DayZ
TACSAT Radio
140 Comments
TheLegendary 23 Jan, 2024 @ 1:48am 
What is the wire slot for in the MVS Radio Pack? Thanks :):steamthumbsup:
BerZerK [Bayern] 23 Nov, 2023 @ 7:07am 
I hope for a TFAR radio simulation like in ArmA 3 so much...
TypowyNPC 7 Nov, 2023 @ 11:10am 
nice
R0Lu 20 Aug, 2022 @ 1:14am 
:steamthumbsup:
Squaaz 19 Aug, 2022 @ 9:29pm 
No need to do this, I've prepared an updated version of this mod with the working battery slots. Link here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2851415271
R0Lu 18 Aug, 2022 @ 11:12pm 
Squazz > Let's do it mate, if you don't i will anyway :steamhappy:
Squaaz 5 Jul, 2022 @ 5:59pm 
~~~~~~~~~~~~INSTRUCTIONS TO ADD BATTERY SLOT~~~~~~~~~~~~~~~~~
If there is enough demand and the author not willing to fix I can release a fixed mod to the workshop for people to use.

You need to add these to the config.bin file. The Cfgslots is present in the config file but needs to be edited. CfgNonAiVehicles section was not even present in config file so it must be added.

You will also need to change the model = "TACSAT_Radio\data\RADIO\TACSAT_Battery.p3d" line to match your new folder path



class CfgSlots
{
class Slot_TACSATBattery
{
name="TACSATBattery";
displayName="TACSAT Battery";
//selection="TACSATBattery"; <---------- comment this line
ghostIcon="missing";
// stackMax=1; <----------- comment this one too
};
};


class CfgNonAIVehicles
{
class ProxyTACSATBattery: ProxyAttachment
{
scope = 2;
inventorySlot[] = {"TACSATBattery"};
model = "TACSAT_Radio\data\RADIO\TACSAT_Battery.p3d";
};
};
R0Lu 1 Jul, 2022 @ 5:42am 
This mod is awesome, unfortunately, there is a little bug, which can confuse players, battery slot is not displayed
Squaaz 18 Sep, 2021 @ 3:05pm 
It is possible but you'd need to edit the mod files and publish it inside your server's mod
NortoN 18 Sep, 2021 @ 2:59pm 
Is it possible to increase the radio effective radius to eg banov map size?
Squaaz 17 Sep, 2021 @ 12:03pm 
It should still work, but I haven't tried recently.
Sielski 16 Sep, 2021 @ 5:09pm 
Hi there, I was wondering if this mod still currently works? I would love to use it if it does.
☣ F-S-I ☣ 31 Aug, 2021 @ 8:01am 
спасибо буду использовать у себя на сервере
Squaaz 17 May, 2021 @ 3:44pm 
@UCEcRUSHaLOT no it is not required, this radio behaves like the ingame personal radio (attach 9V battery), except it can reach across the entire map
Tribal Cheef 15 May, 2021 @ 6:01pm 
So would you need teamspeak to use this mod?
Dyson 17 Apr, 2021 @ 12:49am 
found there also somewrong pathes but it is still invisible.
I'll give it another look next week
Squaaz 14 Apr, 2021 @ 1:57pm 
TACSATRadio.rvmat that is
Squaaz 13 Apr, 2021 @ 2:44pm 
If you changed the folder path structure, then the paths used by TACSAT_Battery.p3d, TacSatRadio.p3d, and TACSATRadio must be changed to match.

Most of the contents of these files cannot be read/write by a text editor like notepad, but you can still see/change the folder paths in these files. Use CTRL+F and make sure all the paths are correct as well
Dyson 13 Apr, 2021 @ 11:24am 
Thank, you very much. I'd found some wrong pathes but it still not showing the model for me but I cal at least now attach the battery "v2" to the Radio "v2". Okay, the attachement slots are not shown but that was already kind of success :D
Squaaz 12 Apr, 2021 @ 8:27pm 
ensure folder path is correct for key "model =" in the class CfgVehicles and class CfgNonAIVehicles sections, capitalisation must be correct too
Dyson 12 Apr, 2021 @ 9:45am 
Did, what you've recommended but the items comes invisible.
Any idea? :)
Squaaz 11 Apr, 2021 @ 4:15pm 
yes, looks good to me
Dyson 11 Apr, 2021 @ 9:23am 
thank you for your answer.
Do you mean, like this?


class CfgNonAIVehicles
{
class ProxyAttachment;
class ProxyTACSATBattery: ProxyAttachment
{
scope = 2;
inventorySlot[] = {"TACSATBattery"};
model = "TACSAT_Radio\data\RADIO\TACSAT_Battery.p3d";
};
};
Squaaz 11 Apr, 2021 @ 6:09am 
Simple fix, you just need to add this under the CfgNonAIVehicles section:

class ProxyAttachment;
Dyson 9 Apr, 2021 @ 11:18am 
@Squaaz:
Did, what you've had recommended but I end up with this in the addon builder:

--------------------------------
Build failed. Result code=1
CfgConvert task failed.
File P:\tacsat\TACSAT_Radio\config.cpp, line 30: /CfgNonAIVehicles.ProxyTACSATBattery: Undefined base class 'ProxyAttachment'
Config : some input after EndOfFile.
Error reading config file 'P:\tacsat\TACSAT_Radio\config.cpp'
Class destroyed with lock count 1

--------------------------------
Build result
--------------------------------
OK
Squaaz 21 Feb, 2021 @ 1:25pm 
Whats broken about it I use it in 1.11 just fine after add the fix I posted.
The Doc 18 Feb, 2021 @ 3:35pm 
(or male)?
Dasa 18 Feb, 2021 @ 3:35pm 
feet pics.inc
The Doc 18 Feb, 2021 @ 3:35pm 
Owner repacks mods without permission and solicits feet pics from female players in exchange for donator benefits
Rosie 18 Feb, 2021 @ 3:35pm 
plz let me send feet pics
👑 🆂🅾🅺🅼🅾🅺 16 Feb, 2021 @ 10:22am 
Boss, please update as soon as possible, for 1.11,Thank you very much
Squaaz 13 Feb, 2021 @ 10:04pm 
~~~~~~~~~~~~INSTRUCTIONS TO ADD BATTERY SLOT~~~~~~~~~~~~~~~~~
If there is enough demand and the author not willing to fix I can release a fixed mod to the workshop for people to use.

You need to add these to the config.bin file. The Cfgslots is present in the config file but needs to be edited. CfgNonAiVehicles section was not even present in config file so it must be added.



class CfgSlots
{
class Slot_TACSATBattery
{
name="TACSATBattery";
displayName="TACSAT Battery";
//selection="TACSATBattery"; <---------- comment this line
ghostIcon="missing";
// stackMax=1; <----------- comment this one too
};
};


class CfgNonAIVehicles
{
class ProxyTACSATBattery: ProxyAttachment
{
scope = 2;
inventorySlot[] = {"TACSATBattery"};
model = "TACSAT_Radio\data\RADIO\TACSAT_Battery.p3d";
};
};
XpattX 2 Feb, 2021 @ 12:03am 
anyway to enable TACSAT v2 Battery slot?
Greg89 30 Dec, 2020 @ 11:39am 
Hi. I integrated some elements from your mod to my modpack.
The original source & the creator tagged in the mod description on workshop & in the script.
I add you to my friends list for tag you as contributor at my mod.
NE BABA💯 17 Dec, 2020 @ 2:40pm 
Good day. Can I talk to you in private messages?
Wakanda 10 Dec, 2020 @ 3:07am 
Does this work in DayZ 1.10?
Nibster 18 Oct, 2020 @ 5:36pm 
European Based PVP\RP\PVE

servername:
TSRP-PVP {LINK REMOVED} (Join our Discord)

PVP-Roleplay-Helicopters-Basebuilding-RaidTools-Much Zombies
Survival based server with over 2 years development.
First release: sept.2020 clean settings in config and well tested!
Active Admins and Logsystem

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@HelicopterMod_mi35-v5

Custom Mechanics:
@TACSAT Radio
@CheckIdentity
@SchanaModGlobalChat
@Radio
@ToxicZone
@CannabisPlus
@Trader
@Ear-Plugs
@Code Lock

Cars:
@[CrSk] BMW 525i E34
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MANY MORE MECHANICS \ MODS
L△ndum 6 Oct, 2020 @ 7:59am 
Battery slot for the TACSAT v2 not shown, unable to remove a battery.
Anyway, can you make a TACSAT admin radio with infinite durabilty please ?
Thank you
◣ ▲▼▲ 24 Sep, 2020 @ 5:29am 
Small problem since 1.09, the battery slot for the TACSAT battery is not shown (can still attach, just not remove) because it has `show = "false"` in the config.
Count Orlok  [author] 23 Sep, 2020 @ 6:01pm 
yep, go for it
LegionGamingRP would love to have your mod in our modpack! Pleas let us know if this would be okay. Thank you!!
GoFireUp 10 Sep, 2020 @ 7:12am 
Hi! Any one knows if this mod works with 1.09
ZERO DEGREES C 10 Aug, 2020 @ 6:16am 
Anyone tried this on 1.08?
GRUMM 9 Aug, 2020 @ 9:18pm 
@DaddyPrapor I would like to talk to you about merging our Music mod with your Radio mod so we can have map wide coverage. We would be willing to work out terms.
L△ndum 26 Jul, 2020 @ 9:10am 
How powerful is the TACSAT Battery ? in comparison with 9V Battery
Count Orlok  [author] 25 Jul, 2020 @ 8:12am 
I assume so? They didn't change radio configs with that update
Rathiz 25 Jul, 2020 @ 6:03am 
does this work in 1.08???
Top4oK 29 Apr, 2020 @ 9:43am 
зачем таскать радио?
::OG:: Whiskey 15 Feb, 2020 @ 8:22am 
We now have a DJ who takes and plays requests on WJAM 91.3 Livonia thanks to this mod. :)
tenthousandfireants 12 Feb, 2020 @ 8:54pm 
I like this concept, I was curious if you plan on making an overhaul of radios in a future mod?