Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just blew up a cluster of 3 standing in the middle of a pod of Advent. I can't pass up an opportunity to rocket-bomb such a vulnerable group. What happens? Casualties!
...but nobody feels "guilty" about it.
Not that I've noticed.
No.
For a tweek i would prefer if can be tiggered on line of sight instead of 2 screen away. So it won't proc unless the soldier has direct line of sight with it.
For extra tweek "a chance" as well that can go higher the more civials get killed in front of the soldier as well. And probably make an oposite version who grants a sort of "resolve" reward instead of a penalty (like a % of aim by watch a civilian dies in the vicinity but make it a chance as well).
Definitely a good mod, though. Makes a lot of sense, even on retaliation missions.
Regards.
You could probably just leave it at "This unit witnessed the death of an innocent " as the effect "Guilt" is self-explanatory.
"Coldhearted"
Does not suffer penalties from civilian deaths.
"Warmblooded"
If a civilian dies, this unit has a chance to immediately Panic.
Just suggestions. Gotta balance it.
I have a suggestion for this, a Trait called something like "Coldhearted". No penalties from witnessing civilian deaths, since some Resistance soldiers have just seen some horrible stuff.
Great mod from you as always, ADVENT Avenger.
-10 Supplies per month for 3 months per civvie.
Waitaminute! WHO DOES THAT??? LOL
Psychopath: This soldier is not affected by Guilt debuff. Maybe gains will and aim buffs on mission after killing an innocent?
Could killing a Civ result in a loss of support / supplies for XCOM? e.g. -10 Monthly supplies, a middle ground between the Chosen debuff and the retaliation failed debuff.