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I've made a bunch for several mods such as Flawless, Program, CreativeXenos, etc.
It was seemingly impossible, absolutely ridiculous, and very rewarding and thrilling to overcome. That said, will probably disable the sitrep for future Legend runs.
@SyroSystem - Will take a look.
As for your question, I'm not sure. This sitrep already 'removes' the limit. While boss pods exists, they can appear in higher numbers. As for my sample mission above, one deviant corrupt avatar, two gatekeeper's and 6 spectre spawned. Peppered with elite priest, lost and purifiers for good measure. So yeah, I'm not sure how it works. But sitrep uses a custom encounter list. So I believe it won't affect.
Pepper your angus.
PS. Does this sitrep interfere in any way with "All aliens in almost all missions"? Because that one enables spectres and andros to spawn as followers, while removing vanilla sectopod and gatekeeper "boss status" (meaning the mission is no longer limited to "only 1 sectopod or 1 gatekeeper", instead each pod has a chance of having one of them).