Streets of Rogue

Streets of Rogue

Raid on Mobster Campaign
20 Comments
WanderingHero 29 Feb, 2024 @ 5:59am 
Oh and if you guys are struggling, pick Werewolf. Since this game has a lot of enemies clumped together in tight spaces Werewolf is suppppperrr good here
Rain 28 Mar, 2023 @ 7:45am 
On the last level I just had to kill some arena guys, that was the only mission. I'm pretty sure that wasn't intended as I got a very anticlimactic ending not needing to touch the mafia building at all.

Oh and you probably shouldn't play as a cannibal as the entire black market plus all the soilders are against you.

Other than that good campaign! Beat it as gorrilla and can reccomend
Ftdnrsjlts 23 Aug, 2022 @ 3:45pm 
i just think the floor where you just have to kill a single gangster is kind boring but exept for that great campaign
Bond 20 Dec, 2020 @ 1:59pm 
This is super interesting but holy CRAP some of it is overwhelming, kinda liked that tho. Great job!
WanderingHero 12 Nov, 2020 @ 4:50pm 
I've played just about every campaign in the workshop. This is still the greatest of them all.. Beaten it 7 times with different classes and its a blast
gamaspama 6 Feb, 2020 @ 2:35pm 
Imagine playing with the John Wick character. (Also on the workshop)
WanderingHero 22 Jan, 2020 @ 1:29pm 
Probably the best campaign on here. Though I will agree the chunks can be overtuned. Also if the final objective is "rescue resistance leader" you might as well go "fuck it" and let them die
Kahrkura 15 Jan, 2020 @ 6:00pm 
The last level of my run probably didn't go as intended as I had obtained the trait where my character was allied with the Mob.
Volturnus 12 Jan, 2020 @ 5:28pm 
As others have said, the chunks here are a bit overtuned, and almost HAVE to be completely destroyed, with no opportunities for stealth, the drug dens have too many guards and turrets; the black markets are automatically hostile to slavemasters, and the mobster's den has far too many characters that you need to cause a war between supercops and the mobsters in order to enter.
Delnizz 11 Jan, 2020 @ 8:28pm 
Decent campaign. Good job
Arctic1979 11 Jan, 2020 @ 5:22am 
Cooooool
Shadowflame909 17 Dec, 2019 @ 3:32pm 
Cool!
Verdusk  [author] 16 Dec, 2019 @ 3:20pm 
Glad you like it Raden, you could save the seed when you got neutralize 23 people, or better yet manually edit the level and give the Neutralize Some Folks quest to the Hideout on the final level (it's currently on Random)

You can even save it as a new level and make another campaign that just have this last level replaced with the new one so you can choose between Random or Neutralize Some Folks.

Make sure to test the level though to see whether Neutralize Some Folks really creates the quest that neutralize all the bad guys.
Raden 12 Dec, 2019 @ 4:36am 
Oh also, once there was no objective for Floor 6, I was able to just stroll to the exit without making a scene and win. I don't remember why that happened.
Raden 12 Dec, 2019 @ 4:35am 
I love this, I've played through it MULTIPLE times. There was one instance where I had to neutralize 23 people in the main mobster building inn floor 6, I wish I knew the requirements for that because I've never gotten it again and I would love to have that as a main thing sometimes.
makaral_ristoril 6 Dec, 2019 @ 4:38am 
I loved this! The effort you put into the chunks is amazing. Keep it up!
Linel 29 Nov, 2019 @ 12:51pm 
I can confirm that playing as soldier causes every npc in the black markets to be aligned with you. Also, I think some of the chunks are a bit overtuned, like the lab and death arena. The death arena in particular causes problems, as npcs including cops often blunder into it and get into fights. All the other chunks work well!
davidh62012 27 Nov, 2019 @ 5:37pm 
As a soldier, floor three only had one mission and those everyone in those outside shop places are aligned with me.
Mec vraiment cool 27 Nov, 2019 @ 10:49am 
Awsome!
supernova 24 Nov, 2019 @ 12:01pm 
Really cool campaign !