Garry's Mod

Garry's Mod

gm_area51_rc1 NAVMESH
18 Comments
NextKurome76TheSoldier  [author] 18 Dec, 2023 @ 10:41am 
yes
GDSK09 18 Dec, 2023 @ 10:40am 
i assume it covers the ENTIRE MAP, right?
josephmother 25 May, 2023 @ 6:49pm 
u need the navmesh
General Alex 20 May, 2023 @ 4:20pm 
nvm the NPC's aren't moving why aren't they moving?
General Alex 20 May, 2023 @ 4:14pm 
with NPCs
General Alex 20 May, 2023 @ 4:13pm 
now we can remake pootis engage
General Alex 20 May, 2023 @ 4:13pm 
Thank you!
DerAtomherbst 9 Feb, 2020 @ 11:35am 
Can you make a NAV_MESH for Fightspace 3B?
NextKurome76TheSoldier  [author] 4 Oct, 2019 @ 11:05am 
i tried using that tool, its broke AF
the way i used to add nodes is recompiling the map, with nodes put in and then rename the .ain file it produced in the graphs folder
Cheeky 19 Sep, 2019 @ 8:34pm 
there is a tool to add nodes without decompiling its done through gmod. i forgot how but a guy who reuploaded the spencer mansion map with ai nodes did it it shows how in the description
NextKurome76TheSoldier  [author] 20 Aug, 2019 @ 1:32pm 
thats not just some easy steps an average gmod player can do...
-[FF]- Jupiter 20 Aug, 2019 @ 1:29pm 
how do i do that
NextKurome76TheSoldier  [author] 20 Aug, 2019 @ 10:42am 
for nodes you have to decompile the entire map and recompile it
-[FF]- Jupiter 14 Aug, 2019 @ 4:58pm 
can you make nodes for it
dopeyschmuck 6 Aug, 2019 @ 6:47am 
this is what i think of your awesome map https://www.youtube.com/watch?v=Clx6P5nLzvQ
The_Gaming_Loyalist 6 Aug, 2019 @ 1:39am 
Area 51, C.I.A airbase if I remember correctly
UnhorsedGoose 5 Aug, 2019 @ 10:20am 
Got you good? How so, did you think it was the map?
ZombieWasteLand 3 Aug, 2019 @ 2:56pm 
You guy's got me good on this...