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The design really nails its role and purpose and only a few minor things needed tweaking to bring it into operation with the current options in SE: I added PAM and the related blocks needed for PAM to operate as a shuttle tanker (which did require changing the cockpit due to font issues) and an internal projector for quick repairs,
I was able to fix all the things you mentioned. Thank you very much for your comments.
I repositioned the beacon and the two unconnected reactors. On of the reactor is now at the bottom next to the oxygen tank. The other one is at the top, where the beacon was before. You can access it now directly from outside the ship through a passage block. Just in case you should run out of energy.
Thrusters are now correctly grouped.
And thanks @Firebird for the comment, too :-)
I really like the red cargo access you're always adding, and I've started doing it on everything I make (I don't publish if you're wondering). I also have a ton of your blueprints subscribed because you are by far my favorite creator on here. I hope you make more Survivor stuff :D
I would also add the backwards thrusters to the quickbar in their own respective groups. Some blast door blocks and/or wheels on their sides to land on might also be a good idea.
I might add this to my game to keep my space station/wrecking yard topped up.
Keep up the good work!