.
mackkings 25 Feb, 2024 @ 12:04pm 
is this map compatible with sandbox and does this have working ropes?
LegitAlabamaMan 14 May, 2023 @ 2:34pm 
How do I get the suit case
Bytewave  [author] 12 Feb, 2023 @ 11:55am 
@I_AM_Y33T-B0I_1000 I can send you my PayPal email if you're willing to pay me. Otherwise, the VMF and materials download links are right above the comment section; feel free to tackle it yourself as long as you give us credit.
(Un)funny Bunny Guy 12 Feb, 2023 @ 10:38am 
make a version of this but for sandbox gamemode and with default hl2 / gmod textures instead of the stupid cs:s textures
Bytewave  [author] 15 Mar, 2022 @ 8:24am 
Technically it's not the exact same, just two parts of the same image. :P

Glad you like the map, though!
SpyShades 14 Mar, 2022 @ 8:57pm 
seriusly tho this is a good map
SpyShades 14 Mar, 2022 @ 8:57pm 
bruh:steamfacepalm:
SpyShades 14 Mar, 2022 @ 8:56pm 
you guys have the same pfp:steamthumbsdown::steammocking::steamfacepalm:
Alexander The Ok 28 Nov, 2021 @ 2:40am 
hey me and my friends can't find the lever anywhere can you tell where they are
lexba xpa 25 Nov, 2021 @ 5:14pm 
smg4 has this
Bytewave  [author] 4 Aug, 2021 @ 7:57pm 
@Kenny the Fennekin Awesome! Although, please don't forget to credit HorseyHangout. :sans:
LuckyBuddy 4 Aug, 2021 @ 7:45pm 
I'm porting this map to Source Filmmaker
Bytewave  [author] 21 Jul, 2020 @ 2:42pm 
No. Weapons should only spawn in the TTT gamemode.
izmet sahilović 21 Jul, 2020 @ 8:28am 
does this map spawn weapons even on sandbox?
Kil-Bii 25 Jun, 2020 @ 5:02am 
As you said, I can load the map after today morning's update. Thank you for reply.
Bytewave  [author] 15 Jun, 2020 @ 3:13pm 
This sounds like an issue relating to another addon you have installed, and/or having too many addons installed at once. According to the Garry's Mod prerelease patch notes [wiki.garrysmod.com] (slated to release 24 Jun), there's a fix mentioned for users being booted to the main menu when addons use too many decals.

> Addons that use too many decals will no longer boot players to main menu when trying to start singleplayer game

If this issue still occurs after the June update is released, please let us know. For now, try uninstalling a few addons you no longer need, and see if that helps.
Kil-Bii 15 Jun, 2020 @ 4:53am 
And end of error console, there are three white lines.
---
Warning: Table decalprecache is full, can't add decals/italy_poster2

Host_Error: CVEngineServer::PrecacheDecal: 'decals/italy_poster2' overflow, too many decals

Restoring gamemode to sandbox
---
Kil-Bii 15 Jun, 2020 @ 4:52am 
I think I have similar problem with below guy,(when access to this map, rejected to title screen) this seems like a problem related to item loading. When I open console after my access is rejected, there are many red lines of 'Attempted to create unknown entity type~'.
Bytewave  [author] 14 Jun, 2020 @ 2:21pm 
I'm not sure what would cause that behavior off-hand. Do you see any relevant errors in your developer console after the map fails to load? (note: to get to the console on the main menu, you may need to hold down ~ for a second or two)
Wolffman109 14 Jun, 2020 @ 1:30pm 
I can't gain access to the map. Every time it tries to load, I just get returned to the title screen. What am I doing wrong?
Bytewave  [author] 28 Jan, 2020 @ 1:11pm 
Glad you like it!
DEATHSTROKE 27 Jan, 2020 @ 9:46pm 
love this map thanks
Bytewave  [author] 10 Oct, 2019 @ 9:36am 
Do you mean the rope holding the briefcase up? It should use the default rope material from Half-Life 2. Not sure why it wouldn't show up; it appears fine on my end.
76561198364052246 10 Oct, 2019 @ 8:20am 
theres no rope xd, is theres any solution to that
Mondo 13 Sep, 2019 @ 3:24pm 
Could I port this to CSS? most likely under DE/CS of course
Bytewave  [author] 27 Aug, 2019 @ 7:21pm 
I tried my hand at it just to see what I could do with the autogenerated navmesh, and... my game consistently crashes when it's done, and doesn't write the file. Not really sure what the issue is, and digging doesn't really turn up much—all the potentially-helpful Facepunch entries are useless now that it's shut down without any archive. :v

I'll keep looking into what I can do, but so far, things aren't looking great. If I can't get the engine to generate me a navmesh, I might have to lay it out by hand... and that just sounds awful, if it's even possible.
Bytewave  [author] 27 Aug, 2019 @ 6:44pm 
Unfortunately, not at this time. It's something I thought about looking into, but I've never done navmeshes/AI nodegraphs before.
Walki Acid 27 Aug, 2019 @ 12:54am 
does this map have Nav_meshes?
Bytewave  [author] 27 Jul, 2019 @ 1:52pm 
Did you find and pull the lever?
SPCOwensboro2005 26 Jul, 2019 @ 10:58pm 
i cant seem to get the case off
Gamer420 26 Jul, 2019 @ 3:12am 
ok, thanks.
Adam  [author] 24 Jul, 2019 @ 12:10pm 
You need to find a lever that spawns in a random location when the round starts and place it in its spot back stage.
Gamer420 24 Jul, 2019 @ 7:03am 
how do you get the briefcase off???