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I don't really see why it's doing that, as it doesn't affect any HUD features whatsoever, although L4D2 mods can be weird like that. It works fine with all of my HUD mods, so I'd assume it's something on the HUD creator's end.
As the description states, it's just this model without the sound mod people had a lot of issues with. It won't remove the standard AK-47 sounds, it just won't modify them like the other version.
Has it shown actual problems, or does it just say the two mods conflict in L4D2? Because if it just says they conflict, then ignore it, since this mod and that mod have nothing in common that would cause actual errors. L4D2 sometimes reads things as conflicts when they really aren't.
Can you help me?
However, if there is a gun you would like retextured, I might do it, but only if I have the free time to do so.
This is definitely a unique issue, I don't think I've heard of this before.
Are you positive it's not being caused by another mod?
Guess you like shaming yourself by promoting your all-caps "pranks"? Whatever floats your boat, LT.
Thanks for promotion of my mod while you're at it!
I'll add the sound when I have time, I'm not going to do special favors just for you.
Note that I'm Korean and I would raise the translator to translate the part I do not understand this notice.
As for the reason these false positives exist? I am entirely unsure. There's nothing in the file that should be causing it at all.