Total War: WARHAMMER II

Total War: WARHAMMER II

SFO Vampire Counts The Grave Dead
38 Comments
Ğğğ_ğğğ_ĞĞĞ 22 Oct, 2022 @ 4:16am 
So i solved the problem. 3 unit make a problem .barrow_king,blood_foot,blood_hellstead. Delete them in the mod file. Its not that hard just type youttube to how to edit mode files. Enter program and delete that units and you good to go.
Pride_wolferscorp 25 Aug, 2022 @ 5:35am 
update plz
droid9519 19 May, 2022 @ 6:27am 
I'm going to fix this mod for personal use. If the mod author happens to see this, be cool to know if I could upload it or not if I can get it to work.
droid9519 19 May, 2022 @ 3:08am 
still crashes in 2022. No updates from other mods happen to stop whatever causes the crashes. Vanilla version works, but this one is dead.
Old Man Cat 1 Jun, 2021 @ 7:02pm 
Same here - crash on hovering over some of the units.
LordShotGun 25 May, 2021 @ 6:09pm 
Can confirm the building card/unit crash
Morgöth 14 Mar, 2021 @ 3:56pm 
going to the building card in city got the game crashing :/ awesome mod, i hope there'll be an update!
zws233 27 Feb, 2021 @ 6:49am 
real great mod,looking forward to the update
Charlson 24 Feb, 2021 @ 4:26am 
crashing!
fredrowe234 22 Feb, 2021 @ 10:24am 
This great mod crashes now
plato 11 Feb, 2021 @ 9:32pm 
This is really a great mod, it's sad that there is a crash
Benji 8 Feb, 2021 @ 10:47am 
yup. hovering over the building card lets your game crash, sadly.
Project Xero 2 Feb, 2021 @ 3:25pm 
Was wondering if you ever got your PC back. wanted to let you guys know that if you get this and hover over the barrow kings unit card in the unique building it crashes your game
cmckillip 26 Oct, 2020 @ 7:48pm 
update?
LimeUser 30 Aug, 2020 @ 9:32am 
Did you get to your pc yet?
wotb0 4 Aug, 2020 @ 4:38am 
it's a shit
Mr.Nsane32  [author] 10 Jul, 2020 @ 12:01pm 
It's going to be a few months until I can put out an update because I don't have access to my computer at the moment.
Karchedon 8 Jul, 2020 @ 2:03am 
ok i see that the same unit was added in SFO: Grimhammer II: Additional Units SUBMOD - probably that's the cause:(
Karchedon 8 Jul, 2020 @ 1:59am 
unfortunately drakenhof templars are crashing my sfo game:(
Clarence 28 Jun, 2020 @ 8:46am 
Will this see any update soon?
LimeUser 6 May, 2020 @ 9:34am 
Just wanted to say that zombie knights dont count as actual zombies and it's abit annoying really
YIN 11 Apr, 2020 @ 9:04pm 
can you update for SFO Mousillon
Mr.Clever 8 Apr, 2020 @ 9:02am 
Hey man, just wanted to give you some praise and to keep going with this mod! The units actually flesh out (pun intended) the VC roster to have a chance against the late game units of its enemies. Bretonnia is a huge issue, so maybe some more anti large units? Small request to make all of your units recruitable by all of the VCs so that we are able to enjoy your units with just say Mannfred. Would be great :) Thanks again for this mod and looking forward to any updates.
Discipline Officer Izumaru 6 Apr, 2020 @ 8:16am 
@Mr.Nsane32 hey really appreciate you responding and looking into it. My buddy and I are loving these additions to our campaign so far, just want to make sure they're at their best and fit the right spots! I'll def get back to you as i recruit more of them.
Mr.Nsane32  [author] 5 Apr, 2020 @ 6:18pm 
@Izumaru
Odd they should cost more and only be a minor upgrade. I'll look at it and see if all the units are still balanced correctly.
Discipline Officer Izumaru 5 Apr, 2020 @ 3:15pm 
@Mr.Nsane32 Hey loving the mod so far. I've noticed the Wights unit is a bit broken. Compared to Grave Guard, they have better stats, more HP, cost ~700 gold less, and take 1 less turn to recruit. Why would I ever recruit Grave Guard again? It seems to fully replace them as a unit. I believe they should either
A) cost a lot more, like ~2000 gold to recruit, or
B) reduce their stats to be worse than regular Grave Guard to match their low price and fast recruit time. right now theyre just way too good for the price
SavetheBees 12 Feb, 2020 @ 8:51pm 
The Barrow Kings are too weak for a legendary unit. Their bonus vs infantry is also too low. They are 500 more expensive than the Black Grail Knight legendary unit but their unit size is only 3 compared to BGK's 9.
Zeth.exe 12 Jan, 2020 @ 6:21pm 
Is this going to get an update?
咸鱼冰茶 4 Jan, 2020 @ 7:22pm 
update please
Mr.Nsane32  [author] 8 Dec, 2019 @ 3:13pm 
@Broken Guard
Sure you can do what ever you need to.
MAGIC FISH 8 Dec, 2019 @ 5:35am 
Hello, I have merged your SFO mod into a mod. Can I publish it
LimeUser 21 Nov, 2019 @ 5:18am 
I understand that you may have intentionally made them count as grave guard so they're not spammable with the upkeep reduction tech but it makes some bonuses from traits ( mostly from other mods ) not work on them
LimeUser 21 Nov, 2019 @ 5:10am 
Should the zombie knights be counting as grave guards?
M. 13 Nov, 2019 @ 8:03pm 
需要重新开档吗
SokushaMT 12 Nov, 2019 @ 5:59pm 
Does any bonus like redline can effect these units?
thaygiaomap2000 28 Oct, 2019 @ 4:38pm 
vanilla version please
Ferreus the Umbral Arrow 28 Oct, 2019 @ 12:32am 
friggin awesome!
Hazard 27 Oct, 2019 @ 1:29pm 
good looking units - https://imgur.com/a/ovn9rCr