Ravenfield

Ravenfield

Leman Russ Main Battle Tank [old]
47 Comments
Boris 30 Dec, 2020 @ 8:49pm 
I'LL TAKE ENTIRE STOCK
✰An American Grizzly Bear✰ 14 Aug, 2020 @ 8:24am 
@kbarwich66 i guess it could be a number of thing, me, ravenfield itself, a conflicting mod, who knows really
kbarwich66  [author] 14 Aug, 2020 @ 6:24am 
@✰An American Grizzly Bear✰ shouldn't be normal, however I have no clue, what is causing it (I don't really have that issue myself) I am working on an overhaul tthough, so maybe I get that fixed somehow.
✰An American Grizzly Bear✰ 13 Aug, 2020 @ 3:32pm 
is it normal for bots to just hop in the vehicle and then immediately hop out? haven't played in a while, tried some other mods and bots don't do that with other vehicle mods
Mister Endzeit 8 Jul, 2020 @ 1:03pm 
I love this Mod <3 Thx
kbarwich66  [author] 30 May, 2020 @ 1:28am 
@mikejminer that is indeed a valid suggestion. I will keep that in mind when i get around to overhauling the Ruyses for Performance among other Things.
mikejminer 29 May, 2020 @ 11:06am 
I'm guess i'm getting pretty anyoning at this point but I have another suggestion for the Lemun Russ tank. The Battle cannon is a bit weak for Anti infantry use, and I know that's not its role but hear me out. Buff the AoE and splash damage for the battle cannon, but nerf its armor damage moderately. This makes it easy to knock out large clumps of enemies, allowing your sponsons and pintle gun to mop up survivors. While still being effective against armor if you can focus the Battle cannon and las cannon on the same target. Cheers
kbarwich66  [author] 17 Feb, 2020 @ 9:30am 
Varying armament aswell as different chapters are planned, however the Dreadnought is currently on hold in favour of a collaborative map Project between me and Lordaloa. If you are interested, feel free to join the discord for daily Updates on that
Alpharius 16 Feb, 2020 @ 5:59pm 
will the dreadnought have the liveries for different space marine chapters chapters or varying armaments?
kbarwich66  [author] 28 Dec, 2019 @ 6:03pm 
Will See what i can do, a new skin isn't Planned though
Alpharius 28 Dec, 2019 @ 5:08pm 
Seeing that we have so many Aquila pattern power armor mods, I thought you'd make a Castraferrum Pattern. Does this mean you might release a Primaris Marine to compliment the new dreadnaught and Cawl-Pattern bolters?
kbarwich66  [author] 28 Dec, 2019 @ 4:46pm 
I'm currently working on an redemptor dreadnought. Model is done, trying to figure out the animations right now
Alpharius 28 Dec, 2019 @ 3:48pm 
btw what do you plan on releasing next?
kbarwich66  [author] 15 Dec, 2019 @ 11:42pm 
I'll add IT to my list of things to do, though before i actually do it, it might be quite far Off in the future.
Alpharius 15 Dec, 2019 @ 4:02pm 
I know this is not in your realm of expertise but is it possible for your to make Warhammer 40k callouts. There are a lot you could get from Dawn of War II. Plz just consider it.
Marathon to Revelation 10 Dec, 2019 @ 8:30am 
This thing is pretty damn awesome, just what I was looking for to go with my baneblades. The only thing I'd like to see is a co-axial LMG for the driver.
hapyjohn 9 Dec, 2019 @ 3:14pm 
the new firing sound for the Punisher seems a bit off...
AtomicWombat 8 Dec, 2019 @ 10:47am 
i'd think the would be a good idea to add invincibility to the top gunner but ultimately that's up to you. your mod, your call.
kbarwich66  [author] 8 Dec, 2019 @ 7:58am 
Same Problem there, since i cant replicate that Problem, i can't really fix it. Does anyone Else have that Problem?
kbarwich66  [author] 8 Dec, 2019 @ 5:43am 
I'm sorry for that, I will try to fix that, the chances of it working are low though, as i can't seem to duplicate the problem. Have you tried reinstalling the mod(s) already?
kbarwich66  [author] 8 Dec, 2019 @ 3:05am 
will try to fix the barrel colliding with the tank itself, but i cant fix the wall collisions, unless i effectively remove the collider for most of the barrel (I dunno if i should). The issue of the top gunner always dying is also not fixable with realistic means. i could ofcourrs make the gunner invincible but that wouldn't be "realisitc". Though, if you ( and possibly others, want it, i will put gameplay before realism)
AtomicWombat 7 Dec, 2019 @ 9:46pm 
@kbarwich66 sweet thx man, also i don't think that it's been touched on yet but collisions. They need to be tweaked some, mainly with the barrels crashed both with than tank itself and the environment around and they guy on top of the Standard and Plasma gets knocked out easily. I don't mean to stop that from happening but it's infuriating with that happens to me and then i'n killed.
kbarwich66  [author] 7 Dec, 2019 @ 2:43pm 
It will be done, probably as my next mod even. Shouldnt be all that hard, especially given, that i have Most Ressources already from previous mods
AtomicWombat 7 Dec, 2019 @ 1:14pm 
@kbarwich66 i understand if this might a littlr hard to do, but could we get a emplacement turret pack? Like a lascannon for Anti-armor, a Hydra turret for Anti-Air and a heavy stubber or multi-las for infantry. I just dislike trying to use emplacements form other mods to 'seem like' i'm using 40k weapons.
Ren 7 Dec, 2019 @ 10:57am 
th a n k
y o u
kbarwich66  [author] 7 Dec, 2019 @ 10:10am 
Alright, will See what i can do
Alpharius 7 Dec, 2019 @ 9:01am 
Probably some smoke, muzzle flash, and those gray streaks like on the .50 cal autocannon.
kbarwich66  [author] 7 Dec, 2019 @ 1:55am 
It certainly is possible. What kind of particles do you have in mind?
Alpharius 6 Dec, 2019 @ 6:32pm 
I love the new Leman Russ tank. It exceeded my expectations; and my expectations were high. Is it possible to add custom particles and sound for the punisher cannon on the Leman Russ Punisher?
kbarwich66  [author] 6 Dec, 2019 @ 1:26pm 
Why would one think that though?
ComradeKenobi 6 Dec, 2019 @ 12:11pm 
YOU THOUGHT IT WAS GOING TO BE BANEBLADE, BUT IT WAS I LEEMAN RUSS!
✰An American Grizzly Bear✰ 5 Dec, 2019 @ 9:45am 
niccccce
AtomicWombat 4 Dec, 2019 @ 5:33pm 
YES! BY THE HOLY GOD-EMPEROR, YES!
hapyjohn 3 Dec, 2019 @ 3:04pm 
lol bettr than the kinky space elfs...
kbarwich66  [author] 3 Dec, 2019 @ 11:42am 
yeah, sorry for that weeb shit
hapyjohn 3 Dec, 2019 @ 11:39am 
nice the only anti tank turret currently is Tau and i dont use weeb space commie shit
kbarwich66  [author] 3 Dec, 2019 @ 2:13am 
While im at it, I will probably also so a multi-las emplacement
kbarwich66  [author] 3 Dec, 2019 @ 2:11am 
Will First Finish the Ork leman Russ, but after that, Sure, shouldnt take that Long to do standalone turrets
hapyjohn 3 Dec, 2019 @ 1:35am 
also a IG style chainsword would be really cool
hapyjohn 3 Dec, 2019 @ 1:34am 
can you make the heavy stubber on the roof and the lascannon stand alone turrets?
Cereal 3 Dec, 2019 @ 1:22am 
i need to drive this closer to the enemy trench so that i can kill them with my chainsword
kbarwich66  [author] 2 Dec, 2019 @ 1:20pm 
I know :) thats why this one was one of the most requested vehicles on the 40k modding discord
LtCysaber 2 Dec, 2019 @ 1:07pm 
THANK YOU
The other one o the workshop was broken
SquidMann 2 Dec, 2019 @ 8:02am 
"Where are those damn Tech Priests?"
Drovan 2 Dec, 2019 @ 5:03am 
Finally I can properly unleash the fury of the Imperial Guard!
Bobsemplethetank 2 Dec, 2019 @ 2:55am 
IT IS THE BANEBLADE!
hapyjohn 2 Dec, 2019 @ 12:18am 
nice