Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Be safe, have a good day
for (int i = 0; i <= 10; i++)
Echo($"Counting From {i} to 10");
while (true)
Echo("Endless loop");
foreach (string text in stringList)
Echo(text);
To enclose more than one you require the brackets
while (true)
{
Echo("Endless loop");
Echo("End the loop");
}
Spaceman Spiff, I didn't notice your comment and I am very sorry but I added your request. Thrusters that aren't needed turn off. Thrusters turn on if you give input so you can dodge asteroids. Dampeners toggle as needed to make sure you are ascending straight up
Added secondary deactivation process to ensure nothing is overridden after completing the ascension
Added automatic fall protection function
Upgraded directional calculations to properly determine if the ship is going forwards, instead of just calculating speed
Added thrust efficiency process which constantly toggles Thrusters as needed
-Relevant Thrusters turn on when you provide input
-All Thrusters turn on when ascension is complete
Added gravity radius calculations
Added an optional early brake distance