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I also had an idea for a map aswell. A Metal Refinery type place with forges and whatnot and maybe some ambient sound in the background (if thats a thing). But yeah pretty amazing map. No problems Ive found other than with my computer.
Feel free to play around with my idea (If you like my idea that isI have alot of doubt about what people think of me these days)
It should be in the other tab under the name indutrial.
Thanks!
This supports NPC movement, so they will follow you around the map if they are enemys or allies joining squad
@Black Star #01451 "Rock"
Thank you, feel free to use it as you wish!
Thanks for tellig me hunted. Yer i thought it was a bit odd that the guns and physics props were really shinney whenever i put down a npc or did something. I thought it was the skybox texure and lighting because it never did that on the night time version of this map...
Yer. Hammers a bitch
no problem and thanks for fixing it.... wish hammer would work for me
Deadly Tiger yes ground nodes apply to all ground npc's.there are only two nodes (Ground) (Air) from what i know of. there is not even enough space to even bother with air nodes. and i will try and make a vid next time. Thanks for the bug report though!
ohh and theres a problem with the shiny metal no matter if its allready in the map from the start of or if i spawned it..... because the metal is WAY to shiny... actualy its just white
*inhales* what about strider nodes, bird nodes, zombie nodes, antlion nodes, stalker nodes and helicopter nodes... else the looks of the map looks great maybe a vid for future upcomming subscribers?
No there are just ai ground nodes, i never even knew there was jump nodes?
Thanks!
/▌ all over the workshop
/ \ so he can take over
Thanks, glad you like it!