Space Engineers

Space Engineers

MA Spotlight pack
160 則留言
Duster71 3 月 27 日 上午 5:30 
@sniper Ya im getting some kind of error on it.
Sniper 3 月 8 日 上午 7:00 
I think this mod is in need of an update, or someone else with modding experience needs to take this over.
Vidhatta 2024 年 1 月 22 日 上午 4:40 
Great pack, loving the block light variants, one issue I'm having though is since I added this pack a number of the vanilla lights are no longer available anywhere in the g menu
OGatoAJato 2023 年 7 月 28 日 下午 10:50 
There is a missing icon:

Textures\Icons\MA_ClassicSpot45.dds
Peekofwar 2023 年 5 月 5 日 下午 6:40 
Strangely, the spotlight on my drill rig which I've had for ages doesn't have this issue... It seems like only recently made spotlights are affected.
AutoMcDonough  [作者] 2023 年 5 月 5 日 上午 7:30 
To the game these are literally just spotlights with different names. I don't know what to tell you. Are the normal spotlights doing this too?
Peekofwar 2023 年 5 月 3 日 下午 12:27 
For some reason, the spotlights keep resetting to their default radius... This seems to happen even without server restarts. Is this a bug with the game and modded lights?
Borkineer 2023 年 4 月 3 日 下午 1:35 
The thumbnail/dds file for the 45 degree spotlight seems to be missing :D otherwise awesome mod!
Spartan 2022 年 10 月 17 日 下午 3:53 
range ?
ExCaedibus 2022 年 6 月 13 日 上午 7:21 
The Light Box 30° have their radius always reset to the default 160m after, as it seems, the server restart. It is really unpretty as the light shines through armor blocks, which i assume is not under your control, but hence I need to reduce the radius, which resets itself. Could you have a look at that please? :) Many thanks.
Duster71 2022 年 3 月 20 日 上午 8:27 
Great mod. Lights really add to any build. Super cool ty.
TheJadeStorm 2021 年 11 月 21 日 下午 3:44 
that makes sense -- though disappointing ;D I did kind of 'over light' some things. Thanks!
dRuPpI 2021 年 11 月 15 日 上午 8:33 
...Yeah SE hasvery low limit on light sources
AutoMcDonough  [作者] 2021 年 11 月 15 日 上午 8:30 
sounds like hitting limit of too many lights in that area. try turning some others off. this is common rendering issue that i believe will be fixed soon.
TheJadeStorm 2021 年 11 月 14 日 上午 8:54 
I'm using the triple light on top of a vehicle and for some reason it (seemingly random) starts flickering really heavily. It comes and goes. I find it unlikely that it's this mod that is the problem, but any ideas why I might be seeing this behavior?
dRuPpI 2021 年 10 月 19 日 下午 6:04 
can you maybe make a version with longer range? like small grid 500m large grid 800m
BIV 2021 年 10 月 19 日 上午 4:38 
A great addition to the lights choices, angled for better vision without having to add a bloody hinge or rotor. They look good mate.
X3M 2021 年 9 月 13 日 上午 5:09 
Why did it take me so long to find this mod?? These look fabulous! AutoMcDonough, I'm dedicating a few strokes for you tonight.
AutoMcDonough  [作者] 2021 年 8 月 26 日 下午 3:38 
looks like i can revert this thanks to a hotfix that keen just dropped.
AutoMcDonough  [作者] 2021 年 8 月 24 日 下午 3:06 
is it a problem?
Skallabjorn 2021 年 8 月 23 日 下午 8:34 
Can we get a non computer version re-published?
AutoMcDonough  [作者] 2021 年 8 月 23 日 下午 1:11 
At the request of a server admin, I added 1 computer to each light recipe. This is to enforce ownership over the light controls. I guess unauthorized lighting has been a bit of a problem lol. Be aware that a side affect of this is that weapons can target them.
Skallabjorn 2021 年 6 月 19 日 下午 12:47 
Skallabjorn 2021 年 5 月 14 日 上午 7:19 
Dude has mod packed your mod into this and distributed publicly...id dmca them
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2442682887
AutoMcDonough  [作者] 2021 年 4 月 6 日 上午 7:22 
i’ll get them eventually. they are only nuisance errors, ignore it..
cc-3636-wolffe1 2021 年 4 月 6 日 上午 1:34 
Hello, first of all a very nice mod, keep it up.
but unfortunately the error list has become longer.

10:15:08.7537 [WARN] Keen: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30
10:15:08.7537 [WARN] Keen: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm
10:15:08.7537 [WARN] Keen: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot
10:15:08.7537 [WARN] Keen: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm
10:15:11.0348 [ERROR] Keen: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist
10:15:11.0348 [ERROR] Keen: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist

Would be nice to see these fixed.
Thanks.
Jailbroken 2021 年 3 月 28 日 下午 6:11 
Can you increase the range of the angled spotlights? Similar to the Extreme Lights mod.
Chrisbitz 2021 年 2 月 9 日 上午 12:47 
HAHA! Sorry, I just assumed it was from your pack! I wonder where/who it's from! :-)
AutoMcDonough  [作者] 2021 年 2 月 8 日 下午 6:47 
ceiling light?
Chrisbitz 2021 年 2 月 8 日 下午 3:09 
Love the pack - But I think the ceiling light seems to be lighting the inside of the block it's mounted to, rather than outwards?
AutoMcDonough  [作者] 2021 年 1 月 15 日 下午 12:00 
both grid sizes
Professor Nipples 2021 年 1 月 14 日 下午 8:43 
These are large block right? Nice looking and very useful (if large block) ;)
AutoMcDonough  [作者] 2021 年 1 月 5 日 下午 5:56 
thanks for reminding me, will get this fixed soon
Casimir 2021 年 1 月 5 日 下午 5:29 
The mirror mode for the:
Spotlight45
Spotlight30
Classic Spotlight 45 Degrees
Lightbox 30
Classic double lowbeam spotlight

have all messed up mirror mode. Also the "Classic Spotlight 45 Degrees" has a missing icon in the GUI. Would be nice to see these fixed! Thanks!
Dorimanx 2020 年 12 月 15 日 上午 7:18 
Hey, DEV, there is small error in cubeblock file.

2020/12/15 18:14:47.701 [ERROR] Keen: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist
2020/12/15 18:14:47.701 [ERROR] Keen: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist

AutoMcDonough  [作者] 2020 年 12 月 13 日 下午 4:38 
thank you :)
Dorimanx 2020 年 12 月 13 日 下午 1:27 
Thank you, you are very kind, and my favorite 3D modeler, when i see your new blocks, it's always >> hey! thats so cool!
AutoMcDonough  [作者] 2020 年 12 月 13 日 下午 1:01 
sure
Dorimanx 2020 年 12 月 13 日 上午 11:54 
Dear DEV.

I really like your work, and always following you on all of your mods.

I like to ask your permission to add this mod to our server construction pack, that will be used only by server, and server players.

I will not advertise any information so no one will ever use it as is. i want people to use your mod for their solo games, our mod will be "unknown" and not working without many other mods with components and configuration.

If you ask why not just add the mod as is, sure it's simple, but when your server hold above 25 mods, people think that more mods = bad server, and it's not true! if all is configured limited and tuned.

So i am always trying to compress really nice things to server packs, and allow players to enjoy really nice blocks, made by best devs in workshop.

We are hopping for your approval,

Best regards Prometheus Team.

Thank you.
AutoMcDonough  [作者] 2020 年 11 月 30 日 下午 5:59 
No it is fixed position. But I'm working with Klime on an animated one. It will probably be in it's own mod though.
Syhkane 2020 年 11 月 30 日 下午 5:36 
I can't get to my game at the moment but have a question about the new folding lamp, does it actually open and close? being able to adjust it's angle would be fantastic.
AutoMcDonough  [作者] 2020 年 11 月 29 日 上午 10:29 
Added "Lightbox", a stand-alone version of the pole street lamp from my other (new) mod Pole Parts. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2302105467&tscn=1606673528
Syhkane 2020 年 11 月 28 日 下午 6:20 
Thank you.
AutoMcDonough  [作者] 2020 年 11 月 21 日 上午 6:24 
That is this truck: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885950766
Both the side pipes are a sub-grid which is at an angle.
Syhkane 2020 年 11 月 20 日 下午 4:41 
What is going on with those blocks on that beam to the left in the last picture? How did you connect slope blocks together on their sloped sides?
AutoMcDonough  [作者] 2020 年 11 月 12 日 上午 3:42 
possibly, i'll take a look
SourceStick 2020 年 11 月 11 日 下午 11:44 
Hi. I got a small suggestion. Could you make the minimum light distance lower as I found these useful as decoration when trying to cast cool shadows or light, like for example a ceiling fan casting a shadow to the ground in a factory or a simple lit furnace. So the problem is that 10 meters is still a pretty far distance if I want a small furnace/oven as lighting in SE isn't the best when there are blocks in the way (the light goes through).

As I don't know about modding I don't know if this isn't even possible as it could be a game limitation.
AutoMcDonough  [作者] 2020 年 11 月 6 日 上午 5:44 
Yes this is a problem with SE, you would have the same problem with regular spotlights. Try to use them more sparingly.
TimberLoaf 2020 年 11 月 5 日 下午 11:57 
Is there a limit to how many lights can be rendered? Covered a ship in them and only half of them work at a time, causes alot of flickering
wazu07 2020 年 10 月 19 日 上午 8:22 
genial lo descargo enseguida y lo probare cuanto antes, gracias.