Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
위에 적힌 그대로 비활성화 한다는게 저 코드를 지우라는 건가요?
This would remove the need for the override to the UITacticalHUD_SoldierInfo and allow for better cross mod compatibility, as well as show the action stack on the Unit Flag using a mod like UI Unit Flag Extended...
if actionstack is activated, reflex will grant an action point on the CURRENT turn, instead of the next one if shot at by overwatch.
E.g. activate action stack > run out and take an overwatch shot from an enemy > Reflex grants a bonus action point on current turn.
(You are a Korean modder, can you understand me at least in Korean? I would like to apply your innovative Skirmisher Revalence Mode to my Long War Hero Pack, So can I borrow the source code?)