Kenshi
Kenshi : Age of Blood & Sand
809 Comments
Lato 9 Jun @ 9:41pm 
So I played it. Hasn't been updated in 3 years so I will never play it again because the couckhold could not even name the buildings right. Simple errors and bad mods added in.

That being said this is better then Genisis mod because that asswipe ruined the mod by placing stat benches right next to the starting area.

I'm starting to think all of these mod creators sit around the same campfire and pass around a meth pipe.
Mook 30 May @ 5:53pm 
I'm not sure if it's much help, but I played this a few months ago with some mods removed.
Here was the collection of what I played with:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3229929047

Don't forget to get RE_Kenshi, PSO etc. off the Nexus
Lato 30 May @ 2:50pm 
So is this mod working for...anyone? And if so how?
onkel__tuca 2 Apr @ 12:45am 
The game is crashing after starting a new game.

This is one of the thousand errors:

09:41:02: Parsing script kenshi_twister_dust2.pu
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(1): token class, system, unrecognized.
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(9): token class, renderer, unrecognized.
time_to_live, unrecognized.
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(65): token class, velocity, unrecognized.
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(70): token class, all_particle_dimensions, unrecognized.
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(81): token class, rotation_speed, unrecognized.
09:41:02: Compiler error: unknown error in kenshi_twister_dust2.pu(90): token class, xyz_scale, unrecognized.
09:41:02: ParticleUniverse: Particle System Template 'kenshi_twister_dust2' registered

There is obviously a problem with a mod
Mook 1 Apr @ 12:33pm 
@onkel__tuca

That message is completely normal, it's because a lot of mods depend on others but those mods are included into packages.

Also, this modlist is 3 years old so it isn't updated at all
onkel__tuca 1 Apr @ 5:08am 
And whats confusing: The mod list for mods.cfg has 341 entries, the collection only 297 mods.
onkel__tuca 1 Apr @ 4:39am 
I have downloaded all the mods in this collection, and inserted the mod.cfg. But if I want to start it, I get the message, that there are mods missing. Somebody with the same error?
FreakyMarky 26 Mar @ 9:49pm 
tried 3 collection and this one have not bug yet and it is optimised well

hitting 140-160 fps with a 3070
LeoEdge 26 Dec, 2024 @ 10:29pm 
Hi! i know im a little late but im trying to figure out why most of the recruitable NPC and custom kenshi members in my party all have black faces (black heads) like some soft of unlockable character. its on the male and female greenlanders and scorchlanders, the sheks are ok
zeiss 10 Aug, 2024 @ 1:57am 
What mod is causing some areas to be so extremely bright?
Mook 7 Apr, 2024 @ 12:39pm 
It does, I just suggest you remove the Sand Armour, Whistler Mod, and Han
nhins 7 Apr, 2024 @ 10:17am 
does this modpack still work?
Btpat91 2 Apr, 2024 @ 3:23am 
Well, even the Hub has a lot of broken buildings, so I'm guessing either something is bugged or me playing as a skeleton has an impact. Thanks for the help thou :)
Skakk 2 Apr, 2024 @ 2:56am 
@Btpat91 - Been a while since I played with the collection, but I don't recall there being many buildings in ruins that couldn't be bought compared to Vanilla.
I know Genesis prevents many buildings from being bought but not this collection.

I suppose it depends on which town, and many buildings are earmarked for NPC's when state triggers occur. You should be able to buy a few buildings in every town unless town faction ownership needs to be flipped 1st.
Btpat91 1 Apr, 2024 @ 5:58pm 
Question, is it intended, that every city has a lot of broken down bulidings? And that i cant purchase any building?
Would apreciate the help.
Skakk 25 Feb, 2024 @ 3:49pm 
I hear about Han. I had some issues along with others there when using the collection. Crovvv was trying to find a solution around the time he stopped playing/modding/updating Kenshi mods.
My work around was to just avoid the city, which was a pain as I thought it fitted well to the area.

Not sure if another issue is still in the collection at Stormgap Coast. There was a small village NE of the Cultist Hideout on the coast where revellers from one of the swamp buildings were sitting in the water below the building. More of a visual bug would not cause a crash, but I believe it is linked to the mod that adds Han.
Mook 25 Feb, 2024 @ 2:58pm 
Yeah I might give Genesis a go again in the future.

So far the only issue I have encountered in B&S is the city of Han. It just tanks my fps unlike other cities and crashes when I get nearby.
Skakk 24 Feb, 2024 @ 6:09pm 
The Genesis mod and the work Atlas has done for the community is great. The main issue I have with using Genesis is that its difficult to add more mods to. Because Genesis is a bunch of mods compacted into 1, it makes it hard to add your own mods. Do you put it before Genesis in the load order and have it overwritten, or put it after Genesis and have strange results or duplication of buildings etc.

Most of the main mods that make up Genesis are in this collection in modular form, as this collection predates Genesis. This allows you to place extra mods in between individual mods, or correctly identify issues of compatibility. I still recommend playing this collection without any extra mods for maximum stability though.
Mook 24 Feb, 2024 @ 11:59am 
Either way I appreciate the advice on removing those mods, I spent days trying to get a genesis collection to work only for my run to end halfway due to frustration.

So far, followed everything including misc mods and advice from others, this collection is amazing and I am loving it. It's unfortunate a lot of cool mods are dead and gone, kind of inspires me to try modding it myself.
Skakk 24 Feb, 2024 @ 5:23am 
Cont...
What I want from the game today involves using mods not in this collection so I am not using this collection currently, maybe I will swing back in the future. If anyone does use this collection, pls leave a comment on how the collection worked for you. Remember though if you use any mods not in this collection, any bugs you find may be as a result of that and not the collection.
Skakk 24 Feb, 2024 @ 5:21am 
Cont...
Also issues with The Whistler mod are not properly confirmed. The mod still exists so maybe the author of it added the now missing files from the vanilla game. How the mod now cooperates with this collection is anyones guess. Removing it is the advise I give, but maybe that also causes an issue with Crovvv's patches.

Due to no 'modder' delving into the files of this collection, doing a full troubleshoot of this collection is futile as any issues will not be fixed if I encounter them. If anyone has an interest in using this collection of mods together I recommend this collection to them.
Skakk 24 Feb, 2024 @ 5:15am 
Cont...
I still am subscribed to this thread, as this collection and the work Crovvv put in, to have it stable and fully functional has been unsurpassed by any other collection I have used. I guess I hope one day Crovvv will return and update the collection.

I have been following what other people who are currently using the collection have been reporting and the collection still seems stable and functional. The Sand Armour issue seems to give a visual bug to some but not all. Crovvv himself could not reproduce it, but I get it everytime. Maybe because I always add on other mods to the collection. Also almost every issue a player reports back with this collection is using some other mod not from the collection.
Skakk 24 Feb, 2024 @ 5:09am 
@Mook - I have not played the game with just this collection in years so I can't confirm how well it runs today. Also with the size of Kenshi world, its impossible for 1 person to check everywhere for any bugs/issues. I could play 100 hours with just this collection and not encounter bugs.

When this collection was made, the game seemed to be more stable than the vanilla game. Since mods and the game itself has been updated numerous times since Crovvv's patches have, I would be surprised if there were no issues. Possibly some mods that were compatible before are not now.
Mook 23 Feb, 2024 @ 12:31pm 
@Skakk It runs fine for you with everything but those 2 mods?
Skakk 16 Feb, 2024 @ 4:21am 
BTW you may need to remove 2 mods from the load order.

Since this collection was last updated, the game has been updated to remove reference to the Whistler Race. The mod Whistler Race used unused files in the game for the Whistler Race, but they no longer exist in the game. Unless the mod as been updated to include all these removed files, then this mod may be incompatible. Also Sand Armour has been known to give visual bugs to some players. I personally get this bug so always remove it from every mod list.
Skakk 16 Feb, 2024 @ 4:21am 
@Macabre Hatta - Most likely you can ignore this. Some animation and other mods have added features for mods not in the collection. If you hover over the highlighted mods in the mod list you can see what mods are missing, which are mods not in the collection. This will not cause you any issues to ignore.

To be sure your good, check the mod collection here to insure that you are subscribed to all the mods. Insure you copy and pasted the load order correctly. You will still get the warning when you go to start the game. As long as you double checked your subscribed to the collection and know you pasted the load order correct your good.
Macabre Hatta 15 Feb, 2024 @ 8:49am 
The game is saying that "one or more mods are missing or in the incorrect order" when I press ok on the launcher. I subscribed to all and copy\pasted the config should I just ignore the message?
Dosboy 14 Feb, 2024 @ 9:56pm 
I have a mere 5211.3 hours into Kenshi and have played nearly all the mod packs and of course Vanilla. I am currently on day 70 of this collection and am blown away at how reliable it is. I think vanilla crashed more for me than this does. Extreme kudos goes out to Crovvv. Thank you for all the hard work it must have taken to get all these mods to work and to give us such an easy collection to get it working fast.
FatMoisty 12 Jan, 2024 @ 7:58pm 
research bench*
FatMoisty 12 Jan, 2024 @ 7:50pm 
i cant see my small crafting bench in the crafting menu, any fix??
`r0'it^-Alio 6 Jan, 2024 @ 5:30pm 
How does one deal with the memory leak? I have 64 gb of DDR5 ram and it gets filled as time goes on. I also notice huge freezes when it tries to wipe 2 to 4 gb of ram; however, never enough where it keeps building up and causing fps to drop to the point of hogging all the 64GB ram?
pgames-food 29 Dec, 2023 @ 1:28am 
hi if you want to try a new playthrough (after backing up anything you want to keep/saves/profiles etc), you could try downgrading to an older version of kenshi in steam
(im still on an older version and as far as i can tell this modpack collection has still been working ok for the most part, even with several extra mods that i added)
Skakk 28 Dec, 2023 @ 10:56pm 
BTW thanks for all your work in improving the Kenshi mod scene. :steamthumbsup:
Skakk 28 Dec, 2023 @ 10:55pm 
@SCARaw - Think you could work your magic on getting it stable again?? :)
SCARaw 28 Dec, 2023 @ 3:50pm 
by far one of the most outdated, aged like milk and no longer running at all modlists on steam xD
Samgie 17 Oct, 2023 @ 4:44pm 
As many people here have said, this pack (along with Genesis) is dead and broken. I'd recommend using either Anrhaa's Kaizo/UWE+ pack if you want Kenshi pushed to the limits with some immersion broken (and don't mind visiting the Nexus), Dr. Igor Dolvich's pack if you want the same thing while retaining much of the feel of vanilla (and, again, don't mind visiting the Nexus), or my own if you want a truly unforgiving experience with not many straightforwardly "beneficial" mods (fully Workshop-oriented, but I highly recommend the mods Anrhaa and Dolvich do for their collections)
matejlast 23 Sep, 2023 @ 2:38am 
is anyone have a problem with building clipping in town?
Friza8000 7 Sep, 2023 @ 7:24am 
is anyone having problems with weapon smith? its not clickable , I tried restoring the files , it just becomes clickable again when I disable all mods in this collection
MosquitoHunter 6 Sep, 2023 @ 5:05am 
Great mod pack. Performance gets a bit worse but that's expected.

Found a bug though: skin spiders won't actually eat you alive. They will do the animation and you get the message "BEING EATEN ALIVE", also your character's icon changes with the bite image, but you won't actually lose any hp. It's a somewhat minor bug but still annoying.

I'm using only this mod's pack with the optional performance mods, nothing else.
MR.JINX 3 May, 2023 @ 11:50am 
This mod collection is not stable, do not recommend! All I get is crashes and crashes.
Skakk 13 Apr, 2023 @ 7:39pm 
@PrimeTimeCrime - This mod collection seems to work good if you don't add anything else to it. You will though need to remove the Whistler mod and the sand armour mod though as they cause issues with the mod pack for some.

This has been my favorite mod pack to use, although due to been so long since last updated with no more additions to it I am now trying out UWE (Universal Wasteland Expansion) along with its supported mods. I have also added some from this collection to UWE and it seems to run fine, but if your not experienced with using many mods with Kenshi, then best to stick to the collections. Minor mods that change a stat etc should be ok, but when using an overhaul best not to use any other mod that adds/changes towns as it is immersion breaking at worst, and can lead to CTD's.

If you decide to use this collection, pls post in the future if you had any issues or if everything was ok.
Vboy 13 Apr, 2023 @ 7:05pm 
can anyone confirm if this mod pack is still good and if not any recommended mods?
Kenpachi Zaraki 20 Mar, 2023 @ 5:03pm 
Rus pls
Arbadacarba 21 Feb, 2023 @ 9:18pm 
How do you set load order or renew for the collection?
Arbadacarba 21 Feb, 2023 @ 9:01pm 
Does this still work?
83+ x 10 9 Jan, 2023 @ 5:26am 
Game keeps crashing whenever I get in a certain distance of the 'Ancient Lab' in the top left of Leviathan Coast, not sure whats causing this because fps has been stable thus far.
ThunderGodThor 20 Nov, 2022 @ 5:18pm 
Can anyone work the load order into the right categories? still learning this and not sure what goes where in his load order list. Trying to use it this way that way i can add other mods i like comfortably without issues and trying to figure out where they go.

Kenshi Load Order Organizer.mod
[1]----------[UI, Graphics, Performance]----------.mod
[2]----------[Animations]----------.mod
[3]----------[New Races, Race edit, Cosmetics]----------.mod
[4]----------[Game Starts, Minor NPC, Animals]----------.mod
[5]----------[Faction edits, Minor Faction, Bounties]----------.mod
[6]----------[Buildings]----------.mod
[8]----------[Overhauls & World Changes]----------.mod
[9]----------[Patches]----------.mod
[10]----------[Economy]----------.mod
Ryuk 11 Nov, 2022 @ 6:21am 
ahh it's ok if did that disable balanced martial arts will be ok
Karina 11 Nov, 2022 @ 4:57am 
I disabled most mods that are too op. Like a full body coverage martial suit.
Ryuk 11 Nov, 2022 @ 4:30am 
if you disable that mod "martial ars rebalanced". you are going to face a rlly unbalanced martial arts.
many items and belt accesorys boost martial arts a lot in AOBS.
however you can play as you like!.