Europa Universalis IV

Europa Universalis IV

BT Addon: dynamic province naming
55 Comments
Irrelevant_Coin 5 Aug, 2022 @ 11:06am 
yeah, it has been for a while now
Knight 5 Aug, 2022 @ 8:38am 
@Argacyan So it's a part of Beyond Typus now?
Argakyan 12 Dec, 2021 @ 3:52pm 
@Skelet
DPN has been merged with Beyond Typus again
Skelet 12 Dec, 2021 @ 1:38pm 
Does it work with 1.32?
Argakyan 15 Oct, 2021 @ 8:47am 
@Altriris
Mostly, and errors in naming by now are mostly fixed.
Chairman Meow (JP) 15 Oct, 2021 @ 8:46am 
@Altris for the most part, yes
Altiris 15 Oct, 2021 @ 8:21am 
Is this compatible with the cultural influence addon for BT?
Chairman Meow (JP) 14 Oct, 2021 @ 2:10pm 
It will have some. From the next version of BT, it will be depreciated
Altiris 14 Oct, 2021 @ 10:31am 
Does it have Dutch names for America?
Macias 3 Sep, 2021 @ 2:25pm 
if you want help for provinces in polish language I Could help you :)
Irrelevant_Coin 11 Jun, 2021 @ 6:02pm 
alright dude.
So when is the next addition of names coming?
Math5615  [author] 11 Jun, 2021 @ 2:34am 
@Irrelevant_Coin
no
Irrelevant_Coin 10 Jun, 2021 @ 6:52pm 
is there a github for the submod?
Math5615  [author] 16 Mar, 2021 @ 10:02am 
Thank you! :)
Oh Hi Mark, What's New ? 16 Mar, 2021 @ 8:52am 
Just wanted to take time to thank you for your efforts, BT is one of the best mods, Keep up the good work! :lunar2019smilingpig: :steamthumbsup:
bruh momento 28 Jan, 2021 @ 8:27am 
ok thanks for awnsering this is a great mod
Math5615  [author] 28 Jan, 2021 @ 5:03am 
yes, it'll be fixed in the next update!
bruh momento 27 Jan, 2021 @ 8:57am 
i noticed that the portuguese have all of their province names in castilian spanish i don't know if you switched the files by mistake or something but yeah it's wrong
Math5615  [author] 16 Dec, 2020 @ 2:23am 
@TimberLoaf
no, it's for BT
TimberLoaf 15 Dec, 2020 @ 9:30pm 
does this work in vanilla?
Argakyan 23 Nov, 2020 @ 9:41am 
@Tebix you can ideally find everything under SteamApps\workshop\content\236850\1931341549\common\province_names alternatively I can also say right off the bat that Thai and Malay names are almost not there. I recently submitted a couple, but it's not much yet.
Tebix 23 Nov, 2020 @ 9:20am 
can you add a list of culture names are added for? in particular I want to start an Thai or malay campaign are there special localization for them?
Argakyan 14 Sep, 2020 @ 12:25pm 
DPN updates so frequently that changelogs wouldn't be worth it
Irrelevant_Coin 14 Sep, 2020 @ 11:39am 
ok
Math5615  [author] 14 Sep, 2020 @ 11:38am 
Not for DPN, no.
Irrelevant_Coin 14 Sep, 2020 @ 10:55am 
do you guys post changenotes on the discord? just wondering.
Math5615  [author] 14 Sep, 2020 @ 10:07am 
@Irrelevant_Coin

Fixing all the bugs that there were in DPN, thanks to Draiocht regex formula + a lot of new dynamic names for Czech, Vietnamese, Chinese, German... etc
Irrelevant_Coin 14 Sep, 2020 @ 10:00am 
whats the new update?
Math5615  [author] 1 Sep, 2020 @ 12:19pm 
I reverted to the last version so there should not be any more problem now for you. The issue has been found and will be solved in the next update.
Autocrator 1 Sep, 2020 @ 6:51am 
Same here.
Math5615  [author] 5 Aug, 2020 @ 12:37pm 
@AnthoniMM

Hey! BT does not support spanish language, that's why it doesn't work.
AnthoniMM 5 Aug, 2020 @ 8:54am 
Hi!
I ´ve subscribed to Beyond Typus, buy I play in spanish.
Maybe thats the reason of "prov xxx".

Thanks!
Argakyan 4 Aug, 2020 @ 3:57pm 
@AnthoniMM
This mod is a component of a different mod on the workshop. If you want to use Beyond Typus, you can then subscribe to this mod for province names. This mod here cannot be used on it's own. It is also advised to play the game in english as that can also be a source for getting 'Prov xxxx'.
AnthoniMM 4 Aug, 2020 @ 2:41pm 
Hi! I dont know how this mod work.
When I play, there are a lot of provinces without name. Just "province 678". How can I put names? Have I to do by my self? Thanks
Kaffekoppen 28 Jul, 2020 @ 6:35am 
@Argacyan Thank you so much!
Argakyan 28 Jul, 2020 @ 6:10am 
@Kaffekoppen
The screenshots are by me. In those I used for like the map itself Beyond Typus (obviously lol) and for graphics I used Ad Lucem with water darkened by editing the constants files, A Rev. Font Mod, Enhanced Zoom and Surveyability, Invisible Trade Routes, Minuscula Borders, TBARW EXTRA: Transparent political mapmode.
Kaffekoppen 28 Jul, 2020 @ 5:07am 
What map mod is used in the images?
Math5615  [author] 21 Jul, 2020 @ 8:45am 
@Inova

The best is to have historical names that existed (or still exist) or to create names that are rougly similar to keep the essence of the name and looks like real names. Direct etymological names should be avoided as it can appear as out of place. Though, it does work especially for colonial names in Africa or in the New World for example where names are pretty much obvious in their etymology. In the end, both methods can be applied: the most important is that it does not look out of place and have to be consistent with the other names, if it does not offend a native speaker then this is all good!

PS: modern names are prefered, even if an historical variant exists. E.g "Gerona" is called "Gérone" in French currently, though it used to be known as "Gironne". Here, the actual one is preferred.
Xeocas 20 Jul, 2020 @ 8:16pm 
When naming, do the names need to be roughly similar, or can they be an almost direct, etymological name. E.g. Ypres (french name) Wipers(the British slang name in WW2 ~ is this format excepted or not) Ieper (dutch name) OR
-----------------
Brugges (dutch name) Bruges (current English name) mooring Harbour (the actual etymological name of Brugges derived from a Scandinavian language)

OR Both methods applied
OR different
OR modern day names
Math5615  [author] 24 Jun, 2020 @ 9:20am 
@xXScroobsXx420
I don't know how to help you then, you should maybe verify the files of EU4 with Steam see if there's any problem regarding them.
Skibidirizz 24 Jun, 2020 @ 8:32am 
@math5615 exactly my thoughts, i made sure my graphics mods werent causing it but when just using the new BT and this, nothing else, i got the weird coastline shadows... its likely something up with my files etc, i can never seem to fully delete old mods, they always pop back up.
Math5615  [author] 24 Jun, 2020 @ 7:00am 
@xXScroobsXx420

I don't know what could cause this because the mod doesn't touch anything regarding the graphics. Are you sure there is no other mod enabled?
Skibidirizz 24 Jun, 2020 @ 5:33am 
for some reason when i enable this mod, with only Beyond Typus installed, it gives me shadows of the vanilla map coastlines???
Math5615  [author] 22 Jun, 2020 @ 11:23am 
DPN has now been updated to the new 1.30 and BT 13.0 update! Enjoy!
Argakyan 30 Mar, 2020 @ 10:09am 
@Omnipresent Damp Lux in Tenebris has their own entirely different map changes than Beyond Typus.
Omnipresent Damp 30 Mar, 2020 @ 9:31am 
Does this work with Lux in Tenebris?
Argakyan 2 Mar, 2020 @ 11:11am 
Bit of a random point to reply to the last post on this page almost 2 months later, but I pretty much had forgotten about it. Either way I personally endorse 2 options since the new launcher enables having this: A) Separating province naming fully or B) keeping basic naming in the main mod, but having this one here at least for extended naming & more frequent updates which would also allow open testing of names before giving it to main. Both options I'd endorse.
Math5615  [author] 5 Jan, 2020 @ 6:47am 
@Arga

It depends of what Draiocht will want. It is more likely that he will integrate this in main BT mod but keeping dynamic province naming as a separate addon would allow Draiocht to have less work to do and as he's already pretty much busy it could be good, and it also allows more often updates than when it is with BT main mod. So well.. we'll see.
Argakyan 5 Jan, 2020 @ 6:24am 
Are we going to keep this addon for the future or will it be deleted at some point?
It Doesn't Work 22 Dec, 2019 @ 1:21pm 
Thank you, you are the Anti-Howard :steamhappy: