Arma 3
[SP] Ravage: One Job Too Far
24 Comments
Recaldy  [author] 17 Jul @ 11:19pm 
Well different scenarios have different (probably) loot rates for finding things. Typically with Ravage, you kill spawned AI for ammo and food/water as each one typically spawned with a food or drink item. (This scenario could probably use a one-over cause I don't think the ending is super clear, its been a while.)
marco.toppy 17 Jul @ 7:59pm 
I will try other your ravange mission but sorry i have fear that finish bad like as the first mission of your collection. So i prefer to play other missions of other editors. Thanks. :steambored:
marco.toppy 17 Jul @ 7:57pm 
I was search to all point and objects and vehicles !!!! :steamsad:
marco.toppy 17 Jul @ 7:56pm 
There aren t water and food !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! How do i can eat and drink ? Always I waste my time with those survive / horror mission bad design !!! :steamfacepalm:
JBS1949 22 Nov, 2024 @ 11:08am 
Just in case anyone else out there is as stupid as I am, even though it's not listed among the required mods this scenario won't play unless you have the Chernarus Redux map loaded as one of your mods.
murzaev.eldar1982 14 Jan, 2024 @ 8:18am 
не стоит того что бы в этот мод играть!!!! остой.
Six 4 Nov, 2022 @ 6:35pm 
See to get error "RHS" content missing... even though RHS is active. Maybe RHS updated a broke a link to an item?
Recaldy  [author] 3 May, 2022 @ 3:12pm 
Updated, see change log. :steamthumbsup:
Fu$ion 21 Mar, 2022 @ 11:54am 
Lol, I already passed the boat and dismissed it :)
Recaldy  [author] 20 Mar, 2022 @ 6:15pm 
Thanks for playing. Friendlies should be wearing RHS BLUFOR clothing. Boat wreck at the top right of the map is the ending.
Fu$ion 20 Mar, 2022 @ 10:38am 
How would I recognise recruitable AI without getting shot in the face first ? :)
Also .. What is the ending mentioned above, I'm bored of babysitting my three soldiers and want to leave Cherna for more friendly lands.
Recaldy  [author] 29 Jul, 2021 @ 2:17am 
Updated.

I guess its the model that's giving it the added loot option. I added the recommended line of code by the Ravage creator but the general loot option is still there.
USMC_ForceRecon 5 Jul, 2021 @ 2:17am 
i found a little bug in the most south western point of treasure. there are 2 tents in the checkpoint wich you can search. so far so good. but at a specific angle of watching them there will pop up a prompt to enter the inventory... if you do that you can get shitloads of 5,45 ammo in one tent and a bunch of weapons in the other
ROBAX 8 Jun, 2021 @ 2:47am 
Ok thanks, I'll check back in there now.
Recaldy  [author] 7 Jun, 2021 @ 9:45am 
Without actually checking the editor: Top of stairs in wrecked building, coastal parking lot in between cars near building wall, middle of overhead catwalk. All hidden things could either be ammo boxes or actual guns from CUP
ROBAX 7 Jun, 2021 @ 6:10am 
Hi Recaldy, Just trying this one now. I found two boxes way down bottom left at the start but haven't been able to find any others. Is there a clue as to where or what I should be looking for? I've just been all over the orange area in Cherno as well but no luck.
Recaldy  [author] 14 Apr, 2021 @ 8:37pm 
Scenario is updated, Check change log for details. :steamthumbsup:
Recaldy  [author] 4 Sep, 2019 @ 2:06pm 
Supposed to be recruitable. Not sure why he ran off the building though it could be the AI being itself. Though honestly I've yet to try an AI following you up/down a ladder. May end up moving him elsewhere.
Wohn_Jick 2 Sep, 2019 @ 12:59am 
Awesome mod, thank you!!! I've gotta ask though, is the engineer in Chernogorsk supposed to commit suicide by running off the building? Would be great to have the option to recruit him!
Recaldy  [author] 20 Aug, 2019 @ 5:15pm 
Updated to reflect recent Chernarus Redux update.
Recaldy  [author] 18 Aug, 2019 @ 11:46am 
Thanks for letting me know. I updated the file without the compat requirements.
Ovdar483 17 Aug, 2019 @ 10:16pm 
i went to play it but it said i needed the mag compatibility after i got them on it worked
might want to add them to the list
Recaldy  [author] 1 Aug, 2019 @ 11:59am 
You don't actually need them but they help.
Maui 31 Jul, 2019 @ 11:03pm 
RHS / CUP Weapons Mag compatibility are you sure these mods are still needed?