Killing Floor 2

Killing Floor 2

KF-Random_Holdout_Hardcore
80 Comments
gnoll 7 May @ 12:47am 
C
gnoll 7 May @ 12:47am 
U
gnoll 7 May @ 12:47am 
N
gnoll 7 May @ 12:47am 
T
gnoll 7 May @ 12:47am 
I hate you
미호 25 Oct, 2022 @ 9:27pm 
미호 25 Sep, 2022 @ 5:28pm 
Captain Awesome 7 Aug, 2021 @ 10:58am 
nice bro!
レミリ  [author] 6 Aug, 2021 @ 7:11pm 
Captain Awesome 6 Aug, 2021 @ 10:45am 
Oh yes i also need to know name of this track ^^
Spirit 4 Aug, 2021 @ 7:13pm 
I really like this map. Could you tell us what the music is playing in DJ Hans area?
Captain Awesome 29 Aug, 2020 @ 3:25am 
it is possible!
:D
FøX1te 29 Aug, 2020 @ 2:36am 
Icerink is impossible
レミリ  [author] 18 Apr, 2020 @ 2:04am 
I noticed it and proceeded with the update.
Captain Awesome 18 Apr, 2020 @ 1:40am 
Hello =)
music in DJ Hans area is way to loud.

Greez
レミリ  [author] 5 Apr, 2020 @ 8:03am 
It wasn't happened when I played it recently. I'll check it once.
Appelflap64 5 Apr, 2020 @ 7:31am 
So the fog was supossed to stay when warping to a different part of the map? for example to falling down?
レミリ  [author] 5 Apr, 2020 @ 7:22am 
Do you mean the fog of Siberia map? It is intended. The characteristic of the map is that it increases the difficulty by limiting the player's visibility.
Appelflap64 5 Apr, 2020 @ 7:13am 
Warping to Snow Siberia causes the entire map and all it's rooms to be flooded with fog.
It doesn't dissapear after the Siberia map is over.
Ultra-Pilz 2 Apr, 2020 @ 1:29am 
Thanks for your response.
I may have been very unlucky with my first playthrough. I encountered missing barriers almost everywhere. Now I played it again twice and I could only find one missing barrier.
I don't remember the map names from my first playthrough but I will start a discussion to keep you updated if I encounter any new barriers!
レミリ  [author] 1 Apr, 2020 @ 9:12pm 
I thought of it. it's too late many maps to put a border. So I am doing a little bit for each update. (So as not to interfere with gameplay). Please tell me the name of the map you were interfering with
Ultra-Pilz 1 Apr, 2020 @ 2:28pm 
Nice map!
Only thing that is missing: could ypu please indicate where the maps end? It is somehow annoying getting stuck because of invisible walls. Maybe you could add some kind of barrier?
Jun 1 Apr, 2020 @ 6:36am 
Has anyone matched this map with the Zedternal game mode? How was it?
Captain Awesome 12 Feb, 2020 @ 4:07am 
:D
DeCeDe 12 Feb, 2020 @ 3:58am 
Can you make a map only of the stage of lasertrap?
Akathiiro313 16 Dec, 2019 @ 11:03am 
this map need to be offical now
レミリ  [author] 8 Dec, 2019 @ 3:41am 
Steep Map has been removed in the opinion of many players. (Very difficult) Many maps deleted during updates. And this map will be released in the normal version. (Not Engaged heavy zeds at start)
Captain Awesome 8 Dec, 2019 @ 2:34am 
Why delete?
Areas like this make this map cool and funny! :steamhappy:

Btw. haven't seen "Steep" for long time. :steamsad:
Is it deleted?
InZide 7 Dec, 2019 @ 7:49am 
can you delete the map with many fake zeds in it? it's terrible.. otherwise it's awesome
Machine`♥ 1 Dec, 2019 @ 9:47am 
Should have applied for a position in TWI
Captain Awesome 13 Nov, 2019 @ 6:11am 
ahh ok :steamhappy:
your map is most played map on my server!
レミリ  [author] 13 Nov, 2019 @ 4:52am 
This version is in beta. Uploaded to the workshop once again in December.
Captain Awesome 13 Nov, 2019 @ 4:14am 
why delete map? :steamsad:
JediPeaceWalker 8 Nov, 2019 @ 7:05pm 
Cog is the gear thing from Steam Fortress Objective mode.
レミリ  [author] 29 Oct, 2019 @ 10:31am 
what is a cog?
Echidnah 26 Oct, 2019 @ 1:59pm 
Found a cog - Used the cog for my only weapon.
レミリ  [author] 22 Oct, 2019 @ 9:15am 
Unfortunately, this map is based on 6 players. Up to 8 players can play.
魔法少女BoT 22 Oct, 2019 @ 7:45am 
someone con‘t play when there are more than 6 player in the room ( my server is a room for 12 people )
망멩미게임 (Jigsaw) 22 Oct, 2019 @ 6:09am 
어?;; 또 만난거 같은데 랜덤홀드아웃에서
Kanon 16 Oct, 2019 @ 4:43pm 
Fantastic map! Stages are fun to run around with great replayability. Great work.
レミリ  [author] 4 Oct, 2019 @ 12:49am 
@Skooty Booty Numerous users requested the Camping position of the official map.
But the bgm of bossfight will be deleted.
Everything is determined by HoE 6P difficulty.
aWildSkitty 3 Oct, 2019 @ 11:36pm 
Kind of disappointed about how many official maps that are just reused that have been added, but other than that it's amazingly. As for the music that was added for the boss wave, it's a cool song, but holy shit dude it's deafening. It's way WAY too loud and there's no way to turn it down.
レミリ  [author] 2 Oct, 2019 @ 10:16pm 
@ito Reduce the resolution of fixed Map shadows and, Removed obsolete mesh. The efficiency of the map has been made extreme.
spleedtbips 2 Oct, 2019 @ 7:50am 
how is the map size so small, theres shitty small maps with double the filesize
レミリ  [author] 2 Oct, 2019 @ 12:07am 
@Ew Dirt Thanks for report. bugs will be fixed next update
Ew Dirt 1 Oct, 2019 @ 9:42pm 
Pretty good map but, on Endless there are some problems.

-King Fleshpound got stuck in the glass room on "The Descent Pt. 2
-Battlefield theme song is stuck on loop (On Endless)
spleedtbips 27 Sep, 2019 @ 5:55am 
best kf2 map ever made.
Captain Awesome 6 Sep, 2019 @ 2:24pm 
map is working well again =)
Captain Awesome 6 Sep, 2019 @ 1:12am 
Same on my server yesterday.
But I think that was a version conflict because of the many updates of the map yesterday.
Re-test this evening =)

Oh, I have to get rid of that. THIS MAP IS GREAT!!

Greez cap.
四川菜系 | Chinese Fo0d 5 Sep, 2019 @ 4:16pm 
Game crashes upon map load? Is there a solution to this?