RimWorld

RimWorld

Pep In Your Step
26 Comments
Tenchi 24 Feb, 2023 @ 7:03pm 
Does it come with the commercial and 4th wall breaks?
Dizzy Ioeuy 28 Dec, 2022 @ 3:26pm 
Sorry, just meant more option. ;)
dninemfive  [author] 28 Dec, 2022 @ 2:45pm 
I mean this mod literally still works but that does look like a decent mod. Not super happy about the way you phrased that tbh @Dizzy Ioeuy
Dizzy Ioeuy 27 Dec, 2022 @ 9:51pm 
Probably not... but this one looks better anyway:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2581603685
Gunseeker 1 Nov, 2022 @ 3:51pm 
Will this mod be updated to 1.4?
dninemfive  [author] 20 Sep, 2021 @ 8:29pm 
@Thundercraft There's nothing to stop it from applying to raiders, so I think it does. Not sure what you're saying about balance there.
Thundercraft 20 Sep, 2021 @ 8:10pm 
Does this also make it so Raiders also suffer a Move speed penalty if they are under a really bad mood - such as from seeing dead bodies everywhere and/or suffering from a debilitation psychic field? (If not, wouldn't doing so seems only fair? Raiders can suffer mental breaks. But, it takes a far worse mood than for colonists. Their threshold is much lower/higher.)
dninemfive  [author] 23 Aug, 2021 @ 12:04am 
@Kla-boon That would be affected by how the base game handles that and/or any patches made by the Android Tiers mod specifically. I don't know off the top of my head, but my assumption would be that the joy component defaults to 1 (i.e. no change) if the need for recreation is missing.
dninemfive  [author] 13 Mar, 2021 @ 10:54am 
@Leugimimi My changes are applied by a patch, so it should. To be safe, load this mod after that one.
Miguel V-DF 13 Mar, 2021 @ 10:33am 
Would this mod work with the mod "Stats Matter" that modifies work speed based on the skills?
dninemfive  [author] 12 Jan, 2021 @ 10:34am 
@Algebraist Take a look at the source code [github.com] - setting the workspeed modifier at 0% mood is literally as simple as changing the second number on line 10 [github.com] to 0.8 instead of 1. Meanwhile, writing a dynamic patch system would take me at least a few hours and probably many more considering debugging time.
Algebraist 12 Jan, 2021 @ 10:02am 
"but it's not worth it IMO."

I think it would be a great addition to have a slider. I'm min maxy as hell and it gives me a RP & game mechanic reason for making my pawns happy if I can set the WorkspeedGlobal to 80% at crap mood haha.

If its a lot of work obviously no worries because your the author and creative control is entirely with you.
condottiere 26 Sep, 2020 @ 7:25am 
Thank you for this great concept, and some of your other mods and updates, too!
dninemfive  [author] 25 Oct, 2019 @ 8:36pm 
@Star~Verse No, I know how to implement settings, but it's not worth it IMO.
Star~Verse 25 Oct, 2019 @ 7:24pm 
Maybe you could get help with settings, and a slider so we can change how much the sleep affects the pep in my step
dninemfive  [author] 25 Oct, 2019 @ 7:06pm 
@kaczorski Yes, but I don't want to maintain multiple versions. Feel free to copy this mod to your mods folder and make any edits you please.
kaczorski 25 Oct, 2019 @ 6:57pm 
Thank you for this! Would be possible to add optional and more serious malus for bad mood?
TapDancingYimmy 25 Oct, 2019 @ 6:41pm 
Yo this is a very underrated mod. Well done!
Beelzebelt 5 Oct, 2019 @ 1:17pm 
This is a great idea! I've always wanted better rewards for keeping pawns at high moods; inspirations are a little too inconsistent.
[TTV] pumacatrun2 5 Oct, 2019 @ 10:32am 
Creative name, nice mod :47_thumb_up:
dninemfive  [author] 29 Sep, 2019 @ 8:46am 
@Paladin Should be, yeah
Deyon 29 Sep, 2019 @ 2:49am 
okay this is not overpowered but useful, thank you
Paladin 28 Sep, 2019 @ 11:38pm 
Is it compatible with SS Stats Upgrade?
dninemfive  [author] 28 Sep, 2019 @ 5:41pm 
@Sopel Yeah, I've updated the description with a summary of the curves.

@Star~Verse Yes.
Star~Verse 28 Sep, 2019 @ 2:03pm 
Can this be added to an ongoing game?
Sopel 28 Sep, 2019 @ 2:03pm 
Sounds nice and rewarding/challenging. The question is - how much, could you provide us with numbers?