安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Great mod we have been using for years! Keep the good work up.
I got a small request tho. Would it be possible to enable full push on boats regardless if the gear is on neutral or not? Just for boats as an exception.
Thanks
------------------------------------
WIN-7FIGVRTJFTJ, 30.09 2024 06:21:07
[EffectSound::Effect] :: [WARNING] :: Created Effect on server.
Class: 'EffectSound'
Function: 'Effect'
Stack trace:
scripts/3_Game/effect.c:74
scripts/3_Game/effectmanager.c:142
scripts/3_Game/effectmanager.c:167
scripts/3_Game/entities\entityai.c:3147
BTR_80\scripts\4_World/btr_80.c:661
scripts/3_Game/dayzgame.c:2953
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:92
VPPAdminTools/3_Game/communityframework\rpc\dayzgame.c:10
WRDG/FlipTransport/Scripts/3_Game/fliptransport\dayzgame.c:5
DayZExpansion/Core/Scripts/3_Game/dayzexpansion_core\dayzgame.c:302
If there's no plans for support from the above mentioned mods, I'll release the update so that FlipTransport will support 1.25 and 1.26.
It seems the mod will not work on dayz 1.26 version:
---------------------------
Compile error
---------------------------
Can't compile "World" script module!
WRDG/FlipTransport/Scripts/4_World/fliptransport\classes\useractionscomponent\actions\continuous\actionpushcar.c(12): Undefined function 'ActionPushCar.GetCar'
---------------------------