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Rapporter et oversættelsesproblem
Also, I find it pretty interesting how you used an upwards vertically moving projectile as her Up Strong. I've never seen that on any other character in the Workshop, so it's a cool feature that Yuyuko has.
Lastly, I appreciate the voice acting effects you added to her moves (Side Special, Taunt).
Overall Yuyuko's really fun to play as. She makes me hungry (heh heh lol) to see more of your future work. Especially if it's Touhou, since I feel like Rivals of Aether could use more Touhou representation. The day that all the Soku characters get into Rivals will be like a dream come true to me.
Never thought I'd see the day where there's an actual grab in Rivals of Aether, but her Side B is really well done. (Plus, it can be used as a horizontal recovery without going into Special Fall, which helps add more versatility to her playstyle).
The way her Neutral Special projectile can be charged into a shotgun blast of butterflies is really cool too. I see it as a good solution to avoid projectile spamming since you're more rewarded (more damage to the opponent) when you take more of a risk (getting closer to the opponent).