Cities: Skylines

Cities: Skylines

Motor City Online Pack #29
34 Comments
Bubblygum88 12 Mar, 2023 @ 12:25pm 
Would love to see this continued, best cars on the workshop by far :)
Blackforge 14 Jun, 2022 @ 11:03am 
I hope things are going well for the author, quite many nice vehicles in the packs made so far. Looking forward to seeing some proper ambulances.
Thanks! :)
Gatzog 21 Mar, 2022 @ 3:19pm 
Amazing work !!
[Xpndλbles]-Cody- 1 Aug, 2021 @ 12:04pm 
hey, can you resume progress on the low poly vehicles please?
Box of Rocks 4 Feb, 2021 @ 7:45pm 
A Cobra? Very nice. I'm 80% done on a mesh for a Cobra Daytona coupe. Its an early attempt, so I could use some advice on how you do panel gaps. Its looks like yours are actual gaps and not draw in.
mpls777place 16 Dec, 2020 @ 12:57pm 
any plans on 70s/80s vehicles
Garstmarst 3 May, 2020 @ 9:37am 
I hope to get more emergency vehicles
theb2blandlord 21 Apr, 2020 @ 11:24pm 
no doubt man. I hope we can get into the 70's with this
on the minefield  [author] 21 Apr, 2020 @ 10:56pm 
I got a new job and ever since I'm very busy. I'll try my best to continue this!
theb2blandlord 21 Apr, 2020 @ 7:00pm 
Still 1 one of the best asset packs ever bro.
Yannerrins 15 Apr, 2020 @ 4:36am 
It's April now - any news about project?
on the minefield  [author] 29 Dec, 2019 @ 4:14am 
I got next to no spare time in December with loads of work - but don't worry, I'll finish this project.
Yannerrins 28 Dec, 2019 @ 5:48pm 
Next one
on the minefield  [author] 28 Dec, 2019 @ 5:37pm 
This or the next one?
Yannerrins 28 Dec, 2019 @ 4:44pm 
What's happend to the pack?
on the minefield  [author] 26 Dec, 2019 @ 12:42am 
Now I get it. :D
CO didn't actually think of cars being props. They never even made props for their own cars so they set a performance info for vehicles to 7000 tris but 1000 tris for props since they thought of a stop sign, a swimming pool or whatever. However most cars have twice or three times as much tris as I'm using here. Don't worry about the info - or dig deeper into the whole modding thing. : )
TheBlackBull70 25 Dec, 2019 @ 4:27pm 
i love your work by the way!
TheBlackBull70 25 Dec, 2019 @ 4:25pm 
Asset may affect performance. High triangle count on mesh: 1494/1000
on the minefield  [author] 25 Dec, 2019 @ 1:59pm 
Hmm...which warning did pop up then? I mean it's just a simple prop...
TheBlackBull70 25 Dec, 2019 @ 12:59pm 
yes and the disaster
on the minefield  [author] 25 Dec, 2019 @ 12:05pm 
I just checked it again - I don't get any kind of warning or error. Do you have After Dark DLC installed?
ZanderTheMander 24 Dec, 2019 @ 6:53pm 
because of you, i can go forward with my 1960s project :)
TheBlackBull70 24 Dec, 2019 @ 2:56pm 
the props give a system warning?
on the minefield  [author] 24 Dec, 2019 @ 10:57am 
Regular means it's the same mesh as the vehicle version.
Rusty vehicles have different diorama-like props marked as "special props".
TheBlackBull70 24 Dec, 2019 @ 5:44am 
what do u mean by (regular version) props?
Bubblygum88 14 Dec, 2019 @ 11:35am 
These are absolutely perfect!
on the minefield  [author] 8 Dec, 2019 @ 9:59am 
Sure, it's based on the default taxi cab which has just 2 doors for unknown reason.
Justice 8 Dec, 2019 @ 8:19am 
if there only 2 door, we can pretend that its a 4 door taxi. It looks like its a four door taxi.
on the minefield  [author] 8 Dec, 2019 @ 2:59am 
@Yannerrins: idk, really. these packs will keep my busy for some weeks. =)
Yannerrins 8 Dec, 2019 @ 2:44am 
Well, what do you next after finish the MCO pack?
girlfromverona 7 Dec, 2019 @ 3:07pm 
I'll definitely use these. Thanks!
Bad Brainz 7 Dec, 2019 @ 12:02pm 
No problem. I only use yellow taxis anyways
on the minefield  [author] 7 Dec, 2019 @ 11:31am 
Thank you very much! I'm so busy atm I don't find much time for modding. This was something I just had to do. =)
Sadly taxi cabs are still kind of broken so no colour variations. : (
Bad Brainz 7 Dec, 2019 @ 9:58am 
The mighty Impala! Excellent work sir!