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I'm surprised.
PS: Love your channel!
- It's Claus, not Clause.
- Your animations are...weird, and very divergent with the style of the game. I'm not saying it's bad. It's just out of place.
- What's up with his heterochromia?? This come out of nowhere. Speaking of this...
- Why did you remove his mask? I mean it's the name of the character after all. I get that you rename him " Commander Claus(e) " because of this weird choice but come on.
- This one is very subjective, but i think he is WAY too expressive. He is suppose to be a mindless robot after all.
I'm not saying that your choices are wrong. You're free to do whatever you what!
And i think Side special is pretty neat!
Keep it going!
I'll list what i've found:
- The aerial hitbox, idle hitbox, crouch hitbox are inexistents. You're left with the big "no sprite" cross.
- Dtilt doesn't have a sfx when hitting an opponent.
- Dspecial and Uspecial still have the "no sound effect" sound effect (I'm aware it's normal (is it?) for uspecial when you miss your opponent, but it still play when you hit someone.).
-Some attack animation doesn't smoothly transition into other idle animation, such as dattack or upstrong for exemple.
- I think it's safe to say that the first hitbox of fair is misplaced, being in front of his feet instead of on the sword.