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(Finally finished up all the mechanics and animations WOO!!!)
---Name change---
- There is another Falco on the Workshop that is much closer to the Smash iteration and I don't want any confusion during character select/downloads. New Title Time! Falco(Remix)
Finally got to a place were I can call this project finished. I will more than likely be touching things up now and again. But for now I think character is in a great spot.
Added to [Finished characters]
If you've been keeping up with the project updates section, you can see that I am slowly making progress. And all the suggestions definitely help.
I'm mostly done with the groundwork with Falco, I'm cleaning up a few mechanics as I'm making progress, the largest time sink is definitely the Sprite work. I dont have a ton of experience animating so my process is a bit slow.
I'll continue working on and updating this when i make progress. And thanks for all the feedback and kind words, you guys are great ^_^
-laser needs a tiny bit more hitstun (especially since projectiles are already naturally nerfed cuz they lose to any move)
-less landing lag on jumping laser, and more lag in between standing lasers
-fsmash seems a little too weak maybe(or just needs more reach)
-bair needs to be a little stronger for killing and have less landing lag (seems like some of his moves feel like they have no l cancel lag)
-dsmash should send at a more horizontal angle, like melee sheik fair
-up tilt could use maybe a little more lower range on start up (cant say for sure cuz its not easy to test at the moment)
-weak hits on moves like nair
-kill power on up b
I love this falco so far and your work here is so great and i really appreciate what ur doing! <3
But I gotta say that I freakin love your sprite and animation style, that dair is beautiful.
-Too little lag on standing lasers. Short hop laser is fine.
-Too much landing lang on back air. And you should make it so it auto cancels just like in melee/pm
-Too much end lag on down tilt.
-Falco should have just a little more horizontal air velocity, so he can pillar combo
I'm looking forward to see what you can do. Oh and the sprites look great, keep it up :)