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My hunter chosen spawns but does nothing even after being revealed and triggered. he does stay still even if he is flanked right after ending my turn, during his turn he does nothing. It is sad.
Is there anyone around having the same issue?
ah ok
thanks for the fast response
i made the mistake of having this on with the harder war chosen pack mod
thanks for the fast reply
Feel free to do it though.
Would you be able to release it on steam workshop as well?
Since it should be a simple change I may release a version without AH DLC on Github. Will let you know.
of course, log, dump, both? and how?
KPC doesn't do much but adding a Chosen/Ruler pod where needed. It should either work or no but I can't see a reason for it to crash. Meaning it must be an weird interaction with another mod.
Could you send a crash log over?
Thanks for your quick reply, I understand that the chosen are a fixed pod and I have that so configurable pods sizes don't mess with it and the game works well with this mod but not with keep pod count so to me it is pretty clear and I am just informing here
Did you read MrShadowCX's reply? Chosen spawning with followers does not seem to work properly.
Your crash and Keep Pod Count are unrelated.
https://steamhost.cn/steamcommunity_com/app/268500/discussions/0/1696040635919931183/
i came to conclusion that something must have been unable to spawn, and i hence i was unable to neutralise them, probably had something to do with spawn. also i use a few dozen other variety enemy mods including bio enemies, a better advent etc.
Perhaps there could be possible conflict with
[WOTC] Increase Pod Size By Force Level by hectorzx.
Just a heads up for anyone researching any reason why game is bugging out! Thanks for response
Your issue seem to be Chosen in mission but not spawning. This mod adds a enemy pod in missions where Chosen are present. I would say it's unrelated.
As an aside, Lost and Abandoned does have an encounter with the Chosen Assassin, and this mod does keep the pod count, so there's permanently an ADVENT patrol somewhere, probably T-posing on the job.
You should be ok yes. Let me know otherwise 👍
As it say yes, it does reduce ADVENT presence. I don't remember feeling it though. Might need to check.
@Sokol
Yes, can be used mid campaign 👍
I could make it happen for a future update. Need a different approach though.
Thank you. Let's hope for your soldiers a quick death, surrounded by enemies.
@MrMister
You should be able to achieve that by:
- removing the folder named Chosen
- removing lines 3 to 5 in XComKeepPodCount.ini. From "+ChosenPrePlacedEncounter" to "EncounterZoneDepthOverride=4.0)"