Empyrion - Galactic Survival

Empyrion - Galactic Survival

Kriel-Apopis
53 Comments
jrandall  [author] 12 Sep, 2021 @ 3:38pm 
@Canveriven and WildClaW, well, it is very old now, made for a past version of the game. Also, your comment/copy whatever you are doing is about as rude as you could get. So, please don't mind that I am blocking you.
luguiev 17 Jan, 2021 @ 3:05am 
@jrandall No problem, anyway my community often says that you're one of the best ship creators on the Empyrion workshop, so I think that's my duty in a way ! ^^
jrandall  [author] 16 Jan, 2021 @ 12:48pm 
Thank you Сайм Шведский! Cool video! :) Thanks again for the heads up!
luguiev 16 Jan, 2021 @ 11:12am 
15,5/20 - The Galactic Showroom , Show n°45 : https://www.youtube.com/watch?v=j7aVdinYV5M
jrandall  [author] 1 Sep, 2020 @ 6:35pm 
Thank you Jcd28! :)
Jcd28 1 Sep, 2020 @ 10:53am 
this Hv and Skaar-Ripper that are by far the best tanks in the game.
I look forward to the next skaar/Sv creations.
jrandall  [author] 16 Jul, 2020 @ 10:14am 
Thank you very much humanmattress!
humanmattress 14 Jul, 2020 @ 5:52pm 
Amazing designs, I’ve just started to play this game again after a long break purely to try out your new builds
jrandall  [author] 12 Jul, 2020 @ 7:31am 
Thank you Xarai and HanlonsRazor! @Xarai, I haven't yet been able to make a combat steel tank with max weapons steer super well. I tend to run out of CPU, or ran out with the older 70K CPU cap for HV's. I got plans to build a new heavy tank with a goal of making it more agile but also keeping max weapon loadout which is very helpful going against tough/shielded POI's. Thanks again all!
HanlonsRazor 9 Jul, 2020 @ 7:24pm 
My favorite tank, hands down.
Xarai 26 Jun, 2020 @ 10:54am 
steers horribly
jrandall  [author] 12 May, 2020 @ 5:58am 
Thank you Curben Justic and tymohr75. @Curben Justic, I actually just started working (finally) on a Kriel Space station. I expect it not to be ready until A12 thou, well, I am debating if I should switch to the exp version on it. @tymohr75, I have confirmed this behavior with a lot of A11 or earlier creations going to A12 experimental. I need to investigate this more before I have a good answer. For instance the original Kriel-Ghast and Wraith will not turn there thrusters on in A12. Neither of these version were updated to A11 and lack CPU blocks. I still expected the thrusters to turn on, they just would not move, but it is not the case. I will check into this and also try and get them updated to A12. Thanks again!
tymohr75 12 May, 2020 @ 5:21am 
soo im having an issue with the HV from this line they wont move... everything is on and powered up.. getting no thrust or anything...
Curben Justic 9 Feb, 2020 @ 11:46am 
np, where is that Kriel spacestation?
jrandall  [author] 9 Feb, 2020 @ 11:07am 
@Curben Justic, thanks again! Wow! I just added them all to the posts. Thank you again! :)
jfd 28 Nov, 2019 @ 12:30am 
Could you update kriel vessels and bases to A11? They are too good not to be updated.
jrandall  [author] 22 Aug, 2019 @ 10:42am 
Thank you OldScho0l, margalus, nmk111, and wlrnakdmf010! @OldScho0l, glad to see you back around. As in the playing the game on server, I did do a bit. But, I am seriously having time issues and a lot of build projects going on right now. So I can't say I have much of chance to really jump in the game or any game as of late. Thanks again all!
wlrnakdmf010 22 Aug, 2019 @ 8:47am 
Good item^^
nmk111 22 Aug, 2019 @ 2:26am 
Great work as always, thumbs up based on the screenshots. Im waiting until the whole collection is out to take a look at them in game all at once for a big overdose of awesomeness lol.
margalus 21 Aug, 2019 @ 11:03am 
The name of this ship sounds like a greeting I've heard in SG1...
OldScho0l 21 Aug, 2019 @ 10:43am 
omg havent played this game for a while. everytime i come back to this game the insanely great designer do it again lol.
u need to get a job with space gaming companies and make ships for them lol.
as always amazing work every damn time.

jrandall if u ever gonna play online plz join HWS server.
jrandall  [author] 21 Aug, 2019 @ 6:06am 
Thanks DASHEDM and Bolter01. @DASHEDM, did you have an issue with it? I had the proto version up for 2 weeks prior to release and I didn't hear that anything was wrong. @Bolter01, I have no idea what that means :). Thanks again!
Bolter01 20 Aug, 2019 @ 10:02pm 
too Vanue! Boo!
:cozyps2nc:
Dan Sher 20 Aug, 2019 @ 2:51am 
BuT HaVe yOu TeStEd It iN SuRvIvAl?
jrandall  [author] 19 Aug, 2019 @ 6:47am 
Thank you NEOBURGE and Inquisitor Firebrand! @Inquisitor Firebrand, I just updated the blueprint with everything sorted. I must have forgot to do that when releasing. Thanks for the heads up! And Thanks again all!
Inquisitor Firebrand 19 Aug, 2019 @ 5:11am 
bunch of ungrouped items at the bottom
NEOBURGE 18 Aug, 2019 @ 8:28pm 
Im proud that these builds are coming farther from what we had in Pre-Alpha - I'm tickled to see you builders evolve from crude Paper ships to more advanced shapes and designs- you are evolving - Keep up the good work.
jrandall  [author] 18 Aug, 2019 @ 7:33am 
@Myrmidon. I guess I am not sure on the issue. I just spawned it and harvested a ton of trees and didn't have the gattling guns get in the way at all (on and extended out) I went for the biggest trees around (in default creative temperate planet) I did do this in 1st person view and normally center what ever tree I want to harvest in view. Maybe I am not trying the right kind of tree to have this happen. Do you have any more info on it? And thanks again!
jrandall  [author] 18 Aug, 2019 @ 7:15am 
Thank you Kakarotto, XCaliber, Myrmidon, Bedevere, Red, and Onyx! What awesome comments! @Myrmidon, I will take a look at that. I might have caused that issue in a last minute change by moving forward the top gatling gun by a block. I will try and get this corrected and updated soon. Thanks again all!
Onyx 18 Aug, 2019 @ 3:54am 
Thanks Jirandall for all the great creations you put here. Raelly awesome stuff !
I do love the idea of making alien ships, even though there are game limits with the resources (like the inability to spawn ships with alien turrets or specific blocs).
Really well done.

I can only hope this kind of project could motivate the creators to add a bit of alien stuff usable by the player or some alien tech tree to improve the possibilities further ! ^^

(The stuff you, XCaliber and the community created have been models for me and made me interested enough with the creation tools to create stuff. Even though I didn't published anything yet (dumb timidity? Perfectionism? can't tell), it made the game a lot more interesting for me, so thanks you ! :D )
Red 17 Aug, 2019 @ 7:07pm 
Another awesome build! Thanks jrandall
Bedevere 17 Aug, 2019 @ 6:48pm 
Yes! Very nice!
rambokillr54 17 Aug, 2019 @ 5:51pm 
@jrandall What, oh what, could this new alien race carry all these wonderful destructive creations in? ;)
Myrmidon 17 Aug, 2019 @ 11:48am 
The harvest modules should be extended furhter. The top part of the gatling gun's housing prevents the harvest modules to get properly positioned on tall tress.
XCaliber 17 Aug, 2019 @ 11:28am 
This thing looks NUTZ! Will have to delve deep into this thing
Kakarotto 17 Aug, 2019 @ 9:25am 
Big size, detailed and the different faction theme. Thanks for sharing. Regards.
jrandall  [author] 17 Aug, 2019 @ 7:52am 
Thank you very much ravien_ff, rambokillr54, Roush, D00mnoodle, FluffyLlama, SpannerMonkey, Duders, Inquisitor Firebrand, and Paul! @D00mnoodle, having another collection for the Kriel is part of the plan. I just wanted to wait a bit longer until there is a enough stuff out for it, then I will remove them from the MSS collection and put them in there own. I guess I didn't want to do it with only 2 things released so far thou. It is big but fun project thou. It kind of started with a comment from some time ago saying basically there is all this stuff (Military Survival Series) but what are they fighting against? Well, that lead to the idea of making a hostile alien faction. :) Thanks again all!
Paul 17 Aug, 2019 @ 6:50am 
Loving the theme of the Kriel. Thanks for posting these.
Inquisitor Firebrand 17 Aug, 2019 @ 6:20am 
that is one wicked looking space bug
Dud 17 Aug, 2019 @ 5:52am 
Looks like a combine harvester for satanists!
SpannerMonkey 17 Aug, 2019 @ 4:23am 
Love the new design's,now we need the dev's to release some non-human player skins for us to start the game with :)
FluffyLlama 17 Aug, 2019 @ 3:41am 
woohoo! Another one to subscribe too keep them coming sir!
D00mnoodle 17 Aug, 2019 @ 2:35am 
I find it odd that this is also part of the military survuval series collection. A second collection for the alien stuff would be cool :)
Roush 16 Aug, 2019 @ 11:53pm 
This is awesome, love your work.
rambokillr54 16 Aug, 2019 @ 9:02pm 
I was just thinking earlier today, "I would really like a supertank, I see a few 'so-so' tanks here and there, but I'd like one that I could enjoy ravaging an entire planet with."

Logging in and seeing this is like being a kid waking up just as the car pulls into Disney World. Thank you for all the time and effort you put into these masterpieces. I look forward to more.
ravien_ff 16 Aug, 2019 @ 8:05pm 
Wow! Can't wait for the rest of this faction!
jrandall  [author] 16 Aug, 2019 @ 3:53pm 
Thank you very much CrazyZ, D00mnoodle, and charlie.razor! @charlie.razor, lol. Yeah, I know NMS just got the big patch too. Good times! Thanks again all!
charlie.razor 16 Aug, 2019 @ 3:43pm 
This has caused me to re-download empyrion, and shelf No Man's Sky for now. You are doing an amazing job, and bringing a level of realism to this game that it needs. Always have been a fan of your builds, but I cannot wait to see what you come up with as the rules continue to change.
D00mnoodle 16 Aug, 2019 @ 2:33pm 
pretty awesome, can't wait for the CV though :0