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Update 5/5/20 - Finally got this mod updated, keen removed the particle library so there is no way (afaik) to get modded particle subtype names. So, as a compromise, i've added more controls that allow you to add the subtypeId of the modded particles that you want to test. Once added (and game saved!) that modded particle will stay in that list and all lists for all emitters in the world. Also, you can remove any particles that you want to from the list. Though, vanilla particles will be readded on restart.
*load mod back in
*remove broken thrusters